Player Matchup

Heimdallr
Heimdallr
Gleb0212
Heimdallr
Level 79
God Stats
119W - 102L
1,518 SR
Queue Stats
294W - 298L
1,434 Elo+
Solo
Shiva
Shiva
JaysolMC
Shiva
Level 130
God Stats
5W - 5L
1,551 SR
Queue Stats
501W - 483L
1,463 Elo+
Solo
Loki
Loki
Judduh
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Solo
Sobek
Sobek
LF_JOKER
Sobek
Level 159
God Stats
6W - 8L
1,448 SR
Queue Stats
135W - 141L
1,513 Elo+
Solo
King Arthur
King Arthur
SimpleRick4232
King Arthur
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,455 Elo+

VS

Team Averages
Level 104
1,591 SR
1,460 Elo+
Da Ji
Da Ji
 
Da Ji
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Avileauma1
Cthulhu
Level 49
God Stats
3W - 0L
1,813 SR
Queue Stats
83W - 93L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
STR8 Walleye
Gilgamesh
Level 48
God Stats
5W - 5L
1,535 SR
Queue Stats
93W - 117L
1,481 Elo+
Solo
Ra
Ra
TomyDC21222
Ra
Level 110
God Stats
59W - 70L
1,463 SR
Queue Stats
82W - 89L
1,420 Elo+
Solo
Anubis
Anubis
jecelebor
Anubis
Level 68
God Stats
21W - 13L
1,644 SR
Queue Stats
81W - 75L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gleb0212
Heimdallr
14
0 / 1 / 0
7,076
505
4,414
6,886
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
JaysolMC
Shiva
10
0 / 2 / 0
5,854
418
4,702
8,997
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Judduh
Loki
10
1 / 4 / 0
6,177
441
2,273
10,477
3,305
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
LF_JOKER
Sobek
11
0 / 1 / 1
6,524
466
5,875
12,430
8,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SimpleRick4232
King Arthur
14
0 / 1 / 0
7,065
505
6,988
14,997
12,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 0 / 2
7,529
538
7,029
11,834
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Avileauma1
Cthulhu
13
1 / 0 / 1
8,112
579
4,570
8,224
5,334
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
STR8 Walleye
Gilgamesh
15
0 / 0 / 0
8,846
632
8,677
13,383
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

2
0 / 0 / 0
4,557
326
0
0
0
Anubis
jecelebor
Anubis
14
4 / 1 / 0
8,797
628
8,030
9,146
3,870
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
2
4
W
Cthulhu
Avileauma1
Cthulhu
1
0
1
1.5
L
Heimdallr
Gleb0212
Heimdallr
0
1
0
0
L
Shiva
JaysolMC
Shiva
0
2
0
0
L
Loki
Judduh
Loki
1
4
0
0.25
L
Sobek
LF_JOKER
Sobek
0
1
1
0.5
W
Gilgamesh
STR8 Walleye
Gilgamesh
0
0
0
0
L
King Arthur
SimpleRick4232
King Arthur
0
1
0
0
W
0
0
0
0
W
Anubis
jecelebor
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
28,306
53,787
Taken
42,587
31,504
Mitigated
27,225
12,168
Healing
20,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,029
1,863
0
6,950
11,834
4,692
0
1,205
10,315
0
52,836
W
Cthulhu
Avileauma1
Cthulhu
4,570
238
695
2,757
8,224
5,334
93
2,141
5,439
45,964
0
L
Heimdallr
Gleb0212
Heimdallr
4,414
1,706
0
2,578
6,886
3,272
285
1,496
5,390
0
66,542
L
Shiva
JaysolMC
Shiva
4,702
397
55
1,717
8,997
4,729
0
3,284
5,713
0
36,262
L
Loki
Judduh
Loki
2,273
618
0
0
10,477
3,305
0
548
9,929
0
36,816
L
Sobek
LF_JOKER
Sobek
5,875
332
80
5,358
12,430
8,085
0
4,618
7,812
33,203
1,295
W
Gilgamesh
STR8 Walleye
Gilgamesh
8,677
2,526
0
3,914
13,383
13,329
745
0
13,383
0
71,166
L
King Arthur
SimpleRick4232
King Arthur
6,988
723
0
2,380
14,997
12,113
0
2,467
11,605
0
55,662
W
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
jecelebor
Anubis
8,030
361
0
5,784
9,146
3,870
842
1,286
7,038
61,836
2,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
37,841
388
Minions Killed
358
0
Camps Cleared
0
1,320,155
Distance Traveled
1,201,108
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,529
538
71
5
0
371,695
0
W
Cthulhu
8,112
579
79
6
0
294,183
0
L
Heimdallr
7,076
505
110
8
0
251,011
0
L
Shiva
5,854
418
59
4
0
217,247
0
L
Loki
6,177
441
60
4
0
313,205
0
L
Sobek
6,524
466
64
5
0
254,693
0
W
Gilgamesh
8,846
632
114
8
0
259,339
0
L
King Arthur
7,065
505
95
7
0
283,999
2
W
Ra
4,557
326
0
0
0
1,883
0
W
Anubis
8,797
628
94
7
0
274,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role