Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Nisirias
Morgan Le Fay
Gold V
Level 99
God Stats
10W - 12L
1,514 SR
Queue Stats
92W - 89L
1,229 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
atoma_
Erlang Shen
Bronze III
Level 60
God Stats
0W - 1L
1,819 SR
Queue Stats
13W - 13L
1,405 MMR
Solo
Hou Yi
Hou Yi
Gold V
cabroncitoo
Hou Yi
Gold V
Level 60
God Stats
5W - 14L
1,530 SR
Queue Stats
79W - 97L
1,441 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 73
1,621 SR
1,358 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,467 SR
1,301 MMR
Neith
Neith
Silver I
Aimboot_10
Neith
Silver I
Level 130
God Stats
9W - 18L
1,460 SR
Queue Stats
242W - 296L
1,010 MMR
Solo
Agni
Agni
Gold IV
Slark_99
Agni
Gold IV
Level 135
God Stats
51W - 53L
1,494 SR
Queue Stats
74W - 96L
1,448 MMR
Solo
Fafnir
Fafnir
Gold III
SultryAbbath
Fafnir
Gold III
Level 143
God Stats
30W - 37L
1,448 SR
Queue Stats
475W - 555L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nisirias
Morgan Le Fay
13
0 / 5 / 1
8,068
621
14,409
11,902
4,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
atoma_
Erlang Shen
15
0 / 2 / 0
7,838
603
5,534
15,422
9,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
1 / 4 / 0
8,842
680
5,271
11,885
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesNe ZhaAthenaKuzenboCthulhu

VS

Bans
ThothHerculesDiscordiaXbalanquePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 1 / 5
10,361
797
9,462
10,426
4,915
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
5 / 0 / 6
10,980
845
15,346
8,941
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 0 / 7
9,559
735
8,908
13,770
14,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
5
1
5
7.5
L
Morgan Le Fay
Nisirias
Morgan Le Fay
0
5
1
0.1
W
Agni
5
0
6
8
W
Fafnir
1
0
7
4.5
L
Erlang Shen
atoma_
Erlang Shen
0
2
0
0
L
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
33,716
39,209
Taken
33,137
19,304
Mitigated
23,533
5,962
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,462
2,093
0
3,192
10,426
4,915
2,424
4,854
4,918
0
46,975
L
Morgan Le Fay
Nisirias
Morgan Le Fay
14,409
742
0
1,340
11,902
4,662
0
7,222
4,280
30,847
975
W
Agni
15,346
946
0
1,400
8,941
3,879
524
3,842
4,611
55,884
1,898
W
Fafnir
8,908
1,990
0
4,694
13,770
14,739
96
3,475
9,761
16,876
1,998
L
Erlang Shen
atoma_
Erlang Shen
5,534
2,570
0
2,991
15,422
9,746
0
9,103
6,081
0
20,572
L
Hou Yi
5,271
2,087
0
1,631
11,885
4,896
0
6,469
5,169
0
41,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
30,900
156
Minions Killed
191
0
Camps Cleared
0
730,148
Distance Traveled
817,965
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,361
797
80
6
0
241,572
0
L
Morgan Le Fay
8,068
621
40
3
0
237,271
2
W
Agni
10,980
845
93
7
0
292,285
3
W
Fafnir
9,559
735
18
1
0
284,108
0
L
Erlang Shen
7,838
603
32
2
0
266,551
0
L
Hou Yi
8,842
680
84
6
0
226,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role