Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Megasegismon
Xing Tian
Platinum II
Level 190
God Stats
3W - 3L
1,992 SR
Queue Stats
143W - 131L
1,865 MMR
Party 1
Achilles
Achilles
Platinum III
The-RealMyers
Achilles
Platinum III
Level 143
God Stats
0W - 2L
1,164 SR
Queue Stats
43W - 42L
1,903 MMR
Solo
Ne Zha
Ne Zha
Platinum III
g59records
Ne Zha
Platinum III
Level 158
God Stats
0W - 2L
1,627 SR
Queue Stats
59W - 38L
1,975 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,557 SR
1,748 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,568 SR
1,736 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum I
 
Terra
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
FulgerKing
Chang'e
Platinum I
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 75L
1,960 MMR
Solo
Bastet
Bastet
Platinum II
Rezlord
Bastet
Platinum II
Level 129
God Stats
7W - 4L
1,714 SR
Queue Stats
64W - 59L
1,804 MMR
Solo
Cernunnos
Cernunnos
Platinum III
TheMantizShrimp
Cernunnos
Platinum III
Level 156
God Stats
4W - 3L
1,629 SR
Queue Stats
54W - 42L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 0 / 0
5,251
656
4,624
2,750
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
9
1 / 0 / 1
5,060
633
4,679
5,183
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Megasegismon
Xing Tian
9
1 / 2 / 1
5,129
641
3,156
8,158
6,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Achilles
The-RealMyers
Achilles
6
1 / 3 / 1
4,033
504
2,189
5,339
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
g59records
Ne Zha
9
0 / 1 / 3
4,543
568
2,595
6,506
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraThorThothThanatos

VS

Bans
SusanoAthenaOdinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 1
6,538
817
3,324
5,480
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
 
Terra
8
0 / 1 / 3
4,851
606
2,329
7,316
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
FulgerKing
Chang'e
10
1 / 1 / 2
5,119
640
3,501
5,647
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Rezlord
Bastet
9
1 / 1 / 2
4,862
608
2,555
6,676
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
TheMantizShrimp
Cernunnos
8
0 / 1 / 0
4,442
555
2,689
4,237
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
6
6
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
0
2
L
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Cthulhu
 
Cthulhu
4
1
1
4.5
W
Terra
 
Terra
0
1
3
1.5
W
Chang'e
FulgerKing
Chang'e
1
1
2
2
L
Xing Tian
Megasegismon
Xing Tian
1
2
1
0.75
W
Bastet
Rezlord
Bastet
1
1
2
2
L
Achilles
The-RealMyers
Achilles
1
3
1
0.5
W
Cernunnos
TheMantizShrimp
Cernunnos
0
1
0
0
L
Ne Zha
g59records
Ne Zha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
14,398
27,936
Taken
29,356
14,978
Mitigated
13,463
8,553
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,624
152
0
866
2,750
963
0
1,545
1,201
32,427
1,058
L
Xbalanque
 
Xbalanque
4,679
2,435
0
2,189
5,183
1,787
737
1,200
3,983
0
44,996
W
Cthulhu
 
Cthulhu
3,324
524
0
1,250
5,480
3,944
0
713
4,412
36,026
57
W
Terra
 
Terra
2,329
383
58
1,634
7,316
4,096
0
2,916
4,166
12,995
0
W
Chang'e
FulgerKing
Chang'e
3,501
117
320
2,064
5,647
1,857
0
2,356
3,087
36,316
0
L
Xing Tian
Megasegismon
Xing Tian
3,156
335
0
1,231
8,158
6,728
0
2,584
5,518
16,462
0
W
Bastet
Rezlord
Bastet
2,555
665
0
3,372
6,676
2,012
0
679
5,985
0
23,392
L
Achilles
The-RealMyers
Achilles
2,189
735
0
1,455
5,339
3,182
0
2,046
2,971
0
15,232
W
Cernunnos
TheMantizShrimp
Cernunnos
2,689
763
0
1,291
4,237
1,554
0
548
3,689
0
26,609
L
Ne Zha
g59records
Ne Zha
2,595
1,081
0
2,812
6,506
2,318
0
1,278
5,166
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
25,812
227
Minions Killed
271
0
Camps Cleared
0
840,292
Distance Traveled
915,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,251
656
80
10
0
198,222
0
L
Xbalanque
5,060
633
64
8
0
150,934
0
W
Cthulhu
6,538
817
84
11
0
174,786
1
W
Terra
4,851
606
19
2
0
192,744
1
W
Chang'e
5,119
640
77
10
0
180,548
0
L
Xing Tian
5,129
641
14
2
0
179,140
4
W
Bastet
4,862
608
42
5
0
216,426
0
L
Achilles
4,033
504
20
3
0
108,215
0
W
Cernunnos
4,442
555
49
6
0
151,219
1
L
Ne Zha
4,543
568
49
6
0
203,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role