Player Matchup

Zeus
Zeus
 
Zeus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BeaKKoN
Charybdis
Level 106
God Stats
4W - 2L
1,542 SR
Queue Stats
162W - 176L
1,499 Elo+
Party 2
Geb
Geb
Bobytics
Geb
Level 163
God Stats
32W - 19L
1,588 SR
Queue Stats
525W - 554L
1,501 Elo+
Party 2
Fenrir
Fenrir
ninjackks
Fenrir
Level 175
God Stats
13W - 10L
1,657 SR
Queue Stats
585W - 621L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 121
God Stats
281W - 219L
1,642 SR
Queue Stats
320W - 285L
1,572 Elo+
Solo
Team Averages
Level 146
1,586 SR
1,507 Elo+

VS

Team Averages
Level 76
1,578 SR
1,543 Elo+
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
MyGodBryan
Ix Chel
Level 80
God Stats
18W - 21L
1,387 SR
Queue Stats
393W - 350L
1,576 Elo+
Solo
Sol
Sol
Xhamen
Sol
Level 87
God Stats
7W - 9L
1,520 SR
Queue Stats
140W - 131L
1,456 Elo+
Solo
Ymir
Ymir
kELSO559
Ymir
Level 8
God Stats
6W - 11L
1,661 SR
Queue Stats
259W - 268L
1,618 Elo+
Party 1
Ullr
Ullr
lolCodax
Ullr
Level 49
God Stats
19W - 11L
1,819 SR
Queue Stats
52W - 56L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 0 / 2
8,881
683
10,286
6,257
2,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BeaKKoN
Charybdis
15
1 / 0 / 0
8,182
629
6,282
7,685
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 5
7,448
573
4,383
9,128
7,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
ninjackks
Fenrir
14
3 / 1 / 6
7,512
578
5,152
9,433
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
8,290
638
9,187
11,741
11,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 0
6,718
517
7,347
13,954
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MyGodBryan
Ix Chel
12
0 / 3 / 1
6,183
476
4,023
7,695
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Xhamen
Sol
12
0 / 3 / 0
6,432
495
3,578
9,754
2,886
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
10
0 / 1 / 0
5,931
456
1,198
10,738
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
12
1 / 2 / 1
7,076
544
7,149
11,805
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
4
4
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
2
7
L
Thanatos
 
Thanatos
3
2
0
1.5
W
Charybdis
BeaKKoN
Charybdis
1
0
0
1
W
0
0
5
2.5
L
Ix Chel
MyGodBryan
Ix Chel
0
3
1
0.17
L
Sol
Xhamen
Sol
0
3
0
0
L
Ymir
0
1
0
0
L
Ullr
1
2
1
0.75
W
Fenrir
ninjackks
Fenrir
3
1
6
6
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
23,295
44,244
Taken
53,946
28,697
Mitigated
22,515
18,443
Healing
28,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,286
582
0
1,681
6,257
2,107
0
1,438
4,819
71,075
1,010
L
Thanatos
 
Thanatos
7,347
1,789
0
13,023
13,954
5,370
0
4,186
9,408
0
47,263
W
Charybdis
BeaKKoN
Charybdis
6,282
4,082
0
5,401
7,685
3,243
443
2,465
5,220
0
88,570
W
4,383
418
0
2,516
9,128
7,715
0
3,070
6,058
19,904
1,664
L
Ix Chel
MyGodBryan
Ix Chel
4,023
317
934
2,722
7,695
2,666
0
4,154
3,203
46,492
0
L
Sol
Xhamen
Sol
3,578
1,126
0
3,880
9,754
2,886
0
2,476
7,154
49,529
11,092
L
Ymir
1,198
120
125
3,103
10,738
7,351
0
3,546
7,042
18,026
1,991
L
Ullr
7,149
3,819
0
4,798
11,805
4,242
0
7,361
3,562
0
59,048
W
Fenrir
ninjackks
Fenrir
5,152
1,024
0
5,554
9,433
4,193
363
1,513
7,920
0
49,954
W
9,187
782
402
2,889
11,741
11,439
0
0
11,741
58,442
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
32,340
529
Minions Killed
396
0
Camps Cleared
0
1,355,765
Distance Traveled
1,284,548
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,881
683
155
12
0
267,042
2
L
Thanatos
6,718
517
85
7
0
318,424
0
W
Charybdis
8,182
629
159
12
0
223,880
1
W
Geb
7,448
573
22
2
0
302,144
1
L
Ix Chel
6,183
476
74
6
0
253,680
4
L
Sol
6,432
495
98
8
0
232,847
0
L
Ymir
5,931
456
32
2
0
237,160
0
L
Ullr
7,076
544
107
8
0
242,437
3
W
Fenrir
7,512
578
73
6
0
337,405
0
W
Cthulhu
8,290
638
120
9
0
225,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role