Player Matchup

Cabrakan
Cabrakan
Frikkels16
Cabrakan
Level 127
God Stats
4W - 6L
1,100 SR
Queue Stats
264W - 257L
1,561 Elo+
Solo
Awilix
Awilix
Hey Tisumi
Awilix
Level 68
God Stats
375W - 280L
1,603 SR
Queue Stats
534W - 513L
1,534 Elo+
Solo
Janus
Janus
Munta_Hunta69
Janus
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
253W - 257L
1,486 Elo+
Solo
Hou Yi
Hou Yi
POV Kentucky
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,528 Elo+
Party 1
Hercules
Hercules
POV Naoned
Hercules
Level 130
God Stats
14W - 17L
1,116 SR
Queue Stats
170W - 181L
1,477 Elo+
Party 1
Team Averages
Level 111
1,364 SR
1,517 Elo+

VS

Team Averages
Level 120
1,554 SR
1,501 Elo+
Odin
Odin
 
Odin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Navymaple
Kukulkan
Level 146
God Stats
4W - 5L
1,448 SR
Queue Stats
217W - 211L
1,558 Elo+
Solo
Rama
Rama
RobinBobin071
Rama
Level 68
God Stats
4W - 0L
1,824 SR
Queue Stats
109W - 106L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
TheFatR4t
Zhong Kui
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 321L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Frikkels16
Cabrakan
1
0 / 0 / 0
3,646
331
0
464
288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Hey Tisumi
Awilix
12
4 / 0 / 2
6,458
587
4,786
8,444
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 1
6,300
573
7,523
7,333
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 4 / 1
5,751
523
3,349
7,148
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
POV Naoned
Hercules
11
3 / 3 / 2
6,821
620
7,303
10,700
6,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 1
6,191
563
4,760
8,501
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
11
1 / 1 / 2
6,056
551
3,264
9,096
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Navymaple
Kukulkan
12
3 / 0 / 1
7,039
640
5,928
5,043
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,014
547
3,034
5,909
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
TheFatR4t
Zhong Kui
12
3 / 4 / 0
6,895
627
6,228
12,447
9,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
10
10
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
1
2.5
W
Hercules
 
Hercules
1
1
2
2
L
Cabrakan
Frikkels16
Cabrakan
0
0
0
0
L
Awilix
Hey Tisumi
Awilix
4
0
2
5
L
1
3
1
0.5
W
Kukulkan
Navymaple
Kukulkan
3
0
1
3.5
L
Hou Yi
0
4
1
0.13
L
Hercules
POV Naoned
Hercules
3
3
2
1.33
W
1
2
1
0.75
W
Zhong Kui
TheFatR4t
Zhong Kui
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
23,214
34,089
Taken
40,996
14,688
Mitigated
22,566
9,020
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,760
768
0
3,866
8,501
3,397
0
753
7,596
0
47,019
W
Hercules
 
Hercules
3,264
384
0
3,201
9,096
6,304
0
2,185
6,721
0
20,054
L
Cabrakan
Frikkels16
Cabrakan
0
0
0
384
464
288
0
0
464
833
0
L
Awilix
Hey Tisumi
Awilix
4,786
2,137
0
4,973
8,444
3,172
0
1,302
7,006
0
47,559
L
7,523
138
0
624
7,333
2,406
0
4,260
2,717
45,784
42
W
Kukulkan
Navymaple
Kukulkan
5,928
314
0
1,100
5,043
1,631
0
3,118
1,565
47,592
1,325
L
Hou Yi
3,349
1,219
0
270
7,148
2,373
0
0
7,148
0
38,680
L
Hercules
POV Naoned
Hercules
7,303
2,658
0
2,769
10,700
6,449
0
5,802
4,898
0
48,611
W
3,034
2,589
0
1,471
5,909
2,079
0
683
5,186
0
46,605
W
Zhong Kui
TheFatR4t
Zhong Kui
6,228
1,418
0
6,771
12,447
9,155
678
0
12,447
45,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
32,195
307
Minions Killed
351
0
Camps Cleared
0
912,940
Distance Traveled
1,113,203
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,191
563
76
7
0
251,453
0
W
Hercules
6,056
551
28
3
0
231,029
4
L
Cabrakan
3,646
331
1
0
0
26,037
0
L
Awilix
6,458
587
76
7
0
278,271
1
L
Janus
6,300
573
90
8
0
214,630
0
W
Kukulkan
7,039
640
96
9
0
238,751
0
L
Hou Yi
5,751
523
59
5
0
192,904
0
L
Hercules
6,821
620
81
7
0
201,098
3
W
Rama
6,014
547
82
7
0
204,843
0
W
Zhong Kui
6,895
627
69
6
0
187,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role