Player Matchup

Neith
Neith
Dummy Thicc Lad
Neith
Level 109
God Stats
5W - 11L
1,727 SR
Queue Stats
188W - 165L
1,550 Elo+
Party 1
Terra
Terra
Emerson17
Terra
Level 65
God Stats
3W - 1L
1,786 SR
Queue Stats
113W - 63L
1,553 Elo+
Solo
Osiris
Osiris
Im1up
Osiris
Level 118
God Stats
153W - 123L
1,581 SR
Queue Stats
777W - 745L
1,494 Elo+
Solo
Arachne
Arachne
rayleooty
Arachne
Level 84
God Stats
16W - 10L
1,664 SR
Queue Stats
160W - 164L
1,487 Elo+
Solo
Cernunnos
Cernunnos
soappeater
Cernunnos
Level 80
God Stats
15W - 8L
1,607 SR
Queue Stats
208W - 194L
1,537 Elo+
Party 1
Team Averages
Level 91
1,673 SR
1,524 Elo+

VS

Team Averages
Level 112
1,578 SR
1,540 Elo+
Bacchus
Bacchus
Carrington93
Bacchus
Level 120
God Stats
53W - 55L
1,506 SR
Queue Stats
95W - 100L
1,492 Elo+
Party 2
Anubis
Anubis
Cobalt Skeleton
Anubis
Level 118
God Stats
27W - 14L
1,891 SR
Queue Stats
59W - 45L
1,867 Elo+
Solo
Ishtar
Ishtar
Goetta
Ishtar
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,530 Elo+
Party 2
Poseidon
Poseidon
Snaggy201
Poseidon
Level 42
God Stats
1W - 2L
1,495 SR
Queue Stats
17W - 24L
1,348 Elo+
Solo
Thanatos
Thanatos
nomarmango
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 168L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,842
713
4,184
5,588
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
Emerson17
Terra
11
2 / 1 / 2
6,158
560
3,299
10,347
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Im1up
Osiris
11
1 / 1 / 3
5,701
518
6,884
12,192
10,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
rayleooty
Arachne
12
5 / 0 / 4
6,817
620
7,564
7,145
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
soappeater
Cernunnos
11
1 / 1 / 2
5,254
478
5,232
6,841
2,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carrington93
Bacchus
9
1 / 2 / 1
5,881
535
6,659
11,217
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
6,481
589
6,209
8,983
4,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Goetta
Ishtar
11
1 / 2 / 1
5,993
545
5,651
8,668
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Snaggy201
Poseidon
11
0 / 4 / 0
5,969
543
3,137
6,946
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
nomarmango
Thanatos
8
0 / 4 / 0
4,652
423
2,671
9,948
3,056
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Carrington93
Bacchus
1
2
1
0.75
L
1
4
0
0.25
W
6
0
1
6.5
W
Terra
Emerson17
Terra
2
1
2
3
L
Ishtar
Goetta
Ishtar
1
2
1
0.75
W
Osiris
Im1up
Osiris
1
1
3
2.5
L
Poseidon
Snaggy201
Poseidon
0
4
0
0
L
Thanatos
nomarmango
Thanatos
0
4
0
0
W
Arachne
rayleooty
Arachne
5
0
4
7
W
Cernunnos
soappeater
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
24,327
42,113
Taken
45,762
22,480
Mitigated
23,790
13,192
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Carrington93
Bacchus
6,659
1,425
249
4,126
11,217
11,004
0
356
10,827
23,703
0
L
6,209
859
0
3,288
8,983
4,023
609
1,764
6,807
50,422
1,090
W
4,184
1,197
0
1,857
5,588
2,181
0
2,464
3,124
0
62,104
W
Terra
Emerson17
Terra
3,299
314
10
2,584
10,347
4,545
0
6,390
3,957
27,856
1,913
L
Ishtar
Goetta
Ishtar
5,651
2,544
0
3,583
8,668
3,870
0
0
8,668
0
55,986
W
Osiris
Im1up
Osiris
6,884
2,637
0
3,213
12,192
10,426
0
3,449
8,743
0
43,458
L
Poseidon
Snaggy201
Poseidon
3,137
658
0
1,650
6,946
1,837
36
0
6,946
44,875
1,153
L
Thanatos
nomarmango
Thanatos
2,671
574
0
3,732
9,948
3,056
0
510
9,394
0
24,380
W
Arachne
rayleooty
Arachne
7,564
5,222
0
2,520
7,145
3,025
0
1,637
5,508
0
41,416
W
Cernunnos
soappeater
Cernunnos
5,232
2,245
0
3,008
6,841
2,303
0
1,975
4,866
0
35,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
28,976
374
Minions Killed
328
0
Camps Cleared
0
1,105,337
Distance Traveled
1,041,968
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,881
535
19
2
0
225,803
1
L
Anubis
6,481
589
84
8
0
172,234
0
W
Neith
7,842
713
115
10
0
200,155
2
W
Terra
6,158
560
75
7
0
189,099
2
L
Ishtar
5,993
545
104
9
0
213,789
0
W
Osiris
5,701
518
57
5
0
235,753
1
L
Poseidon
5,969
543
82
7
0
205,998
1
L
Thanatos
4,652
423
39
4
0
224,144
1
W
Arachne
6,817
620
65
6
0
269,425
0
W
Cernunnos
5,254
478
62
6
0
210,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role