Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
The231 Joker
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,423 Elo+
Solo
Surtr
Surtr
TheUnSweetTea
Surtr
Level 38
God Stats
3W - 7L
1,500 SR
Queue Stats
369W - 327L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
codyrayt580
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,442 Elo+
Solo
Shiva
Shiva
hannaholivia
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,478 Elo+

VS

Team Averages
Level 122
1,596 SR
1,552 Elo+
Eset
Eset
Gayboi3000
Eset
Level 88
God Stats
4W - 2L
1,580 SR
Queue Stats
184W - 158L
1,585 Elo+
Solo
Nu Wa
Nu Wa
Hover369rus
Nu Wa
Level 171
God Stats
134W - 103L
1,565 SR
Queue Stats
259W - 241L
1,487 Elo+
Solo
Loki
Loki
TheJonBrownC
Loki
Level 40
God Stats
7W - 2L
1,798 SR
Queue Stats
26W - 15L
1,716 Elo+
Solo
Jormungandr
Jormungandr
ninohundojuando
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,447 Elo+
Solo
Nut
Nut
trilliondollas
Nut
Level 226
God Stats
30W - 23L
1,534 SR
Queue Stats
252W - 250L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 0 / 1
4,506
563
1,605
6,643
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
9
1 / 1 / 0
4,580
573
1,794
5,313
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
5,886
736
3,772
7,354
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
codyrayt580
Ah Muzen Cab
7
1 / 1 / 0
4,041
505
2,594
4,411
1,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
1,550
194
0
187
57

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,348
669
4,803
4,210
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,414
552
3,221
3,057
1,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 0 / 0
4,173
522
99
3,135
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ninohundojuando
Jormungandr
6
0 / 0 / 0
4,363
545
2,052
3,609
2,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 0
5,189
649
2,185
4,485
1,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
W
1
1
1
1.5
W
0
2
0
0
L
Merlin
1
1
0
1
W
0
0
0
0
L
2
0
1
2.5
L
Ah Muzen Cab
codyrayt580
Ah Muzen Cab
1
1
0
1
L
0
0
0
0
W
Jormungandr
ninohundojuando
Jormungandr
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
12,360
23,908
Taken
18,496
11,117
Mitigated
8,380
9,495
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,605
158
190
2,432
6,643
4,416
0
3,036
3,561
17,386
0
W
4,803
482
0
1,268
4,210
1,503
0
1,863
2,347
36,726
0
W
3,221
989
0
597
3,057
1,177
0
372
2,685
16,667
1,840
L
Merlin
1,794
131
0
827
5,313
1,892
0
2,774
2,287
28,389
0
W
99
32
0
1,610
3,135
1,709
0
117
3,018
0
18,371
L
3,772
1,405
0
5,186
7,354
3,351
0
1,947
5,347
350
45,283
L
Ah Muzen Cab
codyrayt580
Ah Muzen Cab
2,594
1,284
0
860
4,411
1,401
0
1,489
2,820
0
20,073
L
0
0
0
0
187
57
0
187
0
0
0
W
Jormungandr
ninohundojuando
Jormungandr
2,052
753
0
421
3,609
2,498
0
414
3,195
18,246
0
W
2,185
1,438
0
2,144
4,485
1,493
495
730
3,755
0
37,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
23,487
202
Minions Killed
262
0
Camps Cleared
0
664,754
Distance Traveled
800,884
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,506
563
26
3
0
175,766
0
W
Eset
5,348
669
69
9
0
156,920
3
W
Nu Wa
4,414
552
36
5
0
150,087
0
L
Merlin
4,580
573
53
7
0
143,287
0
W
Loki
4,173
522
45
6
0
183,320
5
L
Surtr
5,886
736
96
12
0
192,826
0
L
Ah Muzen Cab
4,041
505
27
3
0
152,875
0
L
Shiva
1,550
194
0
0
0
0
0
W
Jormungandr
4,363
545
29
4
0
162,427
1
W
Nut
5,189
649
83
10
0
148,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role