Player Matchup

Hachiman
Hachiman
MichoMacho
Hachiman
Level 39
God Stats
8W - 8L
1,754 SR
Queue Stats
461W - 444L
1,483 Elo+
Solo
Horus
Horus
NetSlayerDream
Horus
Level 105
God Stats
29W - 26L
1,560 SR
Queue Stats
209W - 185L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
PIKABENKO
Tsukuyomi
Level 93
God Stats
20W - 14L
1,463 SR
Queue Stats
283W - 276L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ericanilox
Morgan Le Fay
Level 88
God Stats
25W - 22L
1,546 SR
Queue Stats
450W - 437L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
gigolbatykov
Cthulhu
Level 15
God Stats
4W - 8L
1,416 SR
Queue Stats
250W - 233L
1,379 Elo+
Party 1
Team Averages
Level 68
1,548 SR
1,457 Elo+

VS

Team Averages
Level 79
1,322 SR
1,329 Elo+
Achilles
Achilles
BepoxBepo
Achilles
Level 41
God Stats
8W - 19L
1,358 SR
Queue Stats
57W - 85L
1,336 Elo+
Party 2
Ra
Ra
FrEsHmEaTbOy
Ra
Level 145
God Stats
9W - 13L
1,112 SR
Queue Stats
290W - 279L
1,434 Elo+
Solo
Cerberus
Cerberus
M4nce95
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Solo
Neith
Neith
Yzium
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,380 Elo+
Party 2
Susano
Susano
neSobaka
Susano
Level 36
God Stats
0W - 4L
1,139 SR
Queue Stats
7W - 17L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MichoMacho
Hachiman
15
2 / 1 / 3
8,717
513
5,393
8,707
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
8,499
500
11,103
16,775
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
PIKABENKO
Tsukuyomi
18
12 / 0 / 2
10,257
603
9,547
13,814
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ericanilox
Morgan Le Fay
16
6 / 2 / 6
9,699
571
12,240
10,501
4,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
gigolbatykov
Cthulhu
13
1 / 0 / 6
7,370
434
9,226
11,241
9,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BepoxBepo
Achilles
13
4 / 4 / 0
7,991
470
10,587
18,061
11,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 0
7,920
466
6,098
10,624
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
M4nce95
Cerberus
11
1 / 4 / 2
7,460
439
9,413
15,904
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Yzium
Neith
11
0 / 3 / 2
6,712
395
4,203
9,120
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
neSobaka
Susano
11
1 / 7 / 0
6,608
389
3,657
15,442
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
8
8
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
BepoxBepo
Achilles
4
4
0
1
L
2
5
0
0.4
L
Cerberus
M4nce95
Cerberus
1
4
2
0.5
W
Hachiman
MichoMacho
Hachiman
2
1
3
3.5
W
1
5
1
0.3
W
Tsukuyomi
PIKABENKO
Tsukuyomi
12
0
2
13
L
Neith
Yzium
Neith
0
3
2
0.33
W
Morgan Le Fay
ericanilox
Morgan Le Fay
6
2
6
4.5
W
Cthulhu
gigolbatykov
Cthulhu
1
0
6
4
L
Susano
neSobaka
Susano
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,509
Damage
33,958
61,038
Taken
69,151
34,960
Mitigated
37,962
18,129
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BepoxBepo
Achilles
10,587
2,192
0
4,694
18,061
11,445
0
1,701
15,242
0
55,003
L
6,098
452
386
2,463
10,624
3,722
0
4,108
6,516
51,312
0
L
Cerberus
M4nce95
Cerberus
9,413
488
84
2,863
15,904
14,382
0
7,263
8,543
34,968
0
W
Hachiman
MichoMacho
Hachiman
5,393
2,588
0
2,733
8,707
3,551
218
2,901
5,806
0
76,954
W
11,103
3,978
130
6,047
16,775
10,019
0
489
16,286
0
65,949
W
Tsukuyomi
PIKABENKO
Tsukuyomi
9,547
1,748
0
6,536
13,814
7,121
81
2,842
10,972
0
84,067
L
Neith
Yzium
Neith
4,203
1,670
0
687
9,120
3,431
0
2,351
6,769
0
41,652
W
Morgan Le Fay
ericanilox
Morgan Le Fay
12,240
966
0
2,185
10,501
4,361
0
5,050
5,451
69,120
3,429
W
Cthulhu
gigolbatykov
Cthulhu
9,226
1,483
435
63
11,241
9,908
0
4,229
7,012
36,577
926
L
Susano
neSobaka
Susano
3,657
155
0
3,777
15,442
4,982
0
5,851
9,591
0
35,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
36,691
505
Minions Killed
334
0
Camps Cleared
0
1,668,677
Distance Traveled
1,555,783
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,991
470
63
4
0
325,365
0
L
Ra
7,920
466
84
5
0
324,371
1
L
Cerberus
7,460
439
53
3
0
311,509
4
W
Hachiman
8,717
513
113
7
0
317,108
2
W
Horus
8,499
500
91
5
0
295,813
0
W
Tsukuyomi
10,257
603
127
7
0
399,753
0
L
Neith
6,712
395
68
4
0
281,744
0
W
Morgan Le Fay
9,699
571
115
7
0
325,619
13
W
Cthulhu
7,370
434
59
3
0
330,384
0
L
Susano
6,608
389
66
4
0
312,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role