Player Matchup

Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Naumzinho
Nut
Level 149
God Stats
12W - 12L
1,249 SR
Queue Stats
486W - 504L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
RIPMatue
Kuzenbo
Level 148
God Stats
2W - 1L
1,706 SR
Queue Stats
164W - 178L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
iKellerman_
Sun Wukong
Level 125
God Stats
2W - 3L
1,700 SR
Queue Stats
39W - 50L
1,457 Elo+
Solo
Loki
Loki
jason xd1234vc5
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,634 Elo+
Solo
Team Averages
Level 126
1,531 SR
1,511 Elo+

VS

Team Averages
Level 131
1,500 SR
1,492 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AlexBrs
Hou Yi
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 250L
1,509 Elo+
Solo
Tyr
Tyr
pinchadito1
Tyr
Level 105
God Stats
66W - 65L
1,502 SR
Queue Stats
284W - 305L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 3 / 2
6,072
552
6,351
7,659
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
4,780
435
6,111
8,246
2,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
RIPMatue
Kuzenbo
8
0 / 0 / 3
5,211
474
3,237
7,495
6,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
iKellerman_
Sun Wukong
9
3 / 3 / 0
5,363
488
3,051
10,153
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,987
453
3,488
8,069
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 0 / 2
7,208
655
6,245
9,708
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
 
Sol
12
2 / 1 / 2
6,884
626
7,182
5,914
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
 
Poseidon
11
0 / 4 / 3
6,314
574
5,743
8,843
2,493
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
AlexBrs
Hou Yi
11
3 / 1 / 4
6,384
580
4,050
7,716
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 2
6,562
597
6,848
11,611
9,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
8
8
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
2
1.33
W
Lancelot
 
Lancelot
0
0
2
1
W
Sol
 
Sol
2
1
2
3
W
Poseidon
 
Poseidon
0
4
3
0.38
W
Hou Yi
AlexBrs
Hou Yi
3
1
4
5
L
0
2
2
0.5
L
Kuzenbo
RIPMatue
Kuzenbo
0
0
3
1.5
L
Sun Wukong
iKellerman_
Sun Wukong
3
3
0
1
L
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
30,068
41,622
Taken
43,792
20,984
Mitigated
20,209
10,501
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,351
362
0
2,550
7,659
2,939
0
3,831
3,828
38,481
564
W
Lancelot
 
Lancelot
6,245
1,474
0
5,696
9,708
4,025
0
1,021
8,667
0
66,187
W
Sol
 
Sol
7,182
3,018
0
2,769
5,914
1,845
1,126
1,110
4,760
52,520
0
W
Poseidon
 
Poseidon
5,743
1,545
0
2,660
8,843
2,493
729
3,613
4,838
47,659
0
W
Hou Yi
AlexBrs
Hou Yi
4,050
2,030
0
3,615
7,716
2,644
0
987
6,687
0
39,391
L
6,111
4,086
0
3,192
8,246
2,990
0
3,578
4,668
0
33,043
L
Kuzenbo
RIPMatue
Kuzenbo
3,237
1,431
0
1,024
7,495
6,865
0
2,159
5,336
15,658
0
L
Sun Wukong
iKellerman_
Sun Wukong
3,051
1,011
0
2,885
10,153
5,460
0
2,042
8,111
0
26,666
L
3,488
848
0
850
8,069
2,730
0
1,315
6,754
0
27,962
W
6,848
606
0
4,892
11,611
9,202
61
2,153
9,302
0
22,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
33,352
262
Minions Killed
354
0
Camps Cleared
0
1,051,714
Distance Traveled
1,121,569
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,072
552
84
8
0
207,548
1
W
Lancelot
7,208
655
100
9
0
235,581
0
W
Sol
6,884
626
88
8
0
189,302
0
W
Poseidon
6,314
574
73
7
0
205,298
0
W
Hou Yi
6,384
580
68
6
0
241,641
0
L
Nut
4,780
435
62
6
0
184,866
0
L
Kuzenbo
5,211
474
27
2
0
234,902
3
L
Sun Wukong
5,363
488
42
4
0
228,821
0
L
Loki
4,987
453
47
4
0
195,577
0
W
Tyr
6,562
597
25
2
0
249,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role