Player Matchup

Charon
Charon
Avileauma1
Charon
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 97L
1,442 Elo+
Solo
Artemis
Artemis
DataRiku234
Artemis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 222L
1,429 Elo+
Party 1
Zeus
Zeus
Heffe_TheMainMan
Zeus
Level 64
God Stats
1W - 1L
1,520 SR
Queue Stats
194W - 198L
1,456 Elo+
Party 1
Serqet
Serqet
Tara_joshi
Serqet
Level 89
God Stats
9W - 3L
1,500 SR
Queue Stats
45W - 43L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Waterbury8358
Cthulhu
Level 76
God Stats
10W - 6L
1,330 SR
Queue Stats
634W - 598L
1,419 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,411 Elo+

VS

Team Averages
Level 63
1,584 SR
1,435 Elo+
Surtr
Surtr
BGboz
Surtr
Level 109
God Stats
7W - 6L
1,648 SR
Queue Stats
148W - 153L
1,476 Elo+
Solo
Anubis
Anubis
Spegatiosoup
Anubis
Level 25
God Stats
4W - 5L
1,488 SR
Queue Stats
56W - 64L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
WevosConKeso
Danzaburou
Level 63
God Stats
2W - 3L
1,597 SR
Queue Stats
11W - 15L
1,379 Elo+
Solo
Serqet
Serqet
archrw
Serqet
Level 68
God Stats
5W - 10L
1,409 SR
Queue Stats
235W - 234L
1,432 Elo+
Party 2
Ymir
Ymir
gunner 648
Ymir
Level 49
God Stats
1W - 2L
1,778 SR
Queue Stats
53W - 55L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Avileauma1
Charon
5
0 / 0 / 1
3,777
755
865
831
488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
DataRiku234
Artemis
6
1 / 0 / 1
3,580
716
2,123
2,291
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,055
811
2,686
1,876
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
Tara_joshi
Serqet
6
1 / 0 / 0
3,540
708
253
3,370
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
3 / 0 / 0
4,767
953
2,866
3,239
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BGboz
Surtr
5
0 / 3 / 0
3,073
615
1,518
5,598
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
7
0 / 1 / 0
3,409
682
682
3,094
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
WevosConKeso
Danzaburou
2
0 / 0 / 0
2,625
525
52
49
16
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
archrw
Serqet
6
0 / 2 / 0
3,293
659
1,112
4,684
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,106
621
375
4,006
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
Avileauma1
Charon
0
0
1
0.5
L
Surtr
BGboz
Surtr
0
3
0
0
W
Artemis
DataRiku234
Artemis
1
0
1
1.5
W
1
0
1
1.5
L
Anubis
0
1
0
0
W
Serqet
Tara_joshi
Serqet
1
0
0
1
W
Cthulhu
3
0
0
3
L
Danzaburou
WevosConKeso
Danzaburou
0
0
0
0
L
Serqet
archrw
Serqet
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,793
Damage
3,739
11,607
Taken
17,431
3,800
Mitigated
7,443
5,126
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Avileauma1
Charon
865
340
0
331
831
488
0
171
660
11,638
0
L
Surtr
BGboz
Surtr
1,518
686
0
1,054
5,598
2,602
0
2,366
2,782
156
11,523
W
Artemis
DataRiku234
Artemis
2,123
799
28
601
2,291
596
0
204
2,087
0
16,004
W
2,686
747
0
357
1,876
409
415
249
1,477
20,212
1,036
L
Anubis
682
352
0
945
3,094
1,281
0
1,615
1,321
16,838
0
W
Serqet
Tara_joshi
Serqet
253
0
0
2,062
3,370
1,096
0
433
2,937
0
13,581
W
Cthulhu
2,866
344
0
1,747
3,239
1,211
0
81
2,932
21,764
758
L
Danzaburou
WevosConKeso
Danzaburou
52
52
0
38
49
16
0
49
0
0
1,594
L
Serqet
archrw
Serqet
1,112
278
0
1,581
4,684
1,449
0
998
3,484
0
14,183
L
375
33
0
946
4,006
2,095
0
609
3,397
8,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
15,506
153
Minions Killed
97
0
Camps Cleared
0
559,505
Distance Traveled
479,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,777
755
11
2
0
129,204
0
L
Surtr
3,073
615
17
3
0
108,674
1
W
Artemis
3,580
716
29
6
0
90,084
1
W
Zeus
4,055
811
29
6
0
96,045
0
L
Anubis
3,409
682
36
7
0
100,142
0
W
Serqet
3,540
708
32
6
0
131,073
0
W
Cthulhu
4,767
953
52
10
0
113,099
0
L
Danzaburou
2,625
525
2
0
0
29,657
0
L
Serqet
3,293
659
30
6
0
140,630
0
L
Ymir
3,106
621
12
2
0
100,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role