Player Matchup

Arachne
Arachne
 
Arachne
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ecas4
Ne Zha
Level 163
God Stats
15W - 11L
1,921 SR
Queue Stats
574W - 573L
1,565 Elo+
Party 1
Fafnir
Fafnir
Goated Guns
Fafnir
Level 116
God Stats
1W - 1L
1,730 SR
Queue Stats
9W - 6L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lX Troy XI
Tsukuyomi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1
Freya
Freya
yk i stomp
Freya
Level 85
God Stats
2W - 2L
1,329 SR
Queue Stats
92W - 91L
1,523 Elo+
Party 1
Team Averages
Level 148
1,596 SR
1,527 Elo+

VS

Team Averages
Level 212
1,471 SR
1,632 Elo+
Hercules
Hercules
 
Hercules
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Dinο
Hou Yi
Level 258
God Stats
6W - 3L
1,305 SR
Queue Stats
172W - 50L
1,757 Elo+
Party 2
Neith
Neith
Ishikei
Neith
Level 199
God Stats
4W - 1L
1,548 SR
Queue Stats
73W - 30L
1,781 Elo+
Party 2
He Bo
He Bo
Shlimazi
He Bo
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 18L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 4 / 2
8,137
626
5,923
13,899
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Ecas4
Ne Zha
14
2 / 6 / 2
8,148
627
11,651
13,125
11,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
15
0 / 5 / 3
8,012
616
5,863
19,920
30,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
lX Troy XI
Tsukuyomi
17
3 / 6 / 3
9,492
730
7,219
13,607
7,536
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
14
1 / 4 / 3
8,023
617
5,074
9,794
4,476
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 1 / 19
10,835
833
8,406
20,892
27,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
17
5 / 2 / 16
10,364
797
10,293
18,529
20,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Dinο
Hou Yi
18
8 / 1 / 13
10,912
839
18,453
11,039
6,440
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Ishikei
Neith
17
3 / 1 / 17
10,237
787
11,474
10,349
5,971
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Shlimazi
He Bo
16
7 / 2 / 9
10,377
798
16,840
8,003
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
7
Kills
25
25
Deaths
7
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
2
0.5
W
Hercules
 
Hercules
2
1
19
11.5
W
Gilgamesh
 
Gilgamesh
5
2
16
6.5
W
Hou Yi
Dinο
Hou Yi
8
1
13
14.5
L
Ne Zha
Ecas4
Ne Zha
2
6
2
0.5
L
Fafnir
0
5
3
0.3
W
Neith
Ishikei
Neith
3
1
17
11.5
W
He Bo
Shlimazi
He Bo
7
2
9
5.75
L
Tsukuyomi
lX Troy XI
Tsukuyomi
3
6
3
0.75
L
Freya
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,730
Damage
65,466
70,345
Taken
68,812
71,246
Mitigated
64,776
11,792
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,923
4,515
845
1,729
13,899
17,498
0
2,590
11,309
0
9,793
W
Hercules
 
Hercules
8,406
1,449
905
10,259
20,892
27,713
1,078
4,919
15,230
0
18,166
W
Gilgamesh
 
Gilgamesh
10,293
1,597
1,590
1,328
18,529
20,864
1,122
2,800
15,237
0
21,608
W
Hou Yi
Dinο
Hou Yi
18,453
9,033
1,084
3,157
11,039
6,440
2,400
781
9,958
0
37,638
L
Ne Zha
Ecas4
Ne Zha
11,651
504
797
994
13,125
11,252
0
3,862
9,263
0
28,597
L
Fafnir
5,863
947
676
5,111
19,920
30,484
0
5,841
14,079
8,270
129
W
Neith
Ishikei
Neith
11,474
2,309
756
4,221
10,349
5,971
2,297
922
9,375
0
38,169
W
He Bo
Shlimazi
He Bo
16,840
772
0
53
8,003
3,788
1,214
587
7,322
42,604
0
L
Tsukuyomi
lX Troy XI
Tsukuyomi
7,219
1,102
0
605
13,607
7,536
0
2,531
11,076
0
28,790
L
Freya
5,074
1,313
0
1,035
9,794
4,476
0
2,016
7,778
8,571
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
52,725
107
Minions Killed
206
0
Camps Cleared
0
1,152,814
Distance Traveled
1,355,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,137
626
15
1
0
269,744
0
W
Hercules
10,835
833
17
1
0
296,942
0
W
Gilgamesh
10,364
797
27
2
0
263,111
0
W
Hou Yi
10,912
839
41
3
0
283,141
0
L
Ne Zha
8,148
627
12
1
0
234,820
0
L
Fafnir
8,012
616
7
1
0
222,945
0
W
Neith
10,237
787
58
4
0
251,595
0
W
He Bo
10,377
798
63
5
0
261,063
0
L
Tsukuyomi
9,492
730
54
4
0
202,549
0
L
Freya
8,023
617
19
1
0
222,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role