Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
Eliteulous
Cu Chulainn
Platinum II
Level 123
God Stats
35W - 26L
1,920 SR
Queue Stats
274W - 188L
1,839 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
Pepear500
Xing Tian
Platinum III
Level 120
God Stats
9W - 9L
1,950 SR
Queue Stats
218W - 235L
1,847 MMR
Solo
Ah Puch
Ah Puch
Platinum II
Vayeng
Ah Puch
Platinum II
Level 230
God Stats
1W - 3L
1,285 SR
Queue Stats
248W - 166L
1,847 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,718 SR
1,844 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,755 SR
2,022 MMR
Vulcan
Vulcan
Diamond I
AmortaBBNZ
Vulcan
Diamond I
Level 182
God Stats
7W - 3L
1,966 SR
Queue Stats
75W - 22L
2,307 MMR
Party 1
Sol
Sol
Masters
LiSao
Sol
Masters
Level 147
God Stats
16W - 8L
1,798 SR
Queue Stats
185W - 166L
1,920 MMR
Party 1
Nemesis
Nemesis
Gold II
Thechi
Nemesis
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eliteulous
Cu Chulainn
13
3 / 3 / 3
8,602
717
9,009
13,646
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Pepear500
Xing Tian
13
1 / 5 / 5
8,062
672
6,006
18,388
17,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Vayeng
Ah Puch
13
2 / 5 / 4
8,671
723
8,330
11,707
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CharonKuzenboPersephoneMorgan Le Fay

VS

Bans
ThothAchillesAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AmortaBBNZ
Vulcan
15
5 / 2 / 8
10,118
843
14,858
9,106
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
LiSao
Sol
14
3 / 3 / 7
9,478
790
12,280
10,142
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Thechi
Nemesis
14
5 / 2 / 6
9,826
819
9,967
14,119
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
6
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AmortaBBNZ
Vulcan
5
2
8
4.5
L
Cu Chulainn
Eliteulous
Cu Chulainn
3
3
3
1.5
W
Sol
LiSao
Sol
3
3
7
2.17
L
Xing Tian
Pepear500
Xing Tian
1
5
5
0.7
W
Nemesis
Thechi
Nemesis
5
2
6
4
L
Ah Puch
Vayeng
Ah Puch
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
37,105
43,741
Taken
33,367
37,110
Mitigated
26,098
4,973
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AmortaBBNZ
Vulcan
14,858
7,035
0
2,884
9,106
7,036
494
3,333
4,713
43,331
596
L
Cu Chulainn
Eliteulous
Cu Chulainn
9,009
824
0
2,044
13,646
12,018
0
7,477
5,128
110
23,624
W
Sol
LiSao
Sol
12,280
4,795
0
3,267
10,142
3,928
2,057
3,244
6,290
59,949
1,636
L
Xing Tian
Pepear500
Xing Tian
6,006
399
0
1,807
18,388
17,267
0
9,962
7,466
20,949
0
W
Nemesis
Thechi
Nemesis
9,967
4,562
0
3,531
14,119
15,134
895
5,930
6,652
0
24,908
L
Ah Puch
Vayeng
Ah Puch
8,330
324
0
1,122
11,707
7,825
0
6,657
4,574
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
29,422
117
Minions Killed
170
0
Camps Cleared
0
692,402
Distance Traveled
728,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,118
843
46
4
0
269,289
0
L
Cu Chulainn
8,602
717
28
2
0
246,195
0
W
Sol
9,478
790
84
7
0
205,247
3
L
Xing Tian
8,062
672
20
2
0
235,984
0
W
Nemesis
9,826
819
40
3
0
253,925
0
L
Ah Puch
8,671
723
69
6
0
210,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role