Player Matchup

Xbalanque
Xbalanque
Bigmaikol
Xbalanque
Level 157
God Stats
5W - 1L
1,484 SR
Queue Stats
95W - 85L
1,495 Elo+
Solo
Nemesis
Nemesis
SimKage_
Nemesis
Level 157
God Stats
3W - 1L
1,743 SR
Queue Stats
95W - 88L
1,520 Elo+
Party 1
Zeus
Zeus
SoloOrTom
Zeus
Level 155
God Stats
2W - 1L
1,746 SR
Queue Stats
96W - 80L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
Level 81
God Stats
9W - 7L
1,571 SR
Queue Stats
406W - 374L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
vixisurius
Baron Samedi
Level 121
God Stats
9W - 12L
1,756 SR
Queue Stats
134W - 126L
1,528 Elo+
Solo
Team Averages
Level 134
1,660 SR
1,520 Elo+

VS

Team Averages
Level 110
1,555 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BAZOOKAQQ8
Zeus
Level 104
God Stats
3W - 2L
1,818 SR
Queue Stats
160W - 151L
1,569 Elo+
Solo
Cerberus
Cerberus
rulemm
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,580 Elo+
Solo
Loki
Loki
sopets
Loki
Level 57
God Stats
2W - 3L
1,457 SR
Queue Stats
79W - 76L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bigmaikol
Xbalanque
13
0 / 1 / 6
6,438
644
5,125
5,900
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SimKage_
Nemesis
12
5 / 0 / 3
6,495
650
4,190
8,405
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zeus
11
2 / 2 / 3
6,163
616
3,745
4,569
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
13
2 / 0 / 2
6,768
677
5,108
9,137
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
vixisurius
Baron Samedi
11
4 / 1 / 1
5,877
588
5,279
6,849
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 0
6,266
627
5,279
6,962
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
9
1 / 4 / 0
5,253
525
2,278
7,708
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,248
625
3,908
6,768
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
rulemm
Cerberus
8
0 / 2 / 2
4,636
464
4,180
9,062
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
sopets
Loki
10
2 / 2 / 2
5,759
576
4,668
8,169
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Rama
 
Rama
1
4
0
0.25
L
1
3
0
0.33
W
Xbalanque
Bigmaikol
Xbalanque
0
1
6
3
W
Nemesis
SimKage_
Nemesis
5
0
3
6.5
W
Zeus
2
2
3
1.75
L
Cerberus
rulemm
Cerberus
0
2
2
0.5
L
Loki
sopets
Loki
2
2
2
1.5
W
Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
2
0
2
3
W
Baron Samedi
vixisurius
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
20,313
34,860
Taken
38,669
13,132
Mitigated
14,486
11,890
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,279
0
0
1,330
6,962
2,070
0
0
6,962
44,078
1,143
L
Rama
 
Rama
2,278
1,844
0
1,216
7,708
2,487
0
2,529
5,129
0
30,909
L
3,908
444
0
1,448
6,768
1,886
0
1,866
4,714
49,454
0
W
Xbalanque
Bigmaikol
Xbalanque
5,125
2,383
0
3,102
5,900
2,096
280
1,086
4,540
0
50,767
W
Nemesis
SimKage_
Nemesis
4,190
1,071
0
3,798
8,405
2,992
0
2,018
6,285
0
35,584
W
Zeus
3,745
387
0
1,178
4,569
1,358
0
2,125
2,382
38,705
1,362
L
Cerberus
rulemm
Cerberus
4,180
238
0
2,330
9,062
5,493
0
2,930
6,092
16,008
0
L
Loki
sopets
Loki
4,668
1,174
0
4,006
8,169
2,550
0
1,156
6,933
0
38,994
W
Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
5,108
1,105
0
1,811
9,137
2,689
0
4,656
3,917
0
52,006
W
Baron Samedi
vixisurius
Baron Samedi
5,279
931
314
1,687
6,849
3,997
0
2,223
4,428
28,705
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
28,162
375
Minions Killed
370
0
Camps Cleared
0
1,042,056
Distance Traveled
1,014,761
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,266
627
108
11
0
182,860
0
L
Rama
5,253
525
52
5
0
196,502
0
L
Zeus
6,248
625
92
9
0
186,163
1
W
Xbalanque
6,438
644
98
10
0
186,356
0
W
Nemesis
6,495
650
58
6
0
252,242
0
W
Zeus
6,163
616
92
9
0
213,471
0
L
Cerberus
4,636
464
43
4
0
217,538
2
L
Loki
5,759
576
75
8
0
231,698
3
W
Ah Muzen Cab
6,768
677
91
9
0
203,382
0
W
Baron Samedi
5,877
588
36
4
0
186,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role