Player Matchup

Kali
Kali
 
Kali
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BLXCKnMIILD
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,345 Elo+
Solo
Heimdallr
Heimdallr
NoSwagg_y
Heimdallr
Level 103
God Stats
27W - 19L
1,613 SR
Queue Stats
87W - 87L
1,456 Elo+
Solo
Cerberus
Cerberus
PainFaceXx
Cerberus
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Janus
Janus
oJarodd
Janus
Level 105
God Stats
8W - 12L
1,634 SR
Queue Stats
88W - 89L
1,494 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,459 Elo+

VS

Team Averages
Level 104
1,548 SR
1,465 Elo+
Guan Yu
Guan Yu
GabrielCBelmont
Guan Yu
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 63L
1,586 Elo+
Solo
Scylla
Scylla
Solowilson14
Scylla
Level 71
God Stats
3W - 5L
1,526 SR
Queue Stats
115W - 118L
1,469 Elo+
Solo
Martichoras
Martichoras
eNdxSlayeRx
Martichoras
Level 121
God Stats
10W - 8L
1,684 SR
Queue Stats
156W - 132L
1,475 Elo+
Solo
Janus
Janus
raphaeldel1999x
Janus
Level 76
God Stats
10W - 9L
1,375 SR
Queue Stats
139W - 135L
1,468 Elo+
Solo
Charon
Charon
sheevil
Charon
Level 129
God Stats
4W - 3L
1,656 SR
Queue Stats
27W - 51L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 1 / 3
7,810
521
3,465
11,101
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 1
8,098
540
6,703
10,942
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
NoSwagg_y
Heimdallr
14
1 / 2 / 1
7,531
502
5,241
8,761
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PainFaceXx
Cerberus
13
2 / 2 / 3
7,333
489
5,447
14,342
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
oJarodd
Janus
13
2 / 0 / 1
7,873
525
7,311
3,615
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,015
601
6,295
14,698
8,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
13
1 / 2 / 0
7,373
492
2,892
8,975
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
eNdxSlayeRx
Martichoras
15
3 / 2 / 0
8,336
556
8,767
11,329
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
7,385
492
1,746
5,486
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
sheevil
Charon
12
1 / 0 / 0
7,487
499
1,554
9,626
6,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
6
7
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
3
3.5
W
1
2
1
0.75
L
1
2
1
0.75
W
Heimdallr
NoSwagg_y
Heimdallr
1
2
1
0.75
W
Cerberus
PainFaceXx
Cerberus
2
2
3
1.75
L
Scylla
1
2
0
0.5
L
Martichoras
eNdxSlayeRx
Martichoras
3
2
0
1.5
W
Janus
oJarodd
Janus
2
0
1
2.5
L
0
2
1
0.25
L
Charon
sheevil
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
21,254
48,761
Taken
50,114
28,941
Mitigated
26,044
11,981
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,465
1,487
0
2,278
11,101
5,273
0
1,903
9,158
0
69,700
W
6,703
1,451
0
2,009
10,942
6,638
0
487
10,455
0
63,594
L
6,295
1,504
88
5,450
14,698
8,822
366
329
14,367
0
73,201
W
Heimdallr
NoSwagg_y
Heimdallr
5,241
3,199
0
3,097
8,761
3,689
92
426
8,335
0
69,575
W
Cerberus
PainFaceXx
Cerberus
5,447
272
0
3,697
14,342
12,040
0
1,627
12,715
33,671
1,781
L
Scylla
2,892
575
0
0
8,975
3,346
0
2,766
6,073
59,086
0
L
Martichoras
eNdxSlayeRx
Martichoras
8,767
3,328
0
5,320
11,329
5,112
510
2,891
8,356
0
74,709
W
Janus
oJarodd
Janus
7,311
277
0
900
3,615
1,301
0
1,559
1,924
61,174
341
L
1,746
487
0
750
5,486
1,978
0
2,462
2,770
49,396
534
L
Charon
sheevil
Charon
1,554
448
0
2,958
9,626
6,786
0
3,649
5,811
20,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
39,596
512
Minions Killed
448
0
Camps Cleared
0
1,505,559
Distance Traveled
1,355,472
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,810
521
100
7
0
341,017
0
W
Chaac
8,098
540
115
8
0
292,432
1
L
Guan Yu
9,015
601
114
8
0
292,037
0
W
Heimdallr
7,531
502
120
8
0
254,191
2
W
Cerberus
7,333
489
66
4
0
295,452
1
L
Scylla
7,373
492
84
6
0
281,601
0
L
Martichoras
8,336
556
130
9
0
266,843
2
W
Janus
7,873
525
111
7
0
322,467
4
L
Janus
7,385
492
90
6
0
238,324
0
L
Charon
7,487
499
30
2
0
276,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role