Player Matchup

Sylvanus
Sylvanus
CoachPistolero
Sylvanus
Level 156
God Stats
7W - 17L
1,194 SR
Queue Stats
287W - 322L
1,548 Elo+
Party 1
Neith
Neith
PowerIdola
Neith
Level 188
God Stats
29W - 28L
1,596 SR
Queue Stats
265W - 262L
1,540 Elo+
Solo
Amaterasu
Amaterasu
Rogue 179
Amaterasu
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
268W - 269L
1,449 Elo+
Solo
Surtr
Surtr
SKuningas
Surtr
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
155W - 139L
1,576 Elo+
Solo
Agni
Agni
Ŋắņęx
Agni
Level 217
God Stats
6W - 8L
1,563 SR
Queue Stats
208W - 271L
1,532 Elo+
Party 1
Team Averages
Level 160
1,471 SR
1,529 Elo+

VS

Team Averages
Level 117
1,549 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Flitzby
Sun Wukong
Level 59
God Stats
2W - 0L
1,636 SR
Queue Stats
5W - 2L
1,555 Elo+
Solo
Eset
Eset
Max1musrex
Eset
Level 128
God Stats
43W - 37L
1,703 SR
Queue Stats
383W - 358L
1,576 Elo+
Solo
Xing Tian
Xing Tian
SanguineHost1
Xing Tian
Level 99
God Stats
1W - 1L
1,314 SR
Queue Stats
185W - 174L
1,523 Elo+
Solo
Chaac
Chaac
XxBoSaLeMXx
Chaac
Level 159
God Stats
41W - 27L
1,599 SR
Queue Stats
200W - 207L
1,470 Elo+
Solo
Neith
Neith
kalarim
Neith
Level 141
God Stats
7W - 4L
1,492 SR
Queue Stats
301W - 313L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 0
5,119
512
3,358
7,650
5,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
0 / 3 / 0
5,227
523
3,076
7,952
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Rogue 179
Amaterasu
10
0 / 3 / 0
5,251
525
4,252
11,049
7,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
SKuningas
Surtr
9
0 / 2 / 0
4,855
486
2,515
9,946
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,622
562
3,671
4,371
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flitzby
Sun Wukong
12
4 / 0 / 0
6,899
690
7,748
6,809
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 3
6,363
636
5,016
4,829
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SanguineHost1
Xing Tian
11
0 / 1 / 4
6,167
617
3,924
8,097
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 4
5,600
560
3,465
7,610
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kalarim
Neith
11
4 / 0 / 2
6,166
617
7,675
6,291
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
1
0
1
W
Sun Wukong
Flitzby
Sun Wukong
4
0
0
4
W
1
0
3
2.5
L
Neith
0
3
0
0
L
Amaterasu
Rogue 179
Amaterasu
0
3
0
0
L
Surtr
SKuningas
Surtr
0
2
0
0
W
Xing Tian
SanguineHost1
Xing Tian
0
1
4
2
W
1
0
4
3
W
Neith
kalarim
Neith
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
27,828
40,968
Taken
33,636
23,061
Mitigated
16,864
12,911
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,358
1,299
420
3,365
7,650
5,759
0
1,629
5,981
20,347
171
W
Sun Wukong
Flitzby
Sun Wukong
7,748
2,397
0
853
6,809
4,426
0
0
6,809
0
53,531
W
5,016
320
0
976
4,829
1,667
0
2,002
2,827
47,263
0
L
Neith
3,076
1,224
0
1,871
7,952
2,950
0
2,083
5,829
0
41,727
L
Amaterasu
Rogue 179
Amaterasu
4,252
1,817
0
4,527
11,049
7,889
0
255
10,754
0
39,421
L
Surtr
SKuningas
Surtr
2,515
839
0
1,728
9,946
4,928
0
2,311
7,399
1,078
36,212
W
Xing Tian
SanguineHost1
Xing Tian
3,924
114
0
1,781
8,097
5,226
0
1,691
6,406
21,213
0
W
3,465
586
0
5,359
7,610
3,539
0
1,777
5,833
0
45,664
W
Neith
kalarim
Neith
7,675
3,151
0
2,116
6,291
2,006
0
1,608
4,683
0
60,520
L
3,671
170
0
1,000
4,371
1,535
0
2,132
2,065
43,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
31,195
323
Minions Killed
430
0
Camps Cleared
0
1,027,539
Distance Traveled
1,037,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,119
512
23
2
0
199,453
0
W
Sun Wukong
6,899
690
104
10
0
200,854
0
W
Eset
6,363
636
105
11
0
215,335
0
L
Neith
5,227
523
76
8
0
198,533
0
L
Amaterasu
5,251
525
62
6
0
203,944
1
L
Surtr
4,855
486
64
6
0
216,147
0
W
Xing Tian
6,167
617
19
2
0
216,386
0
W
Chaac
5,600
560
88
9
0
220,243
0
W
Neith
6,166
617
114
11
0
184,712
2
L
Agni
5,622
562
98
10
0
209,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role