Player Matchup

Athena
Athena
Stupflipp
Athena
Level 98
God Stats
4W - 4L
1,676 SR
Queue Stats
18W - 22L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Zaratras-s
Nu Wa
Level 28
God Stats
18W - 9L
1,707 SR
Queue Stats
90W - 107L
1,402 Elo+
Party 2
Da Ji
Da Ji
exnihilo83
Da Ji
Level 127
God Stats
1W - 6L
1,284 SR
Queue Stats
241W - 220L
1,522 Elo+
Solo
Arachne
Arachne
torduLama220
Arachne
Level 125
God Stats
31W - 27L
1,541 SR
Queue Stats
306W - 327L
1,432 Elo+
Party 2
Medusa
Medusa
wissface
Medusa
Level 158
God Stats
5W - 9L
1,399 SR
Queue Stats
135W - 131L
1,479 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,473 Elo+

VS

Team Averages
Level 113
1,579 SR
1,460 Elo+
Yemoja
Yemoja
Furgo_ow
Yemoja
Level 86
God Stats
8W - 2L
1,762 SR
Queue Stats
708W - 690L
1,505 Elo+
Solo
Chang'e
Chang'e
WasareSquare09
Chang'e
Level 106
God Stats
5W - 6L
1,465 SR
Queue Stats
56W - 54L
1,520 Elo+
Solo
Merlin
Merlin
azc99lt
Merlin
Level 109
God Stats
8W - 10L
1,411 SR
Queue Stats
278W - 276L
1,373 Elo+
Party 1
Neith
Neith
issaqween
Neith
Level 142
God Stats
5W - 2L
1,548 SR
Queue Stats
58W - 50L
1,523 Elo+
Solo
Arachne
Arachne
vKanek1-
Arachne
Level 124
God Stats
11W - 6L
1,709 SR
Queue Stats
545W - 526L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Stupflipp
Athena
11
1 / 2 / 0
6,083
468
2,136
10,674
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
12
0 / 1 / 2
6,216
478
3,005
3,801
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
13
5 / 4 / 2
8,655
666
11,456
11,180
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
torduLama220
Arachne
11
2 / 3 / 1
6,319
486
5,455
12,364
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
wissface
Medusa
6
0 / 7 / 0
4,776
367
1,554
10,752
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Furgo_ow
Yemoja
11
1 / 0 / 4
6,898
531
1,983
6,744
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 5 / 1
6,714
516
7,010
13,872
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
azc99lt
Merlin
14
6 / 0 / 7
7,758
597
7,953
3,336
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
issaqween
Neith
14
1 / 1 / 1
7,502
577
4,289
5,868
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
vKanek1-
Arachne
13
5 / 2 / 1
7,066
544
6,515
9,897
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
16
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Furgo_ow
Yemoja
1
0
4
3
L
Athena
Stupflipp
Athena
1
2
0
0.5
W
3
5
1
0.7
L
Nu Wa
0
1
2
1
W
Merlin
azc99lt
Merlin
6
0
7
9.5
L
Da Ji
5
4
2
1.5
W
Neith
issaqween
Neith
1
1
1
1.5
L
Arachne
torduLama220
Arachne
2
3
1
0.83
W
Arachne
vKanek1-
Arachne
5
2
1
2.75
L
Medusa
wissface
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
27,750
48,771
Taken
39,717
26,945
Mitigated
16,890
10,005
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Furgo_ow
Yemoja
1,983
255
1,439
1,366
6,744
4,630
0
1,426
5,318
31,173
1,529
L
Athena
Stupflipp
Athena
2,136
1,034
0
1,618
10,674
9,706
0
874
9,800
27,934
0
W
7,010
659
170
4,293
13,872
4,110
0
166
13,706
39,068
2,014
L
Nu Wa
3,005
1,110
0
682
3,801
1,369
0
1,787
2,014
32,109
968
W
Merlin
azc99lt
Merlin
7,953
1,444
0
732
3,336
1,350
0
891
2,445
61,753
3,163
L
Da Ji
11,456
2,453
0
3,777
11,180
6,758
742
5,595
5,585
0
64,227
W
Neith
issaqween
Neith
4,289
1,527
0
1,454
5,868
2,833
0
1,402
4,466
0
64,314
L
Arachne
torduLama220
Arachne
5,455
3,107
0
3,222
12,364
5,718
0
3,944
8,420
0
43,964
W
Arachne
vKanek1-
Arachne
6,515
4,305
0
3,603
9,897
3,967
0
1,192
8,705
0
45,724
L
Medusa
wissface
Medusa
1,554
384
0
706
10,752
3,394
0
4,510
6,242
0
13,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
35,938
305
Minions Killed
412
0
Camps Cleared
0
1,182,582
Distance Traveled
1,153,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,898
531
44
3
0
190,129
0
L
Athena
6,083
468
40
3
0
275,981
4
W
Chang'e
6,714
516
81
6
0
226,828
3
L
Nu Wa
6,216
478
58
4
0
205,507
1
W
Merlin
7,758
597
106
8
0
233,998
2
L
Da Ji
8,655
666
101
8
0
227,570
0
W
Neith
7,502
577
109
8
0
206,005
2
L
Arachne
6,319
486
86
7
0
281,601
0
W
Arachne
7,066
544
72
6
0
296,469
0
L
Medusa
4,776
367
20
2
0
191,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role