Player Matchup

Cliodhna
Cliodhna
Platinum I
 
Cliodhna
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum I
ARAMPLAYER
Hou Yi
Platinum I
Level 161
God Stats
15W - 7L
1,801 SR
Queue Stats
163W - 146L
1,866 MMR
Solo
Ravana
Ravana
Platinum II
Jebatsu
Ravana
Platinum II
Level 174
God Stats
2W - 2L
1,728 SR
Queue Stats
48W - 38L
1,893 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
KazeKage-Ryu
Kumbhakarna
Gold I
Level 158
God Stats
1W - 3L
1,294 SR
Queue Stats
176W - 164L
1,714 MMR
Party 1
Scylla
Scylla
Platinum I
WastedL1feT1me
Scylla
Platinum I
Level 159
God Stats
54W - 50L
1,613 SR
Queue Stats
127W - 109L
2,034 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,587 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,535 SR
1,753 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum III
 
Charon
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Baozong
Heimdallr
Platinum IV
Level 193
God Stats
22W - 14L
1,655 SR
Queue Stats
119W - 105L
1,864 MMR
Solo
Vulcan
Vulcan
Platinum V
KurdishByBlood
Vulcan
Platinum V
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 35L
1,913 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Recrz
Ne Zha
Platinum I
Level 124
God Stats
7W - 8L
1,522 SR
Queue Stats
277W - 271L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
2 / 1 / 2
3,949
790
2,478
4,030
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ARAMPLAYER
Hou Yi
7
1 / 0 / 1
3,604
721
3,682
3,515
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Jebatsu
Ravana
7
1 / 1 / 0
3,977
795
1,458
3,475
2,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
KazeKage-Ryu
Kumbhakarna
6
0 / 0 / 2
3,621
724
651
5,117
2,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 3
4,213
843
1,278
1,472
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusCu ChulainnOdin

VS

Bans
AwilixAh Muzen CabThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 1
4,031
806
2,477
4,112
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
 
Charon
6
0 / 0 / 0
3,668
734
2,252
3,224
1,831
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heimdallr
Baozong
Heimdallr
3
0 / 1 / 0
2,830
566
1,806
1,908
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 2 / 0
3,498
700
1,230
1,913
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ne Zha
Recrz
Ne Zha
7
2 / 2 / 0
3,893
779
2,531
4,881
1,521
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
2
3
L
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Charon
 
Charon
0
0
0
0
W
Hou Yi
ARAMPLAYER
Hou Yi
1
0
1
1.5
L
Heimdallr
Baozong
Heimdallr
0
1
0
0
W
Ravana
Jebatsu
Ravana
1
1
0
1
W
Kumbhakarna
KazeKage-Ryu
Kumbhakarna
0
0
2
1
L
0
2
0
0
L
Ne Zha
Recrz
Ne Zha
2
2
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,547
Damage
10,296
17,609
Taken
16,038
7,518
Mitigated
5,870
7,681
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,478
1,007
0
2,034
4,030
1,163
0
740
3,242
0
19,198
L
Morgan Le Fay
 
Morgan Le Fay
2,477
358
0
2,208
4,112
1,344
0
36
4,076
17,098
0
L
Charon
 
Charon
2,252
769
0
1,743
3,224
1,831
0
239
2,985
10,569
604
W
Hou Yi
ARAMPLAYER
Hou Yi
3,682
2,129
0
1,906
3,515
1,157
0
1,543
1,972
0
23,035
L
Heimdallr
Baozong
Heimdallr
1,806
1,304
0
744
1,908
634
0
412
1,496
0
8,867
W
Ravana
Jebatsu
Ravana
1,458
210
0
1,491
3,475
2,066
0
1,423
1,705
0
20,213
W
Kumbhakarna
KazeKage-Ryu
Kumbhakarna
651
170
0
1,983
5,117
2,689
0
1,000
4,117
4,733
0
L
1,230
145
0
46
1,913
540
0
865
885
12,782
167
L
Ne Zha
Recrz
Ne Zha
2,531
1,354
0
1,798
4,881
1,521
0
214
4,667
0
16,508
W
1,278
290
0
267
1,472
443
0
751
651
14,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,364
Gold Earned
17,920
159
Minions Killed
130
0
Camps Cleared
0
601,785
Distance Traveled
500,139
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,949
790
34
7
0
135,949
1
L
Morgan Le Fay
4,031
806
43
9
0
105,215
0
L
Charon
3,668
734
13
3
0
99,064
0
W
Hou Yi
3,604
721
39
8
0
101,483
0
L
Heimdallr
2,830
566
11
2
0
51,652
0
W
Ravana
3,977
795
40
8
0
113,905
0
W
Kumbhakarna
3,621
724
4
1
0
117,848
1
L
Vulcan
3,498
700
29
6
0
128,877
0
L
Ne Zha
3,893
779
34
7
0
115,331
0
W
Scylla
4,213
843
42
8
0
132,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role