Player Matchup

Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold I
DHGCatWoman
Nike
Gold I
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 16L
1,701 MMR
Party 1
Thoth
Thoth
Platinum V
Kesler H
Thoth
Platinum V
Level 141
God Stats
15W - 10L
1,616 SR
Queue Stats
83W - 73L
1,756 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,539 SR
1,652 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,500 SR
1,500 MMR
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold II
 
Martichoras
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 3
5,735
956
3,020
4,313
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 2
5,577
930
1,331
4,941
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Kesler H
Thoth
10
2 / 0 / 2
5,851
975
3,045
2,213
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
CharonAchillesKuzenboBacchusNe Zha

VS

Bans
AresOdinShivaNutMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 0 / 1
4,829
805
721
1,066
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
 
Sun Wukong
8
1 / 0 / 0
4,682
780
1,273
2,035
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
 
Martichoras
7
0 / 4 / 0
4,302
717
511
6,078
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
Zeus
 
Zeus
0
0
1
0.5
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Martichoras
 
Martichoras
0
4
0
0
W
1
1
2
2
W
Thoth
Kesler H
Thoth
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,396
Damage
2,505
11,467
Taken
9,179
6,081
Mitigated
3,767
3,324
Healing
1,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,020
775
0
1,278
4,313
2,844
679
268
3,881
11,703
0
L
Zeus
 
Zeus
721
0
0
0
1,066
337
0
672
343
8,249
0
L
Sun Wukong
 
Sun Wukong
1,273
80
0
743
2,035
1,389
0
1,292
573
0
2,178
L
Martichoras
 
Martichoras
511
97
0
918
6,078
2,041
0
3,726
1,958
0
9,282
W
1,331
175
0
729
4,941
2,673
320
503
4,283
0
18,671
W
Thoth
Kesler H
Thoth
3,045
181
0
1,317
2,213
564
695
100
2,073
25,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,163
Gold Earned
13,813
97
Minions Killed
48
0
Camps Cleared
0
400,605
Distance Traveled
274,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,735
956
14
2
0
138,960
0
L
Zeus
4,829
805
34
6
0
103,559
0
L
Sun Wukong
4,682
780
2
0
0
79,712
0
L
Martichoras
4,302
717
12
2
0
91,135
0
W
Nike
5,577
930
40
7
0
138,067
2
W
Thoth
5,851
975
43
7
0
123,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role