Player Matchup

Achilles
Achilles
JAHDESERVEDIT
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
Level 37
God Stats
1W - 5L
1,401 SR
Queue Stats
114W - 110L
1,170 Elo+
Party 1
Kukulkan
Kukulkan
Nerdsmackedu626
Kukulkan
Level 129
God Stats
11W - 17L
1,580 SR
Queue Stats
181W - 175L
1,456 Elo+
Solo
Chang'e
Chang'e
TNT AVieI
Chang'e
Level 114
God Stats
16W - 18L
1,500 SR
Queue Stats
345W - 302L
1,564 Elo+
Solo
Ymir
Ymir
unaivelxscoo
Ymir
Level 66
God Stats
1W - 3L
1,449 SR
Queue Stats
45W - 49L
1,031 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,326 Elo+

VS

Team Averages
Level 92
1,527 SR
1,476 Elo+
Nu Wa
Nu Wa
AngerTM
Nu Wa
Level 119
God Stats
6W - 2L
1,967 SR
Queue Stats
113W - 110L
1,575 Elo+
Solo
Guan Yu
Guan Yu
FazoDaTruth
Guan Yu
Level 124
God Stats
2W - 3L
1,367 SR
Queue Stats
248W - 224L
1,517 Elo+
Solo
Nut
Nut
SKG Mav
Nut
Level 89
God Stats
11W - 10L
1,458 SR
Queue Stats
92W - 108L
1,426 Elo+
Party 2
Sobek
Sobek
SilentWraith939
Sobek
Level 45
God Stats
10W - 10L
1,362 SR
Queue Stats
51W - 90L
1,345 Elo+
Party 2
Ao Kuang
Ao Kuang
Tooti0
Ao Kuang
Level 82
God Stats
10W - 10L
1,481 SR
Queue Stats
203W - 166L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JAHDESERVEDIT
Achilles
15
5 / 3 / 4
8,888
523
13,010
17,118
10,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
14
3 / 6 / 2
8,204
483
12,023
14,536
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
1 / 4 / 2
8,813
518
4,438
10,522
2,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TNT AVieI
Chang'e
8
0 / 1 / 0
6,041
355
2,896
6,611
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 5
7,568
445
7,800
19,402
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AngerTM
Nu Wa
17
2 / 1 / 3
10,390
611
10,093
6,974
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
FazoDaTruth
Guan Yu
16
3 / 3 / 5
9,874
581
11,027
16,588
10,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
13
2 / 2 / 2
7,939
467
8,797
10,134
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 7
8,261
486
4,886
14,302
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Tooti0
Ao Kuang
16
11 / 2 / 3
10,020
589
15,612
18,170
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
19
19
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AngerTM
Nu Wa
2
1
3
3.5
W
Guan Yu
FazoDaTruth
Guan Yu
3
3
5
1.83
L
Achilles
JAHDESERVEDIT
Achilles
5
3
4
2.33
L
Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
3
6
2
0.67
L
Kukulkan
1
4
2
0.5
W
Nut
2
2
2
1.5
W
1
2
7
2.25
L
Chang'e
TNT AVieI
Chang'e
0
1
0
0
W
Ao Kuang
Tooti0
Ao Kuang
11
2
3
6.25
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
50,415
68,189
Taken
66,168
35,370
Mitigated
42,172
11,470
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AngerTM
Nu Wa
10,093
2,773
0
500
6,974
2,671
144
3,149
3,825
87,565
1,035
W
Guan Yu
FazoDaTruth
Guan Yu
11,027
2,294
715
6,838
16,588
10,807
0
3,906
12,682
0
78,057
L
Achilles
JAHDESERVEDIT
Achilles
13,010
4,497
0
1,789
17,118
10,640
0
6,311
10,807
0
84,698
L
Ah Muzen Cab
MF1_Vctoorlpz
Ah Muzen Cab
12,023
5,273
0
1,088
14,536
4,968
0
5,969
8,567
0
60,691
L
Kukulkan
4,438
273
0
2,179
10,522
2,404
0
6,324
4,198
76,103
0
W
Nut
8,797
5,304
0
2,007
10,134
4,176
246
1,782
8,352
0
56,290
W
4,886
700
0
3,796
14,302
15,512
0
3,057
11,245
27,366
2,206
L
Chang'e
TNT AVieI
Chang'e
2,896
81
0
2,943
6,611
912
0
2,034
4,577
17,365
1,719
W
Ao Kuang
Tooti0
Ao Kuang
15,612
3,587
0
5,992
18,170
9,006
0
2,137
16,033
75,948
0
L
7,800
1,302
0
3,471
19,402
16,446
0
9,295
10,107
27,217
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
46,484
377
Minions Killed
512
0
Camps Cleared
0
1,417,769
Distance Traveled
1,706,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,390
611
165
10
0
340,143
1
W
Guan Yu
9,874
581
108
6
0
352,572
0
L
Achilles
8,888
523
110
6
0
359,345
0
L
Ah Muzen Cab
8,204
483
90
5
0
337,828
0
L
Kukulkan
8,813
518
120
7
0
279,515
2
W
Nut
7,939
467
84
5
0
250,090
0
W
Sobek
8,261
486
71
4
0
347,762
0
L
Chang'e
6,041
355
29
2
0
121,582
0
W
Ao Kuang
10,020
589
84
5
0
416,087
0
L
Ymir
7,568
445
28
2
0
319,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role