Player Matchup

Nemesis
Nemesis
Davidsono
Nemesis
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 65L
1,433 Elo+
Solo
Horus
Horus
Dhawgy
Horus
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 293L
1,417 Elo+
Solo
Cliodhna
Cliodhna
DirtyDan742
Cliodhna
Level 85
God Stats
3W - 5L
1,318 SR
Queue Stats
402W - 430L
1,401 Elo+
Solo
Ishtar
Ishtar
VLNDP
Ishtar
Level 45
God Stats
0W - 3L
1,313 SR
Queue Stats
90W - 101L
1,432 Elo+
Solo
Raijin
Raijin
Yuhh x Yuhh
Raijin
Level 83
God Stats
1W - 3L
1,834 SR
Queue Stats
77W - 89L
1,467 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,430 Elo+

VS

Team Averages
Level 79
1,437 SR
1,458 Elo+
Medusa
Medusa
Jared England
Medusa
Level 38
God Stats
1W - 0L
1,308 SR
Queue Stats
24W - 30L
1,401 Elo+
Party 1
Janus
Janus
Kill3966
Janus
Level 65
God Stats
4W - 6L
1,397 SR
Queue Stats
103W - 109L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
VersesThaWorld
Ix Chel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 109L
1,460 Elo+
Solo
Mulan
Mulan
cocopebblezzz
Mulan
Level 64
God Stats
2W - 1L
1,481 SR
Queue Stats
96W - 122L
1,461 Elo+
Party 1
Nut
Nut
jhonny4
Nut
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Davidsono
Nemesis
1
0 / 0 / 0
2,272
252
0
0
0
Horus
Dhawgy
Horus
11
1 / 5 / 2
6,721
747
1,797
12,404
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cliodhna
DirtyDan742
Cliodhna
15
7 / 2 / 4
8,058
895
12,424
8,446
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
VLNDP
Ishtar
13
2 / 7 / 6
6,863
763
6,725
12,479
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
16
2 / 2 / 2
8,493
944
8,957
7,182
3,183
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
8,736
971
10,456
8,470
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Kill3966
Janus
14
3 / 2 / 7
8,323
925
11,888
7,486
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 6 / 8
7,351
817
4,182
9,201
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 12
7,839
871
4,744
10,548
10,885
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nut
14
2 / 0 / 9
8,078
898
7,032
5,710
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
16
16
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Davidsono
Nemesis
0
0
0
0
L
Horus
Dhawgy
Horus
1
5
2
0.4
L
Cliodhna
DirtyDan742
Cliodhna
7
2
4
4.5
W
8
2
4
5
W
Janus
Kill3966
Janus
3
2
7
3.25
L
Ishtar
VLNDP
Ishtar
2
7
6
0.71
W
1
6
8
0.83
L
Raijin
2
2
2
1.5
W
2
3
12
2.67
W
Nut
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
38,302
40,511
Taken
41,415
23,340
Mitigated
23,420
10,592
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Davidsono
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Dhawgy
Horus
1,797
940
737
1,465
12,404
10,913
0
3,085
9,087
0
1,802
L
Cliodhna
DirtyDan742
Cliodhna
12,424
856
554
2,529
8,446
4,034
0
3,362
4,912
0
20,279
W
10,456
5,355
80
449
8,470
3,403
17
1,117
7,353
0
17,654
W
Janus
Kill3966
Janus
11,888
343
1,425
2,578
7,486
3,063
734
2,213
5,273
26,186
514
L
Ishtar
VLNDP
Ishtar
6,725
3,845
651
1,243
12,479
5,210
0
6,333
5,632
0
11,155
W
4,182
902
1,103
876
9,201
3,616
216
2,467
6,734
10,170
0
L
Raijin
8,957
802
1,024
2,389
7,182
3,183
0
2,501
4,431
30,054
0
W
4,744
358
775
3,563
10,548
10,885
277
1,974
8,574
1,274
8,402
W
Nut
7,032
2,973
1,226
2,715
5,710
2,453
372
1,186
4,524
0
16,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
40,327
86
Minions Killed
115
0
Camps Cleared
0
624,166
Distance Traveled
918,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,272
252
0
0
0
0
0
L
Horus
6,721
747
0
0
0
146,959
0
L
Cliodhna
8,058
895
16
2
0
200,013
0
W
Medusa
8,736
971
12
1
0
185,860
0
W
Janus
8,323
925
65
7
0
204,548
0
L
Ishtar
6,863
763
10
1
0
141,270
0
W
Ix Chel
7,351
817
13
1
0
156,362
0
L
Raijin
8,493
944
60
7
0
135,924
0
W
Mulan
7,839
871
5
1
0
182,220
0
W
Nut
8,078
898
20
2
0
189,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role