Player Matchup

He Bo
He Bo
Floxos
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,541 Elo+
Solo
King Arthur
King Arthur
Maxtschik98
King Arthur
Level 83
God Stats
0W - 3L
1,282 SR
Queue Stats
23W - 28L
1,484 Elo+
Party 2
Bacchus
Bacchus
YarKev_
Bacchus
Level 85
God Stats
0W - 1L
1,149 SR
Queue Stats
4W - 5L
1,531 Elo+
Party 2
Team Averages
Level 77
1,311 SR
1,519 Elo+

VS

Team Averages
Level 66
1,592 SR
1,491 Elo+
Cernunnos
Cernunnos
Kasiian
Cernunnos
Level 93
God Stats
7W - 4L
1,597 SR
Queue Stats
301W - 324L
1,466 Elo+
Solo
Discordia
Discordia
PabloF10
Discordia
Level 68
God Stats
16W - 12L
1,591 SR
Queue Stats
135W - 137L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Yuper
Sun Wukong
Level 36
God Stats
3W - 3L
1,588 SR
Queue Stats
129W - 158L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Floxos
He Bo
14
2 / 8 / 2
9,493
678
9,769
15,578
5,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Maxtschik98
King Arthur
16
3 / 7 / 3
10,534
752
6,823
21,065
18,335
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
YarKev_
Bacchus
14
2 / 6 / 1
9,498
678
8,966
19,784
21,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kasiian
Cernunnos
18
12 / 2 / 5
12,509
894
22,793
13,058
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PabloF10
Discordia
16
4 / 3 / 9
10,786
770
11,038
7,686
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Yuper
Sun Wukong
17
5 / 3 / 13
11,534
824
14,674
15,872
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
21
21
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
Floxos
He Bo
2
8
2
0.38
W
Cernunnos
Kasiian
Cernunnos
12
2
5
7.25
L
King Arthur
Maxtschik98
King Arthur
3
7
3
0.64
W
Discordia
PabloF10
Discordia
4
3
9
2.83
L
Bacchus
YarKev_
Bacchus
2
6
1
0.42
W
Sun Wukong
Yuper
Sun Wukong
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
48,505
56,427
Taken
36,616
45,044
Mitigated
23,605
4,594
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Floxos
He Bo
9,769
450
0
260
15,578
5,654
0
1,701
13,499
31,009
0
W
Cernunnos
Kasiian
Cernunnos
22,793
13,725
0
4,118
13,058
5,459
2,506
5,422
7,596
0
63,043
L
King Arthur
Maxtschik98
King Arthur
6,823
1,075
0
3,627
21,065
18,335
0
4,682
15,821
0
30,150
W
Discordia
PabloF10
Discordia
11,038
128
0
489
7,686
3,358
460
4,111
3,521
44,787
0
L
Bacchus
YarKev_
Bacchus
8,966
1,051
0
707
19,784
21,055
0
4,706
14,769
27,450
2,185
W
Sun Wukong
Yuper
Sun Wukong
14,674
1,995
0
3,216
15,872
14,788
341
8,334
7,514
0
43,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
34,829
132
Minions Killed
190
0
Camps Cleared
0
721,274
Distance Traveled
781,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,493
678
42
3
0
222,762
0
W
Cernunnos
12,509
894
77
6
0
257,032
0
L
King Arthur
10,534
752
44
3
0
253,373
1
W
Discordia
10,786
770
63
5
0
263,048
0
L
Bacchus
9,498
678
46
3
0
245,139
0
W
Sun Wukong
11,534
824
50
4
0
261,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role