Player Matchup

Shiva
Shiva
Antboski707
Shiva
Level 144
God Stats
22W - 19L
1,599 SR
Queue Stats
135W - 144L
1,544 Elo+
Solo
Ne Zha
Ne Zha
Davetherave3477
Ne Zha
Level 101
God Stats
9W - 5L
1,702 SR
Queue Stats
87W - 78L
1,555 Elo+
Solo
Nu Wa
Nu Wa
GeMiNi_JaM
Nu Wa
Level 156
God Stats
2W - 2L
1,531 SR
Queue Stats
4W - 3L
1,270 Elo+
Solo
Terra
Terra
Idogalpha
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 32L
1,569 Elo+
Solo
Heimdallr
Heimdallr
Sage_Burner
Heimdallr
Level 82
God Stats
2W - 4L
1,190 SR
Queue Stats
107W - 116L
1,390 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,465 Elo+

VS

Team Averages
Level 142
1,465 SR
1,460 Elo+
Amaterasu
Amaterasu
Croakyy
Amaterasu
Level 168
God Stats
4W - 2L
1,216 SR
Queue Stats
56W - 58L
1,359 Elo+
Solo
Sylvanus
Sylvanus
HotHamBussy
Sylvanus
Level 144
God Stats
9W - 11L
1,421 SR
Queue Stats
270W - 257L
1,483 Elo+
Solo
Ra
Ra
IceCraftyy
Ra
Level 120
God Stats
6W - 3L
1,678 SR
Queue Stats
88W - 84L
1,467 Elo+
Party 1
Thanatos
Thanatos
XxRxckstarxX
Thanatos
Level 149
God Stats
2W - 2L
1,486 SR
Queue Stats
44W - 47L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
joey_otakuboy17
Danzaburou
Level 128
God Stats
25W - 18L
1,523 SR
Queue Stats
294W - 306L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,444
620
8,951
10,301
7,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 2 / 0
6,285
524
3,589
10,982
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
0 / 2 / 3
6,447
537
4,768
5,362
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
Idogalpha
Terra
9
0 / 2 / 0
5,469
456
2,724
11,629
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Sage_Burner
Heimdallr
10
0 / 2 / 0
5,595
466
4,498
8,413
3,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Croakyy
Amaterasu
11
0 / 3 / 0
6,445
537
5,565
13,347
13,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
HotHamBussy
Sylvanus
11
1 / 0 / 4
6,829
569
4,354
6,829
4,534
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 3
7,691
641
3,734
5,376
1,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XxRxckstarxX
Thanatos
12
3 / 0 / 3
6,439
537
3,419
10,029
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
joey_otakuboy17
Danzaburou
12
3 / 0 / 2
6,733
561
6,831
6,299
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
8
8
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Amaterasu
Croakyy
Amaterasu
0
3
0
0
L
2
2
0
1
L
Nu Wa
0
2
3
0.75
W
Sylvanus
HotHamBussy
Sylvanus
1
0
4
3
W
1
1
3
2.5
L
Terra
Idogalpha
Terra
0
2
0
0
L
Heimdallr
Sage_Burner
Heimdallr
0
2
0
0
W
Thanatos
XxRxckstarxX
Thanatos
3
0
3
4.5
W
Danzaburou
joey_otakuboy17
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
23,903
46,687
Taken
41,880
23,762
Mitigated
26,515
16,492
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,951
1,317
0
4,906
10,301
7,301
0
318
9,983
0
56,729
W
Amaterasu
Croakyy
Amaterasu
5,565
2,036
0
3,967
13,347
13,455
0
227
13,120
1,258
42,429
L
3,589
1,143
0
5,354
10,982
4,010
0
1,323
9,659
0
51,026
L
Nu Wa
4,768
1,665
0
938
5,362
1,544
0
2,757
2,605
44,619
0
W
Sylvanus
HotHamBussy
Sylvanus
4,354
1,517
2,463
3,129
6,829
4,534
308
1,866
4,963
26,930
1,865
W
3,734
538
700
2,041
5,376
1,872
0
2,851
2,525
77,906
0
L
Terra
Idogalpha
Terra
2,724
1,243
179
2,469
11,629
7,757
0
2,204
9,425
17,050
0
L
Heimdallr
Sage_Burner
Heimdallr
4,498
1,082
0
2,646
8,413
3,150
0
1,556
6,857
0
47,188
W
Thanatos
XxRxckstarxX
Thanatos
3,419
812
0
9,074
10,029
3,771
0
959
9,070
0
35,405
W
Danzaburou
joey_otakuboy17
Danzaburou
6,831
3,284
0
1,422
6,299
2,883
721
1,589
4,710
0
53,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
34,137
377
Minions Killed
401
0
Camps Cleared
0
1,138,909
Distance Traveled
1,217,336
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,444
620
105
9
0
241,839
2
W
Amaterasu
6,445
537
72
6
0
222,406
0
L
Ne Zha
6,285
524
85
7
0
265,490
1
L
Nu Wa
6,447
537
80
7
0
198,193
7
W
Sylvanus
6,829
569
43
4
0
199,479
0
W
Ra
7,691
641
133
11
0
254,693
6
L
Terra
5,469
456
32
3
0
206,772
0
L
Heimdallr
5,595
466
75
6
0
226,615
4
W
Thanatos
6,439
537
61
5
0
322,286
0
W
Danzaburou
6,733
561
92
8
0
218,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role