Player Matchup

Thoth
Thoth
Platinum III
Dutertesupot
Thoth
Platinum III
Level 113
God Stats
8W - 4L
1,683 SR
Queue Stats
109W - 98L
1,846 MMR
Solo
Thor
Thor
Platinum III
SmitePrincess08
Thor
Platinum III
Level 48
God Stats
2W - 1L
1,599 SR
Queue Stats
56W - 44L
1,842 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Vanityuhh
Ne Zha
Platinum I
Level 93
God Stats
2W - 3L
1,274 SR
Queue Stats
226W - 197L
1,808 MMR
Solo
Neith
Neith
Platinum V
chrisyboii
Neith
Platinum V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,831 MMR
Solo
Bake Kujira
Bake Kujira
Gold I
ffggandrei22
Bake Kujira
Gold I
Level 60
God Stats
1W - 3L
1,584 SR
Queue Stats
155W - 158L
1,828 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 78
1,528 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,712 SR
1,876 MMR
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
ChipUsS
Horus
Platinum V
Level 155
God Stats
1W - 0L
1,848 SR
Queue Stats
50W - 43L
1,733 MMR
Solo
Loki
Loki
Gold I
KazeKage-Ryu
Loki
Gold I
Level 158
God Stats
27W - 11L
1,685 SR
Queue Stats
176W - 168L
1,750 MMR
Party 1
Scylla
Scylla
Platinum V
Pineapple8997
Scylla
Platinum V
Level 147
God Stats
28W - 17L
1,751 SR
Queue Stats
58W - 38L
1,883 MMR
Party 1
Heimdallr
Heimdallr
Masters
SqueaakyG
Heimdallr
Masters
Level 247
God Stats
32W - 21L
1,774 SR
Queue Stats
238W - 211L
2,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,927
616
1,790
3,229
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,543
568
2,629
6,070
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Vanityuhh
Ne Zha
5
0 / 3 / 0
3,867
483
1,318
6,080
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
7
0 / 1 / 0
4,226
528
1,329
4,986
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
ffggandrei22
Bake Kujira
9
0 / 3 / 0
4,913
614
5,017
7,202
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThanatosSurtrAthenaAh Muzen Cab

VS

Bans
AwilixSusanoGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 1
5,301
663
5,305
8,942
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
ChipUsS
Horus
8
2 / 0 / 2
4,956
620
3,581
3,982
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 1 / 2
5,015
627
3,407
5,495
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,035
629
758
1,818
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SqueaakyG
Heimdallr
11
1 / 0 / 3
5,635
704
4,110
4,089
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
W
Horus
ChipUsS
Horus
2
0
2
3
L
0
1
0
0
W
3
1
2
4
W
0
0
0
0
L
1
0
0
1
W
Heimdallr
SqueaakyG
Heimdallr
1
0
3
2.5
L
Ne Zha
Vanityuhh
Ne Zha
0
3
0
0
L
Neith
0
1
0
0
L
Bake Kujira
ffggandrei22
Bake Kujira
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
17,161
27,567
Taken
24,326
11,632
Mitigated
10,799
8,771
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,305
1,656
0
4,322
8,942
4,219
0
4,136
4,226
0
40,228
W
Horus
ChipUsS
Horus
3,581
1,398
550
1,906
3,982
2,545
0
481
3,501
0
9,675
L
1,790
34
0
840
3,229
728
0
267
2,882
37,895
620
W
3,407
903
0
2,562
5,495
1,678
0
937
4,558
0
31,614
W
758
0
0
500
1,818
605
0
345
1,473
38,983
0
L
2,629
1,030
0
2,832
6,070
1,782
0
371
5,659
0
23,592
W
Heimdallr
SqueaakyG
Heimdallr
4,110
2,387
0
2,840
4,089
1,752
12
88
4,001
0
55,768
L
Ne Zha
Vanityuhh
Ne Zha
1,318
123
0
1,996
6,080
2,739
0
0
6,080
0
11,013
L
Neith
1,329
516
0
1,623
4,986
1,313
0
0
4,986
0
29,202
L
Bake Kujira
ffggandrei22
Bake Kujira
5,017
2,164
0
1,480
7,202
5,070
0
0
7,202
30,250
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
25,942
258
Minions Killed
308
0
Camps Cleared
0
787,741
Distance Traveled
881,174
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,301
663
65
8
0
164,906
0
W
Horus
4,956
620
8
1
0
197,983
3
L
Thoth
4,927
616
84
11
0
175,325
1
W
Loki
5,015
627
57
7
0
191,344
0
W
Scylla
5,035
629
79
10
0
168,795
0
L
Thor
4,543
568
48
6
0
163,058
0
W
Heimdallr
5,635
704
99
12
0
158,146
0
L
Ne Zha
3,867
483
7
1
0
139,221
0
L
Neith
4,226
528
61
8
0
170,358
0
L
Bake Kujira
4,913
614
58
7
0
139,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role