Player Matchup

Ymir
Ymir
Bushido24rus
Ymir
Level 117
God Stats
6W - 4L
1,490 SR
Queue Stats
629W - 645L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
DarkFoinix
Baron Samedi
Level 138
God Stats
2W - 2L
1,665 SR
Queue Stats
44W - 40L
1,511 Elo+
Solo
Artemis
Artemis
HerofMaras
Artemis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,394 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,459 Elo+

VS

Team Averages
Level 133
1,532 SR
1,489 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Gio-Warrior97
Surtr
Level 106
God Stats
16W - 19L
1,564 SR
Queue Stats
49W - 51L
1,472 Elo+
Solo
Merlin
Merlin
ZiBlock
Merlin
Level 136
God Stats
12W - 11L
1,533 SR
Queue Stats
352W - 388L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,861
682
4,115
15,176
13,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
DarkFoinix
Baron Samedi
15
5 / 1 / 7
10,340
795
9,526
10,126
5,233
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
HerofMaras
Artemis
16
6 / 3 / 4
10,364
797
13,168
9,708
3,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 4 / 2
8,994
692
7,310
10,857
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 4 / 4
8,144
626
6,587
11,684
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ZiBlock
Merlin
15
3 / 5 / 3
9,605
739
8,778
10,229
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
8
8
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
2
1
W
2
4
7
1.38
W
Baron Samedi
DarkFoinix
Baron Samedi
5
1
7
8.5
L
2
4
4
1
W
Artemis
HerofMaras
Artemis
6
3
4
2.67
L
Merlin
ZiBlock
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
22,675
35,010
Taken
32,770
22,311
Mitigated
19,683
10,694
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,310
1,594
0
1,502
10,857
6,027
0
4,176
6,681
0
25,508
W
4,115
718
0
2,904
15,176
13,152
0
3,736
10,740
14,496
0
W
Baron Samedi
DarkFoinix
Baron Samedi
9,526
486
1,489
3,555
10,126
5,233
126
2,684
6,922
38,006
0
L
6,587
1,856
0
3,668
11,684
8,834
0
5,757
5,927
225
13,641
W
Artemis
HerofMaras
Artemis
13,168
6,619
0
2,746
9,708
3,926
2,149
2,615
6,814
0
44,009
L
Merlin
ZiBlock
Merlin
8,778
147
0
716
10,229
4,822
0
3,748
6,481
41,208
54

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
26,743
138
Minions Killed
119
0
Camps Cleared
0
676,526
Distance Traveled
590,324
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,994
692
42
3
0
246,177
0
W
Ymir
8,861
682
21
2
0
222,193
6
W
Baron Samedi
10,340
795
52
4
0
231,312
0
L
Surtr
8,144
626
16
1
0
162,525
2
W
Artemis
10,364
797
65
5
0
223,021
0
L
Merlin
9,605
739
61
5
0
181,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role