Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LetsGoBoss
Morgan Le Fay
Level 79
God Stats
0W - 3L
1,268 SR
Queue Stats
155W - 185L
1,433 Elo+
Party 1
Osiris
Osiris
TwiztedSwag
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 244L
1,596 Elo+
Solo
Fafnir
Fafnir
wild_window900
Fafnir
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 236L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
zzmel
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 327L
1,447 Elo+
Solo
Team Averages
Level 122
1,454 SR
1,487 Elo+

VS

Team Averages
Level 138
1,419 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PoolBalla
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,484 Elo+
Solo
Cerberus
Cerberus
Thuglifedrew
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,445 Elo+
Solo
Camazotz
Camazotz
WhiteGangstaBoss
Camazotz
Level 128
God Stats
2W - 4L
1,094 SR
Queue Stats
124W - 140L
1,435 Elo+
Solo
Serqet
Serqet
jellally
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 2 / 4
8,631
617
5,171
5,362
3,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
LetsGoBoss
Morgan Le Fay
17
1 / 2 / 8
9,517
680
19,293
5,095
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
18
5 / 2 / 5
10,043
717
14,582
12,899
20,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 9
10,396
743
7,944
8,758
12,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
zzmel
Hun Batz
15
0 / 6 / 6
8,592
614
10,258
12,210
7,384
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 2 / 7
10,775
770
8,931
16,218
18,865
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
PoolBalla
Mercury
16
3 / 4 / 7
9,830
702
6,075
12,091
7,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Thuglifedrew
Cerberus
17
0 / 2 / 10
9,969
712
6,780
15,893
14,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 2 / 8
9,218
658
7,302
14,123
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
jellally
Serqet
16
5 / 1 / 6
9,887
706
3,832
7,095
4,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
11
Kills
13
13
Deaths
11
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
2
4
3
W
Bakasura
 
Bakasura
4
2
7
3.75
L
Morgan Le Fay
LetsGoBoss
Morgan Le Fay
1
2
8
2.5
W
Mercury
PoolBalla
Mercury
3
4
7
1.63
W
Cerberus
Thuglifedrew
Cerberus
0
2
10
2.5
L
Osiris
5
2
5
3.75
W
1
2
8
2.5
W
Serqet
jellally
Serqet
5
1
6
8
L
1
1
9
5.5
L
Hun Batz
zzmel
Hun Batz
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,248
Damage
32,920
44,324
Taken
65,420
45,413
Mitigated
52,927
9,471
Healing
29,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,171
1,071
13
524
5,362
3,235
0
365
4,640
0
7,016
W
Bakasura
 
Bakasura
8,931
3,792
1,442
6,820
16,218
18,865
475
5,897
10,086
0
10,400
L
Morgan Le Fay
LetsGoBoss
Morgan Le Fay
19,293
2,340
6
157
5,095
2,643
0
697
3,600
43,488
0
W
Mercury
PoolBalla
Mercury
6,075
2,453
3,138
2,532
12,091
7,109
452
4,258
7,651
0
23,182
W
Cerberus
Thuglifedrew
Cerberus
6,780
502
2,724
6,713
15,893
14,014
284
9,130
6,377
24,549
0
L
Osiris
14,582
2,924
429
1,917
12,899
20,007
0
2,730
9,055
653
32,799
W
7,302
1,415
331
3,689
14,123
8,587
284
4,791
8,715
0
22,770
W
Serqet
jellally
Serqet
3,832
128
802
1,405
7,095
4,352
423
2,813
4,135
0
5,771
L
7,944
2,601
2,036
2,211
8,758
12,144
0
857
6,700
15,514
687
L
Hun Batz
zzmel
Hun Batz
10,258
1,651
618
1,560
12,210
7,384
0
2,131
9,031
0
27,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
49,679
157
Minions Killed
193
0
Camps Cleared
0
1,275,699
Distance Traveled
1,467,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,631
617
7
1
0
264,348
0
W
Bakasura
10,775
770
52
4
0
324,509
0
L
Morgan Le Fay
9,517
680
65
5
0
280,948
0
W
Mercury
9,830
702
35
3
0
288,022
0
W
Cerberus
9,969
712
51
4
0
263,684
0
L
Osiris
10,043
717
38
3
0
245,644
0
W
Camazotz
9,218
658
43
3
0
279,932
0
W
Serqet
9,887
706
12
1
0
311,038
0
L
Fafnir
10,396
743
18
1
0
292,876
0
L
Hun Batz
8,592
614
29
2
0
191,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role