Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AirborneArrow
Hachiman
Level 282
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MurseJames
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,719 SR
Queue Stats
344W - 355L
1,453 Elo+
Solo
Ymir
Ymir
kELSO559
Ymir
Level 8
God Stats
6W - 11L
1,614 SR
Queue Stats
259W - 268L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
lolCodax
Ao Kuang
Level 49
God Stats
4W - 1L
1,551 SR
Queue Stats
52W - 56L
1,555 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,516 Elo+

VS

Team Averages
Level 116
1,503 SR
1,531 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BonoTheBear
Kukulkan
Level 93
God Stats
14W - 11L
1,713 SR
Queue Stats
496W - 461L
1,490 Elo+
Solo
Mulan
Mulan
V0runa
Mulan
Level 101
God Stats
2W - 4L
1,431 SR
Queue Stats
102W - 82L
1,535 Elo+
Party 1
Hachiman
Hachiman
XLordPeñaNietoX
Hachiman
Level 171
God Stats
0W - 1L
1,645 SR
Queue Stats
72W - 45L
1,620 Elo+
Solo
Yemoja
Yemoja
renegade14588
Yemoja
Level 158
God Stats
12W - 15L
1,226 SR
Queue Stats
98W - 82L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 1
6,624
510
5,926
13,040
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
AirborneArrow
Hachiman
12
0 / 1 / 0
6,309
485
2,555
7,442
2,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Muzen Cab
MurseJames
Ah Muzen Cab
12
1 / 2 / 2
7,283
560
5,004
10,554
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
0 / 2 / 0
5,925
456
692
10,560
8,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
lolCodax
Ao Kuang
15
3 / 1 / 0
8,236
634
3,301
8,617
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 2 / 3
7,073
544
7,109
9,798
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
BonoTheBear
Kukulkan
13
0 / 2 / 2
7,003
539
7,585
6,109
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
V0runa
Mulan
11
1 / 2 / 0
6,814
524
2,857
5,996
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 0 / 0
7,508
578
11,903
5,979
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 0 / 2
5,830
448
2,652
8,241
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
9
9
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
1
0.83
L
The Morrigan
 
The Morrigan
2
2
3
1.75
W
Hachiman
AirborneArrow
Hachiman
0
1
0
0
L
Kukulkan
BonoTheBear
Kukulkan
0
2
2
0.5
W
Ah Muzen Cab
MurseJames
Ah Muzen Cab
1
2
2
1
L
Mulan
V0runa
Mulan
1
2
0
0.5
L
6
0
0
6
W
Ymir
0
2
0
0
W
Ao Kuang
lolCodax
Ao Kuang
3
1
0
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
32,106
50,213
Taken
36,123
26,367
Mitigated
18,039
15,653
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,926
2,083
0
4,451
13,040
5,155
0
3,971
9,069
0
52,989
L
The Morrigan
 
The Morrigan
7,109
1,474
0
4,366
9,798
3,699
0
0
9,525
49,516
5,089
W
Hachiman
AirborneArrow
Hachiman
2,555
1,106
0
3,894
7,442
2,583
0
75
7,367
0
50,255
L
Kukulkan
BonoTheBear
Kukulkan
7,585
445
0
556
6,109
2,515
160
157
5,952
52,092
1,463
W
Ah Muzen Cab
MurseJames
Ah Muzen Cab
5,004
1,450
0
750
10,554
4,308
0
5,329
5,225
0
60,702
L
Mulan
V0runa
Mulan
2,857
389
0
1,298
5,996
3,312
0
3,028
2,968
0
38,311
L
11,903
7,276
0
2,210
5,979
2,161
651
155
5,824
0
60,964
W
Ymir
692
113
58
2,302
10,560
8,171
0
4,874
5,686
15,932
836
W
Ao Kuang
lolCodax
Ao Kuang
3,301
667
0
4,198
8,617
6,150
0
0
8,617
47,268
1,779
L
2,652
1,742
890
2,045
8,241
6,352
182
371
7,870
16,047
9,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
34,228
389
Minions Killed
398
0
Camps Cleared
0
1,325,407
Distance Traveled
1,308,705
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,624
510
83
6
0
277,525
0
L
The Morrigan
7,073
544
87
7
0
271,615
4
W
Hachiman
6,309
485
80
6
0
243,326
2
L
Kukulkan
7,003
539
117
9
0
266,859
0
W
Ah Muzen Cab
7,283
560
116
9
0
276,736
0
L
Mulan
6,814
524
70
5
0
245,808
4
L
Hachiman
7,508
578
81
6
0
266,326
0
W
Ymir
5,925
456
22
2
0
276,446
0
W
Ao Kuang
8,236
634
88
7
0
251,374
2
L
Yemoja
5,830
448
43
3
0
258,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role