Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
Azkaine
Kuzenbo
Platinum IV
Level 113
God Stats
15W - 9L
1,632 SR
Queue Stats
294W - 285L
1,817 MMR
Party 1
Anubis
Anubis
Platinum V
IPlucky
Anubis
Platinum V
Level 143
God Stats
12W - 10L
1,600 SR
Queue Stats
43W - 32L
1,972 MMR
Solo
Cthulhu
Cthulhu
Gold I
OOakayTheOtaku
Cthulhu
Gold I
Level 146
God Stats
18W - 6L
1,819 SR
Queue Stats
313W - 314L
1,750 MMR
Solo
Da Ji
Da Ji
Platinum IV
SnipDaTip
Da Ji
Platinum IV
Level 184
God Stats
24W - 30L
1,395 SR
Queue Stats
444W - 440L
1,761 MMR
Solo
Neith
Neith
Gold II
XdakuX
Neith
Gold II
Level 104
God Stats
83W - 68L
1,614 SR
Queue Stats
378W - 385L
1,659 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,612 SR
1,792 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,621 SR
1,749 MMR
Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold III
AviaJordan1
Nut
Gold III
Level 196
God Stats
1W - 2L
1,514 SR
Queue Stats
98W - 94L
1,729 MMR
Solo
Charon
Charon
Gold II
EloKiller
Charon
Gold II
Level 141
God Stats
8W - 6L
1,797 SR
Queue Stats
208W - 185L
1,641 MMR
Party 2
Scylla
Scylla
Platinum III
Rubesthedubes
Scylla
Platinum III
Level 142
God Stats
0W - 1L
1,689 SR
Queue Stats
68W - 48L
2,047 MMR
Party 2
King Arthur
King Arthur
Gold I
namechanged9905
King Arthur
Gold I
Level 129
God Stats
4W - 5L
1,603 SR
Queue Stats
35W - 24L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azkaine
Kuzenbo
11
4 / 0 / 3
7,929
566
3,988
9,788
10,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
IPlucky
Anubis
15
6 / 0 / 2
9,597
686
8,689
8,474
4,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 5
9,114
651
7,200
11,673
9,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
SnipDaTip
Da Ji
15
4 / 0 / 8
8,795
628
14,631
11,370
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
XdakuX
Neith
14
5 / 2 / 4
8,890
635
9,292
9,885
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniAthenaAnhurThor

VS

Bans
HachimanLokiThanatosMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 5 / 0
7,355
525
7,846
11,812
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 2
6,423
459
4,924
14,871
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
EloKiller
Charon
10
0 / 2 / 1
6,490
464
4,808
9,663
7,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 0
7,092
507
4,449
7,703
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
namechanged9905
King Arthur
13
2 / 5 / 1
7,955
568
6,645
16,219
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
5
5
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
0
0.6
L
0
7
2
0.14
W
Kuzenbo
Azkaine
Kuzenbo
4
0
3
5.5
L
Charon
EloKiller
Charon
0
2
1
0.25
W
Anubis
IPlucky
Anubis
6
0
2
7
W
3
3
5
1.83
L
0
3
0
0
W
Da Ji
SnipDaTip
Da Ji
4
0
8
8
W
Neith
XdakuX
Neith
5
2
4
3.5
L
King Arthur
namechanged9905
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,800
Damage
28,672
51,190
Taken
60,268
34,474
Mitigated
29,356
13,497
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,846
3,058
0
3,586
11,812
4,829
0
3,342
8,290
0
62,666
L
4,924
2,023
0
2,398
14,871
5,065
0
3,365
11,420
0
48,988
W
Kuzenbo
Azkaine
Kuzenbo
3,988
2,079
0
3,155
9,788
10,499
63
2,635
7,133
17,945
769
L
Charon
EloKiller
Charon
4,808
753
0
2,022
9,663
7,323
0
2,418
7,199
25,239
0
W
Anubis
IPlucky
Anubis
8,689
676
0
5,611
8,474
4,344
531
3,154
5,046
86,230
3,526
W
7,200
734
0
720
11,673
9,546
231
1,736
9,871
50,812
1,782
L
4,449
442
0
625
7,703
2,167
0
4,247
3,456
57,834
0
W
Da Ji
SnipDaTip
Da Ji
14,631
4,460
0
1,158
11,370
5,859
0
1,403
9,913
0
79,306
W
Neith
XdakuX
Neith
9,292
2,054
0
2,853
9,885
4,226
102
609
9,276
0
68,825
L
King Arthur
namechanged9905
King Arthur
6,645
1,704
0
1,045
16,219
9,972
0
5,231
10,395
0
64,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
35,315
472
Minions Killed
459
0
Camps Cleared
0
1,512,760
Distance Traveled
1,401,329
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,355
525
109
8
0
311,245
0
L
Nut
6,423
459
68
5
0
233,078
0
W
Kuzenbo
7,929
566
18
1
0
313,172
4
L
Charon
6,490
464
34
2
0
302,250
2
W
Anubis
9,597
686
135
10
0
267,474
2
W
Cthulhu
9,114
651
109
8
0
311,275
2
L
Scylla
7,092
507
131
9
0
285,370
1
W
Da Ji
8,795
628
106
8
0
354,646
0
W
Neith
8,890
635
104
7
0
266,193
3
L
King Arthur
7,955
568
117
8
0
269,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role