Player Matchup

Merlin
Merlin
Alin160300
Merlin
Level 61
God Stats
5W - 18L
1,456 SR
Queue Stats
274W - 279L
1,477 Elo+
Solo
Bacchus
Bacchus
LLSH_13
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,184 Elo+
Solo
Fenrir
Fenrir
XlozanoX
Fenrir
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 120L
1,509 Elo+
Solo
Neith
Neith
cuchicuchi1
Neith
Level 38
God Stats
14W - 17L
1,530 SR
Queue Stats
39W - 42L
1,449 Elo+
Solo
Nike
Nike
hegnach_20
Nike
Level 55
God Stats
3W - 4L
1,490 SR
Queue Stats
275W - 279L
1,386 Elo+
Solo
Team Averages
Level 58
1,495 SR
1,401 Elo+

VS

Team Averages
Level 88
1,509 SR
1,476 Elo+
Cthulhu
Cthulhu
CaPe__EU
Cthulhu
Level 126
God Stats
14W - 8L
1,715 SR
Queue Stats
60W - 59L
1,493 Elo+
Solo
Odin
Odin
Joosh96
Odin
Level 104
God Stats
8W - 11L
1,370 SR
Queue Stats
540W - 522L
1,419 Elo+
Solo
Sylvanus
Sylvanus
MANUELHG
Sylvanus
Level 65
God Stats
3W - 1L
1,612 SR
Queue Stats
80W - 51L
1,528 Elo+
Solo
Medusa
Medusa
OmegaDu9177
Medusa
Level 37
God Stats
19W - 23L
1,457 SR
Queue Stats
39W - 62L
1,363 Elo+
Solo
Neith
Neith
XenoM SteLeR
Neith
Level 107
God Stats
9W - 7L
1,393 SR
Queue Stats
30W - 33L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alin160300
Merlin
11
1 / 2 / 1
5,801
483
2,579
5,618
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
LLSH_13
Bacchus
9
1 / 2 / 2
5,113
426
1,564
8,422
8,225
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
XlozanoX
Fenrir
12
3 / 2 / 1
6,552
546
4,600
10,218
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 3
5,180
432
5,238
6,963
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,070
506
3,615
10,800
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaPe__EU
Cthulhu
13
3 / 0 / 0
7,737
645
6,579
6,236
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Joosh96
Odin
11
4 / 2 / 2
6,306
526
3,257
9,090
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MANUELHG
Sylvanus
11
1 / 2 / 5
6,691
558
4,382
11,213
8,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
2 / 1 / 2
5,925
494
4,471
6,262
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 3
7,261
605
6,914
5,731
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
12
12
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alin160300
Merlin
1
2
1
0.75
W
Cthulhu
CaPe__EU
Cthulhu
3
0
0
3
W
Odin
Joosh96
Odin
4
2
2
2.5
L
Bacchus
LLSH_13
Bacchus
1
2
2
1
W
Sylvanus
MANUELHG
Sylvanus
1
2
5
1.75
W
Medusa
2
1
2
3
W
2
1
3
3.5
L
Fenrir
XlozanoX
Fenrir
3
2
1
1.75
L
1
3
3
0.83
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,596
Damage
25,603
42,021
Taken
38,532
22,018
Mitigated
20,232
12,497
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alin160300
Merlin
2,579
211
0
1,342
5,618
1,733
0
389
5,229
37,882
0
W
Cthulhu
CaPe__EU
Cthulhu
6,579
359
0
1,005
6,236
3,681
0
0
5,693
49,307
176
W
Odin
Joosh96
Odin
3,257
743
0
4,116
9,090
3,901
0
700
8,354
0
46,963
L
Bacchus
LLSH_13
Bacchus
1,564
261
148
2,743
8,422
8,225
0
926
7,496
14,969
0
W
Sylvanus
MANUELHG
Sylvanus
4,382
1,310
1,900
3,424
11,213
8,012
26
957
10,256
35,410
399
W
Medusa
4,471
2,072
0
1,334
6,262
2,381
560
620
5,642
0
34,656
W
6,914
1,228
0
1,818
5,731
2,257
629
1,866
3,865
0
58,748
L
Fenrir
XlozanoX
Fenrir
4,600
790
0
2,863
10,218
4,799
0
594
9,596
0
42,466
L
5,238
1,831
216
2,520
6,963
2,230
0
2,573
4,390
0
26,561
L
3,615
304
0
2,665
10,800
5,031
0
5,650
4,355
0
41,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
33,920
262
Minions Killed
399
0
Camps Cleared
0
1,116,527
Distance Traveled
1,077,422
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,801
483
64
5
0
223,327
5
W
Cthulhu
7,737
645
109
9
0
230,639
0
W
Odin
6,306
526
76
6
0
258,579
0
L
Bacchus
5,113
426
18
2
0
232,823
5
W
Sylvanus
6,691
558
45
4
0
184,123
2
W
Medusa
5,925
494
59
5
0
211,678
0
W
Neith
7,261
605
110
9
0
192,403
1
L
Fenrir
6,552
546
71
6
0
244,406
0
L
Neith
5,180
432
31
3
0
197,061
4
L
Nike
6,070
506
78
7
0
218,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role