Player Matchup

Anhur
Anhur
 
Anhur
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lumineon
Morgan Le Fay
Level 159
God Stats
7W - 0L
2,002 SR
Queue Stats
242W - 11L
2,327 Elo+
Party 1
Geb
Geb
whaaaaaaaaaat
Geb
Level 155
God Stats
19W - 0L
1,942 SR
Queue Stats
291W - 0L
2,444 Elo+
Party 1
Team Averages
Level 169
1,815 SR
2,090 Elo+

VS

Team Averages
Level 65
1,658 SR
1,425 Elo+
Lancelot
Lancelot
RebelPathfinder
Lancelot
Level 48
God Stats
6W - 2L
1,904 SR
Queue Stats
28W - 27L
1,425 Elo+
Solo
Hera
Hera
huiclipera
Hera
Level 63
God Stats
1W - 2L
1,729 SR
Queue Stats
384W - 413L
1,439 Elo+
Solo
Chaac
Chaac
teyiv
Chaac
Level 84
God Stats
1W - 4L
1,341 SR
Queue Stats
180W - 194L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
11 / 1 / 11
10,745
895
11,782
8,959
4,095
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Lumineon
Morgan Le Fay
14
7 / 3 / 12
9,809
817
16,785
11,290
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 15
9,812
818
12,035
10,563
10,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 7 / 3
8,302
692
5,481
15,786
6,532
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 9 / 0
7,738
645
2,906
10,175
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
teyiv
Chaac
11
1 / 7 / 1
7,490
624
9,226
18,734
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
5
5
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
11
16.5
W
Morgan Le Fay
Lumineon
Morgan Le Fay
7
3
12
4.33
L
Lancelot
2
7
3
0.5
L
2
9
0
0.22
L
Chaac
teyiv
Chaac
1
7
1
0.21
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,602
Damage
17,613
30,812
Taken
44,695
19,706
Mitigated
27,200
11,374
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,782
7,345
0
3,974
8,959
4,095
222
662
8,013
0
31,179
W
Morgan Le Fay
Lumineon
Morgan Le Fay
16,785
2,023
0
3,657
11,290
5,313
135
587
10,446
37,808
885
L
Lancelot
5,481
161
0
569
15,786
6,532
0
8,817
6,047
0
12,285
L
2,906
567
0
0
10,175
4,075
0
6,359
3,035
17,073
0
L
Chaac
teyiv
Chaac
9,226
1,564
0
4,086
18,734
16,593
0
8,919
8,426
0
19,910
W
12,035
1,104
0
3,743
10,563
10,298
84
1,729
8,412
25,922
2,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
23,530
127
Minions Killed
60
0
Camps Cleared
0
629,478
Distance Traveled
564,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,745
895
44
4
0
194,951
0
W
Morgan Le Fay
9,809
817
59
5
0
204,250
0
L
Lancelot
8,302
692
16
1
0
242,818
0
L
Hera
7,738
645
22
2
0
144,248
0
L
Chaac
7,490
624
22
2
0
177,143
0
W
Geb
9,812
818
24
2
0
230,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role