Player Matchup

Hercules
Hercules
Bronze III
DeathBomber33
Hercules
Bronze III
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 8L
1,477 MMR
Party 2
Medusa
Medusa
Bronze III
EzelGames
Medusa
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,473 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
QebFromTop
Baron Samedi
Silver III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,568 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,500 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,360 SR
1,523 MMR
Ix Chel
Ix Chel
Bronze III
I-A13X98-I
Ix Chel
Bronze III
Level 67
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,461 MMR
Solo
Mulan
Mulan
Gold I
Mack19955
Mulan
Gold I
Level 159
God Stats
1W - 3L
1,193 SR
Queue Stats
116W - 102L
1,627 MMR
Party 1
Ravana
Ravana
Gold II
mack1990
Ravana
Gold II
Level 152
God Stats
2W - 4L
1,586 SR
Queue Stats
114W - 95L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeathBomber33
Hercules
15
5 / 2 / 10
9,877
823
10,571
17,352
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
EzelGames
Medusa
14
5 / 3 / 7
9,282
774
9,365
7,194
3,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
QebFromTop
Baron Samedi
16
5 / 0 / 10
10,161
847
11,095
5,009
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KuzenboAchillesThothCharonNe Zha

VS

Bans
Morgan Le FayDiscordiaGaneshaPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
I-A13X98-I
Ix Chel
14
2 / 5 / 2
8,262
689
4,590
9,146
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Mack19955
Mulan
12
0 / 5 / 4
7,464
622
9,492
15,447
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
mack1990
Ravana
14
3 / 5 / 2
8,595
716
8,166
11,117
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeathBomber33
Hercules
5
2
10
5
W
Medusa
EzelGames
Medusa
5
3
7
2.83
L
Ix Chel
I-A13X98-I
Ix Chel
2
5
2
0.6
L
Mulan
Mack19955
Mulan
0
5
4
0.4
W
Baron Samedi
QebFromTop
Baron Samedi
5
0
10
10
L
Ravana
mack1990
Ravana
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
22,248
29,555
Taken
35,710
26,543
Mitigated
27,986
11,623
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeathBomber33
Hercules
10,571
2,605
0
6,654
17,352
18,773
325
3,078
13,112
0
25,228
W
Medusa
EzelGames
Medusa
9,365
4,845
0
842
7,194
3,047
1,551
1,125
5,596
0
26,941
L
Ix Chel
I-A13X98-I
Ix Chel
4,590
447
936
796
9,146
4,333
0
2,344
6,542
34,047
0
L
Mulan
Mack19955
Mulan
9,492
686
0
1,442
15,447
15,151
0
5,616
9,436
0
22,765
W
Baron Samedi
QebFromTop
Baron Samedi
11,095
385
1,787
2,340
5,009
4,723
778
699
4,118
49,813
0
L
Ravana
mack1990
Ravana
8,166
1,506
0
1,219
11,117
8,502
0
3,146
7,721
209
34,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
24,321
150
Minions Killed
146
0
Camps Cleared
0
658,610
Distance Traveled
622,386
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,877
823
29
2
0
223,111
1
W
Medusa
9,282
774
45
4
0
214,699
1
L
Ix Chel
8,262
689
62
5
0
193,675
0
L
Mulan
7,464
622
34
3
0
201,822
0
W
Baron Samedi
10,161
847
76
6
0
220,800
0
L
Ravana
8,595
716
50
4
0
226,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role