Player Matchup

Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
AyumuUehara95
King Arthur
Gold III
Level 121
God Stats
12W - 9L
1,571 SR
Queue Stats
74W - 73L
1,489 MMR
Solo
Nu Wa
Nu Wa
Gold II
Replay_02
Nu Wa
Gold II
Level 189
God Stats
96W - 64L
1,589 SR
Queue Stats
324W - 309L
1,514 MMR
Solo
Loki
Loki
Gold III
aayjaytea
Loki
Gold III
Level 109
God Stats
3W - 3L
1,494 SR
Queue Stats
70W - 78L
1,488 MMR
Solo
Chiron
Chiron
Silver II
twoods1848
Chiron
Silver II
Level 139
God Stats
16W - 14L
1,760 SR
Queue Stats
96W - 93L
1,498 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,583 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,625 SR
1,495 MMR
Izanami
Izanami
Bronze III
EvilTwinTony
Izanami
Bronze III
Level 139
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Artio
Artio
Gold IV
Fear Jobari
Artio
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,486 MMR
Solo
Odin
Odin
Gold I
Its Haon
Odin
Gold I
Level 144
God Stats
1W - 1L
1,830 SR
Queue Stats
83W - 81L
1,491 MMR
Solo
Thor
Thor
Gold IV
Morphisse
Thor
Gold IV
Level 142
God Stats
2W - 2L
1,844 SR
Queue Stats
93W - 99L
1,506 MMR
Solo
Nox
Nox
Gold IV
bandanaSZN
Nox
Gold IV
Level 140
God Stats
1W - 2L
1,644 SR
Queue Stats
118W - 119L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 0 / 3
7,771
518
3,727
9,913
10,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
AyumuUehara95
King Arthur
14
2 / 0 / 2
8,767
584
14,464
12,006
10,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Replay_02
Nu Wa
16
1 / 0 / 3
9,122
608
9,234
2,934
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
2 / 1 / 3
8,157
544
4,700
10,396
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
twoods1848
Chiron
15
5 / 1 / 0
9,219
615
12,080
10,804
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
MedusaAthenaThanatos

VS

Bans
RavanaJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvilTwinTony
Izanami
12
0 / 4 / 1
7,012
467
3,800
9,892
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 2
6,015
401
2,774
13,121
10,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
11
0 / 4 / 1
6,015
401
6,108
17,538
13,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
1 / 2 / 1
6,975
465
5,664
12,020
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 0 / 0
7,228
482
4,760
7,891
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
2
2
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
3
3.5
W
King Arthur
AyumuUehara95
King Arthur
2
0
2
3
L
Izanami
EvilTwinTony
Izanami
0
4
1
0.13
L
0
2
2
0.5
L
Odin
0
4
1
0.13
L
Thor
1
2
1
0.75
W
Nu Wa
Replay_02
Nu Wa
1
0
3
2.5
W
Loki
2
1
3
3.5
L
1
0
0
1
W
Chiron
twoods1848
Chiron
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
23,106
46,053
Taken
60,462
31,256
Mitigated
35,642
17,441
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,727
1,026
0
3,251
9,913
10,572
0
2,164
7,624
24,066
0
W
King Arthur
AyumuUehara95
King Arthur
14,464
1,620
0
2,739
12,006
10,750
134
1,167
10,760
10,544
62,095
L
Izanami
EvilTwinTony
Izanami
3,800
2,250
0
143
9,892
2,830
0
2,158
7,626
0
55,733
L
2,774
409
413
3,293
13,121
10,424
0
3,819
9,152
11,316
0
L
Odin
6,108
1,676
0
2,906
17,538
13,272
0
3,614
13,795
0
39,098
L
Thor
5,664
1,180
0
720
12,020
5,758
0
1,600
10,312
0
67,186
W
Nu Wa
Replay_02
Nu Wa
9,234
3,689
0
630
2,934
1,155
429
715
2,067
82,243
3,558
W
Loki
4,700
1,269
0
5,435
10,396
4,102
0
1,707
8,665
0
74,724
L
4,760
633
0
500
7,891
3,358
0
3,613
4,132
62,592
0
W
Chiron
twoods1848
Chiron
12,080
4,700
564
4,822
10,804
4,677
907
1,393
9,387
0
79,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
33,245
527
Minions Killed
435
0
Camps Cleared
0
1,482,269
Distance Traveled
1,469,807
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,771
518
29
2
0
314,611
2
W
King Arthur
8,767
584
104
7
0
298,878
0
L
Izanami
7,012
467
113
8
0
272,478
3
L
Artio
6,015
401
19
1
0
319,080
4
L
Odin
6,015
401
64
4
0
258,181
3
L
Thor
6,975
465
122
8
0
315,239
0
W
Nu Wa
9,122
608
158
11
0
284,710
2
W
Loki
8,157
544
116
8
0
316,627
0
L
Nox
7,228
482
117
8
0
304,829
2
W
Chiron
9,219
615
120
8
0
267,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role