Player Matchup

Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Anonymus_005
King Arthur
Gold V
Level 156
God Stats
3W - 2L
1,793 SR
Queue Stats
53W - 64L
1,384 MMR
Solo
Agni
Agni
Gold II
CallMeÐaddy
Agni
Gold II
Level 82
God Stats
34W - 32L
1,596 SR
Queue Stats
338W - 327L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,578 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,535 SR
1,522 MMR
Thoth
Thoth
Gold II
DerDuuDe
Thoth
Gold II
Level 203
God Stats
20W - 15L
1,614 SR
Queue Stats
96W - 96L
1,524 MMR
Solo
Ares
Ares
Gold IV
Just Didds
Ares
Gold IV
Level 145
God Stats
2W - 3L
1,302 SR
Queue Stats
157W - 157L
1,343 MMR
Solo
Hachiman
Hachiman
Platinum V
KroniSharingan
Hachiman
Platinum V
Level 128
God Stats
84W - 48L
1,650 SR
Queue Stats
520W - 527L
1,622 MMR
Solo
Achilles
Achilles
Bronze III
MikeTheTarantula
Achilles
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 MMR
Solo
He Bo
He Bo
Gold I
zhongli666
He Bo
Gold I
Level 126
God Stats
13W - 12L
1,610 SR
Queue Stats
44W - 35L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 0 / 1
5,828
648
2,962
5,261
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
 
Xing Tian
8
1 / 0 / 2
5,205
578
5,271
8,022
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
 
Loki
9
3 / 4 / 2
5,063
563
3,922
8,420
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Anonymus_005
King Arthur
7
0 / 4 / 0
4,775
531
2,157
7,921
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 3
5,750
639
4,628
4,777
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
KuzenboSusanoUllrMaman Brigitte

VS

Bans
Ao KuangThorThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DerDuuDe
Thoth
9
2 / 3 / 1
5,203
578
5,057
5,521
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
4,589
510
2,851
9,612
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
10
0 / 1 / 0
5,347
594
2,738
5,002
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 1
6,840
760
5,434
6,758
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
12
3 / 1 / 1
5,835
648
4,677
6,284
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
0
1
2.5
L
Xing Tian
 
Xing Tian
1
0
2
2
L
Loki
 
Loki
3
4
2
1
L
King Arthur
Anonymus_005
King Arthur
0
4
0
0
L
2
0
3
3.5
W
Thoth
DerDuuDe
Thoth
2
3
1
0.83
W
0
3
3
0.5
W
Hachiman
0
1
0
0
W
3
0
1
3.5
W
He Bo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
20,757
34,401
Taken
33,177
15,650
Mitigated
16,842
11,107
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,962
2,541
0
2,267
5,261
1,853
0
1,308
3,953
0
50,486
L
Xing Tian
 
Xing Tian
5,271
1,000
1,288
2,002
8,022
5,006
0
2,556
5,466
16,757
0
L
Loki
 
Loki
3,922
1,006
0
2,500
8,420
2,805
0
4,905
3,515
0
26,526
L
King Arthur
Anonymus_005
King Arthur
2,157
232
0
1,398
7,921
4,328
0
360
6,959
1,495
26,202
L
4,628
566
0
1,652
4,777
1,658
0
3,432
1,345
36,586
0
W
Thoth
DerDuuDe
Thoth
5,057
339
0
750
5,521
1,945
0
2,719
2,522
37,710
604
W
2,851
233
0
1,753
9,612
5,809
0
4,145
5,177
12,376
0
W
Hachiman
2,738
2,069
0
3,079
5,002
1,705
0
1,484
3,518
0
43,229
W
5,434
1,527
0
3,162
6,758
5,495
0
216
6,542
0
50,442
W
He Bo
4,677
361
0
3,261
6,284
1,888
0
855
5,303
45,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
27,814
303
Minions Killed
329
0
Camps Cleared
0
887,533
Distance Traveled
937,105
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,828
648
106
12
0
166,147
0
L
Xing Tian
5,205
578
15
2
0
206,763
0
L
Loki
5,063
563
37
4
0
189,981
0
L
King Arthur
4,775
531
60
7
0
125,952
0
L
Agni
5,750
639
85
9
0
198,690
1
W
Thoth
5,203
578
62
7
0
184,662
0
W
Ares
4,589
510
13
1
0
188,145
0
W
Hachiman
5,347
594
79
9
0
161,531
0
W
Achilles
6,840
760
82
9
0
192,846
0
W
He Bo
5,835
648
93
10
0
209,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role