Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
REENO105
Hachiman
Level 16
God Stats
0W - 3L
1,070 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TechNoLogiclly
Cu Chulainn
Level 21
God Stats
3W - 8L
1,277 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
TyBuckeye
Jing Wei
Level 99
God Stats
3W - 3L
1,460 SR
Queue Stats
91W - 88L
1,479 Elo+
Solo
Achilles
Achilles
oPjxT
Achilles
Level 68
God Stats
6W - 5L
1,706 SR
Queue Stats
265W - 264L
1,496 Elo+
Party 2
Team Averages
Level 50
1,403 SR
1,402 Elo+

VS

Team Averages
Level 88
1,469 SR
1,423 Elo+
Zhong Kui
Zhong Kui
AngerPro6lems26
Zhong Kui
Level 109
God Stats
4W - 4L
1,525 SR
Queue Stats
143W - 128L
1,511 Elo+
Solo
Ra
Ra
FrijolSexo
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 117L
1,200 Elo+
Party 1
Jormungandr
Jormungandr
Heym4nniceshot
Jormungandr
Level 154
God Stats
5W - 1L
1,311 SR
Queue Stats
272W - 252L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
MrDIABLO03
Gilgamesh
Level 61
God Stats
5W - 4L
1,507 SR
Queue Stats
128W - 135L
1,316 Elo+
Party 1
Loki
Loki
v4mp3nbyy
Loki
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 251L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 4 / 3
5,743
522
2,852
10,709
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
REENO105
Hachiman
7
0 / 4 / 0
4,582
417
3,628
5,464
1,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TechNoLogiclly
Cu Chulainn
11
0 / 1 / 0
6,458
587
3,628
8,072
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TyBuckeye
Jing Wei
11
0 / 1 / 0
5,924
539
2,216
6,101
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
oPjxT
Achilles
11
3 / 1 / 0
6,410
583
4,602
8,676
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngerPro6lems26
Zhong Kui
12
3 / 2 / 1
6,982
635
10,028
9,167
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 1
5,857
532
3,326
4,925
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Heym4nniceshot
Jormungandr
10
2 / 1 / 2
6,416
583
2,665
8,149
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
MrDIABLO03
Gilgamesh
10
1 / 0 / 1
6,128
557
4,643
6,771
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
4 / 0 / 1
6,448
586
3,643
6,148
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
3
0.38
W
Zhong Kui
AngerPro6lems26
Zhong Kui
3
2
1
1.75
W
1
0
1
1.5
W
Jormungandr
Heym4nniceshot
Jormungandr
2
1
2
3
W
Gilgamesh
MrDIABLO03
Gilgamesh
1
0
1
1.5
L
Hachiman
REENO105
Hachiman
0
4
0
0
L
Cu Chulainn
TechNoLogiclly
Cu Chulainn
0
1
0
0
L
Jing Wei
TyBuckeye
Jing Wei
0
1
0
0
L
Achilles
oPjxT
Achilles
3
1
0
3
W
Loki
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
24,305
39,022
Taken
35,160
19,412
Mitigated
22,873
9,982
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,852
1,910
0
1,396
10,709
4,795
0
3,859
6,815
0
29,800
W
Zhong Kui
AngerPro6lems26
Zhong Kui
10,028
3,025
0
3,531
9,167
6,031
0
0
8,601
52,805
15,287
W
3,326
662
689
3,077
4,925
1,631
157
0
4,820
30,799
1,731
W
Jormungandr
Heym4nniceshot
Jormungandr
2,665
758
0
2,144
8,149
6,032
465
0
7,949
27,526
2,844
W
Gilgamesh
MrDIABLO03
Gilgamesh
4,643
1,357
0
1,128
6,771
7,134
0
0
6,771
0
35,415
L
Hachiman
REENO105
Hachiman
3,628
2,242
0
787
5,464
1,916
0
2,877
2,587
0
15,690
L
Cu Chulainn
TechNoLogiclly
Cu Chulainn
3,628
796
0
1,760
8,072
4,884
0
0
7,581
0
51,395
L
Jing Wei
TyBuckeye
Jing Wei
2,216
1,662
0
2,183
6,101
2,297
616
2,640
3,461
0
47,848
L
Achilles
oPjxT
Achilles
4,602
461
0
3,856
8,676
5,520
0
5,472
3,204
0
33,890
W
Loki
3,643
1,093
0
4,134
6,148
2,045
0
0
6,041
0
43,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
31,831
320
Minions Killed
352
0
Camps Cleared
0
1,045,877
Distance Traveled
1,101,290
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,743
522
62
6
0
244,886
2
W
Zhong Kui
6,982
635
104
9
0
203,366
2
W
Ra
5,857
532
62
6
0
226,424
0
W
Jormungandr
6,416
583
51
5
0
204,149
2
W
Gilgamesh
6,128
557
64
6
0
207,567
0
L
Hachiman
4,582
417
36
3
0
155,891
0
L
Cu Chulainn
6,458
587
92
8
0
230,040
2
L
Jing Wei
5,924
539
74
7
0
167,068
0
L
Achilles
6,410
583
56
5
0
247,992
0
W
Loki
6,448
586
71
6
0
259,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role