Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
RobbazisGod
Nut
Level 165
God Stats
16W - 12L
1,569 SR
Queue Stats
277W - 241L
1,609 Elo+
Party 1
Raijin
Raijin
camm4444
Raijin
Level 166
God Stats
1W - 1L
1,492 SR
Queue Stats
276W - 242L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
jayluvsbutts
Heimdallr
Level 61
God Stats
1W - 0L
1,683 SR
Queue Stats
69W - 82L
1,501 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,544 Elo+

VS

Team Averages
Level 138
1,653 SR
1,521 Elo+
Ganesha
Ganesha
JindGoblin
Ganesha
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Agni
Agni
Skahduusch
Agni
Level 155
God Stats
23W - 25L
1,530 SR
Queue Stats
270W - 251L
1,602 Elo+
Solo
Bacchus
Bacchus
TCrew
Bacchus
Level 167
God Stats
2W - 2L
1,745 SR
Queue Stats
116W - 107L
1,640 Elo+
Solo
Surtr
Surtr
XingChengYao
Surtr
Level 170
God Stats
5W - 5L
1,676 SR
Queue Stats
213W - 224L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bombboy313
Ah Muzen Cab
Level 139
God Stats
27W - 17L
1,812 SR
Queue Stats
163W - 139L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 1
9,065
907
5,378
5,462
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
 
Fenrir
14
1 / 0 / 2
8,196
820
7,422
11,752
6,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 2 / 5
8,033
803
8,895
11,634
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
camm4444
Raijin
14
1 / 4 / 3
8,234
823
5,940
9,782
5,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
jayluvsbutts
Heimdallr
15
2 / 3 / 4
8,665
867
7,448
9,024
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JindGoblin
Ganesha
10
0 / 0 / 0
6,644
664
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 4 / 4
8,202
820
11,482
9,077
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
TCrew
Bacchus
16
2 / 1 / 4
8,653
865
10,605
12,321
18,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

15
5 / 2 / 1
8,373
837
12,635
17,515
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
bombboy313
Ah Muzen Cab
14
0 / 1 / 0
7,744
774
2,313
4,163
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
9
9
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Fenrir
 
Fenrir
1
0
2
2
L
Ganesha
JindGoblin
Ganesha
0
0
0
0
W
0
2
5
1.25
L
2
4
4
1
L
Bacchus
TCrew
Bacchus
2
1
4
4
L
5
2
1
2.75
L
Ah Muzen Cab
bombboy313
Ah Muzen Cab
0
1
0
0
W
Raijin
camm4444
Raijin
1
4
3
0.63
W
Heimdallr
jayluvsbutts
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
37,035
47,654
Taken
43,076
23,467
Mitigated
44,649
10,119
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,378
1,347
0
1,877
5,462
2,486
714
1,659
3,598
0
28,081
W
Fenrir
 
Fenrir
7,422
2,611
0
2,200
11,752
6,926
132
4,474
6,805
0
27,123
L
Ganesha
JindGoblin
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
8,895
5,396
0
3,021
11,634
4,409
1,522
5,271
5,793
0
32,367
L
11,482
914
0
1,436
9,077
3,633
0
1,916
7,161
30,907
0
L
Bacchus
TCrew
Bacchus
10,605
1,235
0
1,222
12,321
18,550
0
913
11,408
26,807
0
L
12,635
2,345
0
4,559
17,515
20,647
42
2,482
15,033
1,123
22,943
L
Ah Muzen Cab
bombboy313
Ah Muzen Cab
2,313
729
0
274
4,163
1,819
215
405
3,758
0
21,056
W
Raijin
camm4444
Raijin
5,940
659
0
1,542
9,782
5,590
360
4,829
4,533
21,943
483
W
Heimdallr
jayluvsbutts
Heimdallr
7,448
3,749
0
1,479
9,024
4,056
2,073
5,462
2,985
0
27,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
39,616
266
Minions Killed
170
0
Camps Cleared
0
1,095,125
Distance Traveled
867,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,065
907
67
7
0
222,420
0
W
Fenrir
8,196
820
45
5
0
271,665
0
L
Ganesha
6,644
664
0
0
0
0
0
W
Nut
8,033
803
53
5
0
216,768
0
L
Agni
8,202
820
45
5
0
202,164
1
L
Bacchus
8,653
865
51
5
0
230,098
0
L
Surtr
8,373
837
31
3
0
301,846
3
L
Ah Muzen Cab
7,744
774
43
4
0
133,269
0
W
Raijin
8,234
823
48
5
0
194,207
0
W
Heimdallr
8,665
867
53
5
0
190,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role