Player Matchup

Bacchus
Bacchus
AmbrosTheEternal
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,012 Elo+
Party 1
Medusa
Medusa
Sonix razorr
Medusa
Level 84
God Stats
15W - 9L
1,575 SR
Queue Stats
55W - 50L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
stardustsam
Baron Samedi
Level 117
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 1
Team Averages
Level 75
1,575 SR
1,225 Elo+

VS

Team Averages
Level 48
1,455 SR
1,472 Elo+
Cupid
Cupid
Scxped
Cupid
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,529 Elo+
Solo
Sol
Sol
kenshin1868h
Sol
Level 49
God Stats
11W - 11L
1,364 SR
Queue Stats
201W - 212L
1,380 Elo+
Solo
Achilles
Achilles
yummmykushh
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,793
618
3,686
11,800
14,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
1 / 3 / 1
7,373
670
5,662
12,301
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
stardustsam
Baron Samedi
12
2 / 3 / 1
7,680
698
8,457
11,431
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Scxped
Cupid
14
4 / 0 / 5
8,685
790
12,244
5,798
2,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 6
8,901
809
9,243
5,895
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
yummmykushh
Achilles
13
2 / 2 / 7
8,038
731
9,201
13,378
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cupid
Scxped
Cupid
4
0
5
6.5
L
Medusa
1
3
1
0.5
W
3
1
6
6
L
Baron Samedi
stardustsam
Baron Samedi
2
3
1
0.83
W
Achilles
yummmykushh
Achilles
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
30,688
35,532
Taken
25,071
25,869
Mitigated
17,216
4,359
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,686
185
0
403
11,800
14,060
0
3,398
8,097
11,082
0
W
Cupid
Scxped
Cupid
12,244
6,711
693
2,037
5,798
2,366
459
1,895
3,903
0
36,407
L
Medusa
5,662
1,913
248
610
12,301
5,582
239
2,747
9,112
0
22,632
W
9,243
3,081
0
1,464
5,895
2,352
874
3,633
2,255
33,123
740
L
Baron Samedi
stardustsam
Baron Samedi
8,457
765
591
2,507
11,431
6,227
0
2,871
8,199
28,468
0
W
Achilles
yummmykushh
Achilles
9,201
3,122
151
1,787
13,378
12,498
100
6,624
6,726
0
21,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
25,624
98
Minions Killed
136
0
Camps Cleared
0
582,597
Distance Traveled
638,103
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,793
618
11
1
0
202,888
0
W
Cupid
8,685
790
67
6
0
216,431
0
L
Medusa
7,373
670
43
4
0
209,356
0
W
Sol
8,901
809
56
5
0
198,427
0
L
Baron Samedi
7,680
698
44
4
0
170,353
0
W
Achilles
8,038
731
13
1
0
223,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role