Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HecticDesert169
Apollo
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
256W - 241L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToadxSage23
Morgan Le Fay
Level 155
God Stats
3W - 7L
1,239 SR
Queue Stats
210W - 200L
1,444 Elo+
Solo
Ares
Ares
Urgonnafndie
Ares
Level 108
God Stats
2W - 1L
1,487 SR
Queue Stats
124W - 137L
1,408 Elo+
Solo
Team Averages
Level 152
1,445 SR
1,470 Elo+

VS

Team Averages
Level 78
1,524 SR
1,410 Elo+
Hachiman
Hachiman
BonBerninq
Hachiman
Level 69
God Stats
11W - 9L
1,500 SR
Queue Stats
192W - 187L
1,376 Elo+
Solo
Poseidon
Poseidon
LiliaBunni
Poseidon
Level 125
God Stats
3W - 1L
1,760 SR
Queue Stats
135W - 114L
1,451 Elo+
Solo
Atlas
Atlas
OopsieDasies
Atlas
Level 43
God Stats
2W - 4L
1,328 SR
Queue Stats
42W - 63L
1,366 Elo+
Solo
King Arthur
King Arthur
TSM Buuh
King Arthur
Level 70
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 212L
1,504 Elo+
Solo
Fenrir
Fenrir
X-_ThaDon17_-X
Fenrir
Level 81
God Stats
3W - 5L
1,532 SR
Queue Stats
5W - 10L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 2 / 5
9,705
607
9,484
9,687
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
 
Awilix
14
5 / 0 / 4
8,296
519
9,222
9,794
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 2
9,481
593
5,734
8,069
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ToadxSage23
Morgan Le Fay
15
4 / 1 / 2
9,495
593
6,380
8,543
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
7,724
483
5,401
12,731
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BonBerninq
Hachiman
13
0 / 5 / 2
7,065
442
4,699
11,913
3,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
LiliaBunni
Poseidon
15
0 / 2 / 1
7,963
498
5,647
6,782
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
8,147
509
7,701
16,834
14,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
TSM Buuh
King Arthur
9
0 / 4 / 1
6,186
387
3,705
14,729
11,977
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
3 / 4 / 0
6,118
382
2,858
7,222
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
6
6
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
5
2.75
W
Awilix
 
Awilix
5
0
4
7
L
Hachiman
BonBerninq
Hachiman
0
5
2
0.2
W
4
1
2
5
L
Poseidon
LiliaBunni
Poseidon
0
2
1
0.25
L
3
2
1
1.75
L
King Arthur
TSM Buuh
King Arthur
0
4
1
0.13
W
Morgan Le Fay
ToadxSage23
Morgan Le Fay
4
1
2
5
W
1
2
7
2.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,221
Damage
24,610
48,824
Taken
57,480
28,637
Mitigated
35,007
14,995
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,484
3,462
0
2,180
9,687
6,860
0
700
8,987
0
82,754
W
Awilix
 
Awilix
9,222
3,578
0
5,003
9,794
3,752
121
3,023
6,771
0
56,244
L
Hachiman
BonBerninq
Hachiman
4,699
3,201
0
4,014
11,913
3,888
0
1,380
10,533
0
57,332
W
5,734
3,403
0
2,322
8,069
3,444
737
2,462
5,607
0
81,907
L
Poseidon
LiliaBunni
Poseidon
5,647
512
0
500
6,782
2,151
0
2,386
4,140
81,887
0
L
7,701
3,483
0
3,676
16,834
14,149
0
4,109
12,317
34,197
0
L
King Arthur
TSM Buuh
King Arthur
3,705
695
353
1,103
14,729
11,977
0
1,997
12,612
0
20,232
W
Morgan Le Fay
ToadxSage23
Morgan Le Fay
6,380
190
0
2,184
8,543
3,523
492
3,579
4,964
73,583
1,551
W
5,401
809
0
3,306
12,731
11,058
364
3,919
8,812
29,336
1,346
L
2,858
703
0
495
7,222
2,842
0
983
6,097
0
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,701
Gold Earned
35,479
551
Minions Killed
339
0
Camps Cleared
0
1,541,987
Distance Traveled
1,390,986
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,705
607
136
9
0
300,306
2
W
Awilix
8,296
519
88
6
0
368,349
0
L
Hachiman
7,065
442
86
5
0
287,807
1
W
Apollo
9,481
593
136
9
0
286,305
2
L
Poseidon
7,963
498
159
10
0
314,350
0
L
Atlas
8,147
509
42
3
0
289,535
2
L
King Arthur
6,186
387
23
1
0
315,315
9
W
Morgan Le Fay
9,495
593
151
9
0
297,058
4
W
Ares
7,724
483
40
3
0
289,969
1
L
Fenrir
6,118
382
29
2
0
183,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role