Player Matchup

Anubis
Anubis
Neycoo0MG
Anubis
Level 113
God Stats
10W - 16L
1,407 SR
Queue Stats
313W - 329L
1,464 Elo+
Solo
Ymir
Ymir
Reddeano
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,492 Elo+
Solo
Mulan
Mulan
diamond_rowe
Mulan
Level 153
God Stats
3W - 2L
1,390 SR
Queue Stats
192W - 179L
1,538 Elo+
Solo
Ullr
Ullr
jmFx_Zz
Ullr
Level 129
God Stats
19W - 20L
1,398 SR
Queue Stats
254W - 241L
1,492 Elo+
Solo
Thanatos
Thanatos
nagel121
Thanatos
Level 137
God Stats
9W - 9L
1,361 SR
Queue Stats
462W - 409L
1,520 Elo+
Solo
Team Averages
Level 124
1,411 SR
1,501 Elo+

VS

Team Averages
Level 79
1,584 SR
1,577 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dokibird
King Arthur
Level 89
God Stats
2W - 8L
1,270 SR
Queue Stats
214W - 217L
1,500 Elo+
Solo
Raijin
Raijin
Mordanor
Raijin
Level 85
God Stats
4W - 6L
1,533 SR
Queue Stats
25W - 25L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
OOmmegaa
Ao Kuang
Level 42
God Stats
2W - 2L
1,847 SR
Queue Stats
25W - 28L
1,536 Elo+
Party 1
Lancelot
Lancelot
cc_0824
Lancelot
Level 31
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 2L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Neycoo0MG
Anubis
13
3 / 2 / 5
7,228
723
6,589
6,872
3,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
10
0 / 1 / 2
5,667
567
1,504
5,849
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,813
681
5,844
6,362
4,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
jmFx_Zz
Ullr
11
2 / 0 / 0
6,093
609
3,536
6,289
2,084
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
nagel121
Thanatos
12
9 / 1 / 3
6,932
693
9,344
12,206
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 2 / 0
5,315
532
3,655
6,025
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Dokibird
King Arthur
9
0 / 3 / 0
5,485
549
3,236
9,572
9,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Mordanor
Raijin
10
1 / 5 / 0
5,499
550
2,854
7,696
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
OOmmegaa
Ao Kuang
10
1 / 3 / 2
5,588
559
4,189
7,973
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
cc_0824
Lancelot
10
1 / 3 / 3
5,345
535
4,169
8,896
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
4
4
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
King Arthur
Dokibird
King Arthur
0
3
0
0
L
Raijin
Mordanor
Raijin
1
5
0
0.2
W
Anubis
Neycoo0MG
Anubis
3
2
5
2.75
L
Ao Kuang
OOmmegaa
Ao Kuang
1
3
2
0.67
W
Ymir
0
1
2
1
L
Lancelot
cc_0824
Lancelot
1
3
3
0.83
W
1
0
0
1
W
Ullr
jmFx_Zz
Ullr
2
0
0
2
W
Thanatos
nagel121
Thanatos
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,817
Damage
18,103
37,578
Taken
40,162
18,269
Mitigated
18,106
20,679
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,655
2,746
0
1,944
6,025
2,114
0
829
5,196
0
37,251
L
King Arthur
Dokibird
King Arthur
3,236
791
0
484
9,572
9,502
0
0
9,572
0
34,532
L
Raijin
Mordanor
Raijin
2,854
262
0
540
7,696
1,623
0
1,803
5,893
35,569
0
W
Anubis
Neycoo0MG
Anubis
6,589
141
0
2,790
6,872
3,671
0
3,305
3,567
59,760
3,559
L
Ao Kuang
OOmmegaa
Ao Kuang
4,189
1,244
0
2,478
7,973
2,107
0
2,850
5,123
19,895
1,623
W
Ymir
1,504
124
0
1,971
5,849
2,888
0
1,037
4,812
18,071
0
L
Lancelot
cc_0824
Lancelot
4,169
1,438
0
695
8,896
2,760
0
2,489
6,407
0
34,070
W
5,844
1,421
0
4,949
6,362
4,492
0
0
6,362
0
56,856
W
Ullr
jmFx_Zz
Ullr
3,536
1,665
0
2,269
6,289
2,084
430
973
5,316
0
49,666
W
Thanatos
nagel121
Thanatos
9,344
3,015
0
8,700
12,206
5,134
0
2,480
9,726
0
47,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
27,232
369
Minions Killed
289
0
Camps Cleared
0
993,753
Distance Traveled
1,008,209
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,315
532
64
6
0
170,590
0
L
King Arthur
5,485
549
74
7
0
189,811
0
L
Raijin
5,499
550
54
5
0
178,653
0
W
Anubis
7,228
723
102
10
0
200,071
2
L
Ao Kuang
5,588
559
40
4
0
231,939
2
W
Ymir
5,667
567
33
3
0
212,452
0
L
Lancelot
5,345
535
57
6
0
237,216
0
W
Mulan
6,813
681
93
9
0
176,297
2
W
Ullr
6,093
609
81
8
0
175,228
2
W
Thanatos
6,932
693
60
6
0
229,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role