Player Matchup

Khepri
Khepri
Keeshunter01
Khepri
Level 147
God Stats
1W - 0L
1,828 SR
Queue Stats
40W - 41L
1,455 Elo+
Party 2
Rama
Rama
LucasHolmberg67
Rama
Level 158
God Stats
1W - 1L
1,187 SR
Queue Stats
18W - 13L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
PolluxNova
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,604 Elo+
Solo
Janus
Janus
chepr0x
Janus
Level 145
God Stats
4W - 1L
1,695 SR
Queue Stats
362W - 369L
1,564 Elo+
Solo
Geb
Geb
voicualex93
Geb
Level 142
God Stats
5W - 4L
1,563 SR
Queue Stats
188W - 177L
1,538 Elo+
Solo
Team Averages
Level 134
1,555 SR
1,525 Elo+

VS

Team Averages
Level 93
1,586 SR
1,509 Elo+
Nu Wa
Nu Wa
Guggulumolongu3
Nu Wa
Level 65
God Stats
2W - 3L
1,479 SR
Queue Stats
196W - 197L
1,530 Elo+
Party 1
Odin
Odin
KiritoSornram
Odin
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 208L
1,564 Elo+
Solo
Nike
Nike
Nibíru
Nike
Level 79
God Stats
0W - 2L
1,311 SR
Queue Stats
49W - 70L
1,455 Elo+
Solo
Horus
Horus
ssof
Horus
Level 66
God Stats
9W - 2L
1,715 SR
Queue Stats
446W - 421L
1,515 Elo+
Party 1
Hades
Hades
zhejiugangale
Hades
Level 157
God Stats
12W - 7L
1,927 SR
Queue Stats
645W - 670L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 1 / 4
5,642
1,128
3,144
4,171
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 2
6,142
1,228
6,517
3,729
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
PolluxNova
Sylvanus
10
1 / 1 / 3
5,931
1,186
2,074
4,975
4,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
chepr0x
Janus
9
1 / 2 / 5
5,724
1,145
5,370
3,093
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 4
5,621
1,124
6,952
4,866
3,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,315
1,063
4,709
2,819
1,249
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 4
5,072
1,014
2,414
5,806
5,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Nibíru
Nike
10
1 / 1 / 2
5,257
1,051
4,728
6,431
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
ssof
Horus
10
1 / 1 / 2
5,403
1,081
1,640
7,738
4,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 2
4,448
890
2,989
3,244
2,515
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
6
Kills
4
5
Deaths
6
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Khepri
0
1
4
2
L
0
1
4
2
W
3
0
2
4
L
Nike
Nibíru
Nike
1
1
2
2
W
Sylvanus
PolluxNova
Sylvanus
1
1
3
2.5
W
Janus
chepr0x
Janus
1
2
5
1.75
L
Horus
ssof
Horus
1
1
2
2
W
1
1
4
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
16,480
20,834
Taken
26,038
15,534
Mitigated
18,693
10,661
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,709
603
0
558
2,819
1,249
0
2,167
604
11,869
307
W
Khepri
3,144
240
1,012
937
4,171
3,842
128
1,663
2,340
4,119
1,032
L
2,414
176
377
1,332
5,806
5,190
0
3,555
2,137
0
5,284
W
6,517
5,493
420
1,581
3,729
1,736
451
1,521
2,063
0
15,374
L
Nike
Nibíru
Nike
4,728
227
1,444
1,827
6,431
5,112
0
3,614
2,671
0
12,713
W
Sylvanus
PolluxNova
Sylvanus
2,074
841
3,752
2,143
4,975
4,794
150
1,834
2,889
4,517
0
W
Janus
chepr0x
Janus
5,370
411
0
0
3,093
1,431
647
1,330
1,669
12,118
328
L
Horus
ssof
Horus
1,640
688
3,774
4,352
7,738
4,627
0
5,021
2,597
0
1,887
W
6,952
411
0
816
4,866
3,731
240
456
4,297
9,159
360
L
2,989
98
0
329
3,244
2,515
0
1,611
1,534
3,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
25,495
56
Minions Killed
50
0
Camps Cleared
0
486,534
Distance Traveled
446,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,315
1,063
13
3
0
87,820
0
W
Khepri
5,642
1,128
4
1
0
105,985
0
L
Odin
5,072
1,014
14
3
0
101,559
0
W
Rama
6,142
1,228
18
4
0
91,765
0
L
Nike
5,257
1,051
20
4
0
99,590
0
W
Sylvanus
5,931
1,186
4
1
0
89,712
0
W
Janus
5,724
1,145
26
5
0
92,329
0
L
Horus
5,403
1,081
3
1
0
109,028
0
W
Geb
5,621
1,124
4
1
0
106,743
0
L
Hades
4,448
890
0
0
0
48,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role