Player Matchup

Thoth
Thoth
Cadillacavill
Thoth
Level 156
God Stats
1W - 1L
1,543 SR
Queue Stats
62W - 65L
1,462 Elo+
Party 2
Charon
Charon
FoolishHornet14
Charon
Level 26
God Stats
0W - 1L
1,868 SR
Queue Stats
0W - 7L
1,085 Elo+
Party 1
King Arthur
King Arthur
TwistTime
King Arthur
Level 106
God Stats
0W - 2L
1,107 SR
Queue Stats
2W - 8L
1,067 Elo+
Party 1
Ishtar
Ishtar
XxIssaGangxX
Ishtar
Level 27
God Stats
0W - 3L
1,496 SR
Queue Stats
0W - 8L
1,067 Elo+
Party 1
Arachne
Arachne
amazedyet737
Arachne
Level 147
God Stats
10W - 6L
1,775 SR
Queue Stats
71W - 71L
1,457 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,228 Elo+

VS

Team Averages
Level 115
1,552 SR
1,496 Elo+
Achilles
Achilles
ChaotikPanda
Achilles
Level 134
God Stats
6W - 3L
1,445 SR
Queue Stats
56W - 55L
1,502 Elo+
Party 3
Anubis
Anubis
Saul Perez2045
Anubis
Level 140
God Stats
89W - 81L
1,508 SR
Queue Stats
594W - 575L
1,447 Elo+
Solo
Neith
Neith
SirWolf
Neith
Level 46
God Stats
3W - 4L
1,418 SR
Queue Stats
11W - 13L
1,513 Elo+
Solo
Cthulhu
Cthulhu
TheGold D Ace
Cthulhu
Level 127
God Stats
7W - 6L
1,658 SR
Queue Stats
152W - 136L
1,475 Elo+
Solo
Xing Tian
Xing Tian
ÈternalEden
Xing Tian
Level 129
God Stats
3W - 1L
1,732 SR
Queue Stats
59W - 52L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,104
555
3,375
4,697
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 1
5,158
469
2,190
6,145
4,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
TwistTime
King Arthur
10
0 / 4 / 0
5,764
524
6,207
12,769
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
9
0 / 4 / 0
4,704
428
4,135
7,579
2,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
amazedyet737
Arachne
12
3 / 2 / 2
6,179
562
5,519
10,001
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaotikPanda
Achilles
11
4 / 1 / 1
6,396
581
8,789
12,603
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,231
566
3,621
6,557
3,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SirWolf
Neith
11
4 / 2 / 2
6,243
568
7,097
8,369
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
1 / 0 / 4
6,070
552
3,662
8,435
5,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
ÈternalEden
Xing Tian
12
3 / 0 / 1
6,433
585
2,852
9,510
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Achilles
ChaotikPanda
Achilles
4
1
1
4.5
L
0
2
1
0.25
W
0
2
2
0.5
W
Neith
SirWolf
Neith
4
2
2
2.5
W
Cthulhu
1
0
4
3
L
King Arthur
TwistTime
King Arthur
0
4
0
0
L
Ishtar
0
4
0
0
L
Arachne
amazedyet737
Arachne
3
2
2
2
W
Xing Tian
ÈternalEden
Xing Tian
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
26,021
41,191
Taken
45,474
21,667
Mitigated
25,508
10,862
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,375
280
0
469
4,697
1,304
0
3,759
938
48,296
0
W
Achilles
ChaotikPanda
Achilles
8,789
1,702
0
6,812
12,603
8,287
0
0
12,603
0
41,143
L
2,190
321
0
448
6,145
4,197
0
1,227
4,918
10,760
0
W
3,621
500
0
3,585
6,557
3,072
0
3,022
3,535
51,929
0
W
Neith
SirWolf
Neith
7,097
2,773
0
2,417
8,369
3,181
159
1,091
7,278
0
37,211
W
Cthulhu
3,662
187
1,379
2,890
8,435
5,759
0
1,099
7,336
28,506
0
L
King Arthur
TwistTime
King Arthur
6,207
1,044
0
2,763
12,769
9,635
0
1,487
10,534
0
43,844
L
Ishtar
4,135
2,356
0
1,453
7,579
2,663
0
1,791
5,788
0
29,863
L
Arachne
amazedyet737
Arachne
5,519
3,163
0
5,729
10,001
3,868
0
1,825
8,085
0
39,005
W
Xing Tian
ÈternalEden
Xing Tian
2,852
319
0
2,670
9,510
5,209
0
353
9,157
46,602
3,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
31,373
267
Minions Killed
344
0
Camps Cleared
0
1,121,612
Distance Traveled
1,049,477
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,104
555
79
7
0
217,892
1
W
Achilles
6,396
581
65
6
0
212,420
0
L
Charon
5,158
469
14
1
0
198,604
0
W
Anubis
6,231
566
92
8
0
190,429
0
W
Neith
6,243
568
55
5
0
204,483
0
W
Cthulhu
6,070
552
42
4
0
222,890
0
L
King Arthur
5,764
524
70
6
0
210,756
1
L
Ishtar
4,704
428
41
4
0
219,707
0
L
Arachne
6,179
562
63
6
0
274,653
1
W
Xing Tian
6,433
585
90
8
0
219,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role