Player Matchup

Sylvanus
Sylvanus
EnricoTheDeity
Sylvanus
Level 53
God Stats
3W - 1L
1,448 SR
Queue Stats
80W - 40L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
Evor458
Baron Samedi
Level 45
God Stats
16W - 12L
1,576 SR
Queue Stats
81W - 83L
1,374 Elo+
Solo
Artemis
Artemis
skirk99
Artemis
Level 86
God Stats
14W - 5L
1,778 SR
Queue Stats
49W - 26L
1,597 Elo+
Party 2
Team Averages
Level 61
1,600 SR
1,530 Elo+

VS

Team Averages
Level 120
1,628 SR
1,528 Elo+
Baron Samedi
Baron Samedi
AngelinaTrinity
Baron Samedi
Level 111
God Stats
16W - 13L
1,682 SR
Queue Stats
58W - 57L
1,558 Elo+
Party 1
Cerberus
Cerberus
toxictart
Cerberus
Level 97
God Stats
9W - 5L
1,703 SR
Queue Stats
46W - 96L
1,473 Elo+
Solo
Rama
Rama
Апейрон13
Rama
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 2 / 7
10,405
694
4,889
17,315
18,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Evor458
Baron Samedi
17
5 / 0 / 5
11,842
789
13,296
5,170
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
skirk99
Artemis
16
4 / 1 / 6
11,262
751
11,664
10,174
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelinaTrinity
Baron Samedi
15
1 / 6 / 1
9,421
628
7,969
12,118
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
toxictart
Cerberus
9
0 / 4 / 3
7,953
530
3,390
9,627
6,312
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
2 / 0 / 1
10,684
712
10,669
14,564
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AngelinaTrinity
Baron Samedi
1
6
1
0.25
W
Sylvanus
1
2
7
2.25
W
Baron Samedi
Evor458
Baron Samedi
5
0
5
7.5
W
Artemis
skirk99
Artemis
4
1
6
7
L
Cerberus
toxictart
Cerberus
0
4
3
0.38
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
22,028
32,659
Taken
36,309
25,883
Mitigated
21,093
11,420
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AngelinaTrinity
Baron Samedi
7,969
550
552
1,868
12,118
8,387
0
6,056
5,529
44,267
626
W
Sylvanus
4,889
1,449
2,300
3,647
17,315
18,003
309
3,805
13,510
16,200
0
W
Baron Samedi
Evor458
Baron Samedi
13,296
916
1,620
1,893
5,170
3,397
931
2,014
3,156
56,980
3,461
W
Artemis
skirk99
Artemis
11,664
6,025
0
1,960
10,174
4,483
1,837
5,401
4,773
0
65,527
L
Cerberus
toxictart
Cerberus
3,390
35
0
1,101
9,627
6,312
0
2,689
6,689
7,754
0
L
10,669
9,804
0
3,597
14,564
6,394
0
7,965
5,959
0
55,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
28,058
225
Minions Killed
176
0
Camps Cleared
0
774,224
Distance Traveled
651,150
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,421
628
64
4
0
247,160
6
W
Sylvanus
10,405
694
12
1
0
260,239
0
W
Baron Samedi
11,842
789
105
7
0
253,666
0
W
Artemis
11,262
751
108
7
0
260,319
0
L
Cerberus
7,953
530
16
1
0
124,046
0
L
Rama
10,684
712
96
6
0
279,944
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role