Player Matchup

Bacchus
Bacchus
ANG4L
Bacchus
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 13L
1,088 Elo+
Party 3
Izanami
Izanami
AlastorRD
Izanami
Level 21
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 3
Ratatoskr
Ratatoskr
Darkitachi01
Ratatoskr
Level 62
God Stats
3W - 6L
1,500 SR
Queue Stats
48W - 61L
1,367 Elo+
Party 3
Freya
Freya
NilsHorens
Freya
Level 114
God Stats
3W - 6L
1,698 SR
Queue Stats
204W - 187L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
gezer234
Gilgamesh
Level 28
God Stats
2W - 4L
1,616 SR
Queue Stats
112W - 111L
1,437 Elo+
Party 1
Team Averages
Level 48
1,519 SR
1,317 Elo+

VS

Team Averages
Level 100
1,472 SR
1,466 Elo+
Athena
Athena
DV1234
Athena
Level 67
God Stats
26W - 23L
1,516 SR
Queue Stats
198W - 186L
1,429 Elo+
Party 4
Izanami
Izanami
POV Kentucky
Izanami
Level 89
God Stats
5W - 2L
1,473 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
POV Naoned
Cu Chulainn
Level 130
God Stats
20W - 18L
1,384 SR
Queue Stats
169W - 179L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
maggie_games
Nu Wa
Level 89
God Stats
98W - 82L
1,490 SR
Queue Stats
123W - 125L
1,394 Elo+
Party 4
Serqet
Serqet
victoriacrew
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 87L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANG4L
Bacchus
5
0 / 0 / 0
3,334
667
1,136
2,724
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
AlastorRD
Izanami
5
0 / 0 / 0
2,991
598
783
2,085
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
Darkitachi01
Ratatoskr
3
0 / 2 / 0
2,802
560
876
2,867
921
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Freya
7
0 / 1 / 0
3,645
729
670
2,659
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
gezer234
Gilgamesh
5
0 / 2 / 0
3,355
671
2,938
5,595
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DV1234
Athena
6
0 / 0 / 1
3,704
741
1,401
3,033
2,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
POV Kentucky
Izanami
7
1 / 0 / 0
3,788
758
1,436
2,014
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
POV Naoned
Cu Chulainn
7
2 / 0 / 1
4,275
855
2,985
5,683
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
3,800
760
746
1,344
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
7
1 / 0 / 1
3,922
784
1,170
3,346
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ANG4L
Bacchus
0
0
0
0
L
Izanami
AlastorRD
Izanami
0
0
0
0
W
Athena
DV1234
Athena
0
0
1
0.5
L
Ratatoskr
Darkitachi01
Ratatoskr
0
2
0
0
L
Freya
0
1
0
0
W
Izanami
POV Kentucky
Izanami
1
0
0
1
W
Cu Chulainn
POV Naoned
Cu Chulainn
2
0
1
2.5
L
Gilgamesh
gezer234
Gilgamesh
0
2
0
0
W
1
0
1
1.5
W
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,403
Damage
7,738
15,930
Taken
15,420
7,741
Mitigated
7,271
2,882
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ANG4L
Bacchus
1,136
237
0
750
2,724
1,948
0
770
1,918
5,862
0
L
Izanami
AlastorRD
Izanami
783
613
0
188
2,085
530
0
673
1,372
0
10,660
W
Athena
DV1234
Athena
1,401
522
0
969
3,033
2,157
0
699
2,334
9,382
0
L
Ratatoskr
Darkitachi01
Ratatoskr
876
56
0
80
2,867
921
0
192
2,635
0
9,190
L
Freya
670
236
0
958
2,659
782
0
236
2,383
14,575
1,113
W
Izanami
POV Kentucky
Izanami
1,436
1,267
0
0
2,014
610
0
437
1,577
0
26,640
W
Cu Chulainn
POV Naoned
Cu Chulainn
2,985
718
0
1,814
5,683
2,900
0
0
5,324
0
22,660
L
Gilgamesh
gezer234
Gilgamesh
2,938
698
0
906
5,595
3,560
0
80
5,475
0
14,932
W
746
132
0
250
1,344
354
0
274
1,018
16,658
0
W
Serqet
1,170
347
0
640
3,346
1,250
0
292
2,967
0
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,127
Gold Earned
19,489
113
Minions Killed
176
0
Camps Cleared
0
532,287
Distance Traveled
584,237
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,334
667
8
2
0
114,270
0
L
Izanami
2,991
598
22
4
0
102,835
0
W
Athena
3,704
741
8
2
0
118,751
1
L
Ratatoskr
2,802
560
16
3
0
86,942
0
L
Freya
3,645
729
45
9
0
118,710
0
W
Izanami
3,788
758
56
11
0
107,140
0
W
Cu Chulainn
4,275
855
29
6
0
116,841
2
L
Gilgamesh
3,355
671
22
4
0
109,530
0
W
Nu Wa
3,800
760
33
7
0
109,191
0
W
Serqet
3,922
784
50
10
0
132,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role