Player Matchup

Scylla
Scylla
Insоlitus
Scylla
Level 116
God Stats
4W - 2L
1,476 SR
Queue Stats
127W - 146L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MePurpleNoodle
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,433 Elo+
Solo
Hachiman
Hachiman
Nouku
Hachiman
Level 124
God Stats
4W - 4L
1,367 SR
Queue Stats
202W - 216L
1,485 Elo+
Solo
He Bo
He Bo
Orodruinn
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 97L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Schnauzze
Cthulhu
Level 163
God Stats
6W - 10L
1,154 SR
Queue Stats
609W - 628L
1,512 Elo+
Solo
Team Averages
Level 111
1,399 SR
1,483 Elo+

VS

Team Averages
Level 110
1,609 SR
1,523 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Kegh
Sol
Level 62
God Stats
1W - 2L
1,715 SR
Queue Stats
88W - 85L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
Roy_de_cowboy
Erlang Shen
Level 125
God Stats
0W - 2L
1,517 SR
Queue Stats
43W - 44L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Tonono
Cliodhna
Level 97
God Stats
5W - 5L
1,812 SR
Queue Stats
218W - 221L
1,502 Elo+
Party 2
Apollo
Apollo
ТишеБудь
Apollo
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 179L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Insоlitus
Scylla
15
3 / 3 / 12
8,709
871
8,010
9,096
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
MePurpleNoodle
Morgan Le Fay
13
2 / 3 / 9
7,856
786
5,146
10,658
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Nouku
Hachiman
17
9 / 0 / 10
9,530
953
12,773
9,375
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Orodruinn
He Bo
15
5 / 3 / 9
8,644
864
11,312
9,345
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Schnauzze
Cthulhu
14
1 / 1 / 16
8,369
837
8,651
13,877
15,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 3 / 6
7,582
758
10,892
8,420
3,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Kegh
Sol
14
2 / 4 / 6
7,626
763
17,000
10,439
4,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Roy_de_cowboy
Erlang Shen
12
2 / 4 / 3
6,747
675
4,792
11,317
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Tonono
Cliodhna
14
4 / 5 / 5
7,749
775
8,704
12,138
5,347
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 7
7,213
721
4,604
8,372
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
20
Kills
10
10
Deaths
20
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
6
1.33
W
Scylla
Insоlitus
Scylla
3
3
12
3
L
Sol
Kegh
Sol
2
4
6
1.25
W
Morgan Le Fay
MePurpleNoodle
Morgan Le Fay
2
3
9
2.17
W
Hachiman
Nouku
Hachiman
9
0
10
14
W
He Bo
Orodruinn
He Bo
5
3
9
3.17
L
Erlang Shen
Roy_de_cowboy
Erlang Shen
2
4
3
0.88
W
Cthulhu
Schnauzze
Cthulhu
1
1
16
9
L
Cliodhna
Tonono
Cliodhna
4
5
5
1.3
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
45,992
52,351
Taken
50,686
34,262
Mitigated
31,260
15,759
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,892
3,064
655
2,140
8,420
3,900
70
5,397
3,023
0
21,204
W
Scylla
Insоlitus
Scylla
8,010
359
1,090
644
9,096
4,326
370
2,893
6,000
19,253
0
L
Sol
Kegh
Sol
17,000
3,847
1,076
3,758
10,439
4,417
0
6,708
3,731
26,058
0
W
Morgan Le Fay
MePurpleNoodle
Morgan Le Fay
5,146
380
1,248
2,093
10,658
5,265
129
3,523
7,049
8,823
0
W
Hachiman
Nouku
Hachiman
12,773
4,014
3,282
2,338
9,375
5,114
480
2,760
6,528
0
30,590
W
He Bo
Orodruinn
He Bo
11,312
281
695
296
9,345
4,394
550
2,663
6,464
16,805
380
L
Erlang Shen
Roy_de_cowboy
Erlang Shen
4,792
771
16
2,189
11,317
13,697
0
7,220
4,097
0
7,508
W
Cthulhu
Schnauzze
Cthulhu
8,651
369
1,339
2,734
13,877
15,163
28
5,161
8,675
13,835
1,098
L
Cliodhna
Tonono
Cliodhna
8,704
266
390
2,284
12,138
5,347
0
8,337
3,801
0
16,452
L
4,604
1,303
756
1,299
8,372
3,899
0
4,921
3,451
0
14,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
36,917
115
Minions Killed
98
0
Camps Cleared
0
1,002,791
Distance Traveled
854,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,582
758
27
3
0
194,401
0
W
Scylla
8,709
871
33
3
0
221,339
0
L
Sol
7,626
763
31
3
0
172,999
0
W
Morgan Le Fay
7,856
786
10
1
0
181,157
0
W
Hachiman
9,530
953
38
4
0
213,995
0
W
He Bo
8,644
864
21
2
0
200,997
0
L
Erlang Shen
6,747
675
3
0
0
165,393
0
W
Cthulhu
8,369
837
13
1
0
185,303
0
L
Cliodhna
7,749
775
12
1
0
184,138
0
L
Apollo
7,213
721
25
3
0
137,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role