Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BeauTheFarmer
Nike
Level 155
God Stats
2W - 2L
1,822 SR
Queue Stats
111W - 109L
1,580 Elo+
Party 2
Serqet
Serqet
CoDGorilla091
Serqet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 108L
1,545 Elo+
Solo
Merlin
Merlin
Fauxll
Merlin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
themustangboy
Danzaburou
Level 89
God Stats
7W - 6L
1,575 SR
Queue Stats
37W - 33L
1,448 Elo+
Solo
Team Averages
Level 119
1,579 SR
1,514 Elo+

VS

Team Averages
Level 99
1,480 SR
1,526 Elo+
Cernunnos
Cernunnos
Acaraviewtiful
Cernunnos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,419 Elo+
Solo
Hera
Hera
Lara_Jimenez51
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,544 Elo+
Solo
Arachne
Arachne
LegionCommando
Arachne
Level 108
God Stats
3W - 15L
1,179 SR
Queue Stats
143W - 137L
1,550 Elo+
Party 1
Achilles
Achilles
Whereis248
Achilles
Level 116
God Stats
36W - 32L
1,628 SR
Queue Stats
486W - 453L
1,588 Elo+
Solo
Khepri
Khepri
abbanop
Khepri
Level 107
God Stats
7W - 8L
1,592 SR
Queue Stats
155W - 153L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 1
5,718
572
2,972
10,493
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 1
6,744
674
9,999
8,474
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
5,800
580
6,187
9,358
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Fauxll
Merlin
11
2 / 1 / 1
6,183
618
3,427
4,262
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
themustangboy
Danzaburou
10
0 / 0 / 1
5,187
519
3,672
7,681
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Acaraviewtiful
Cernunnos
10
0 / 0 / 0
4,940
494
6,731
6,785
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 0
5,899
590
2,708
5,635
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,294
529
3,637
12,275
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Whereis248
Achilles
9
0 / 3 / 1
5,170
517
3,531
11,919
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
abbanop
Khepri
10
0 / 0 / 0
5,500
550
3,465
5,225
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Cernunnos
Acaraviewtiful
Cernunnos
0
0
0
0
W
3
1
1
3.5
W
2
0
3
3.5
W
Merlin
Fauxll
Merlin
2
1
1
2.5
L
1
2
0
0.5
L
1
2
0
0.5
L
Achilles
Whereis248
Achilles
0
3
1
0.17
L
Khepri
abbanop
Khepri
0
0
0
0
W
Danzaburou
themustangboy
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
20,072
40,268
Taken
41,839
23,212
Mitigated
20,056
13,971
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,972
656
1,428
2,362
10,493
9,049
0
1,395
9,098
18,214
1,154
L
Cernunnos
Acaraviewtiful
Cernunnos
6,731
4,244
0
2,735
6,785
2,707
0
2,014
4,352
0
41,571
W
9,999
1,391
0
4,616
8,474
4,342
0
0
7,975
0
55,622
W
6,187
1,649
0
1,845
9,358
4,833
0
351
9,007
0
39,353
W
Merlin
Fauxll
Merlin
3,427
188
0
1,254
4,262
1,704
0
2,173
2,089
35,601
959
L
2,708
651
0
1,564
5,635
1,904
36
1,941
3,356
47,409
1,360
L
3,637
1,349
0
5,695
12,275
4,516
0
695
11,282
0
38,830
L
Achilles
Whereis248
Achilles
3,531
783
0
4,471
11,919
6,504
0
0
11,025
0
34,640
L
Khepri
abbanop
Khepri
3,465
628
0
1,729
5,225
4,425
0
1,221
3,920
21,578
1,158
W
Danzaburou
themustangboy
Danzaburou
3,672
1,595
0
2,466
7,681
3,284
0
1,639
6,042
0
54,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
26,803
342
Minions Killed
294
0
Camps Cleared
0
1,083,751
Distance Traveled
1,025,545
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,718
572
28
3
0
196,619
0
L
Cernunnos
4,940
494
73
7
0
193,198
2
W
Nike
6,744
674
83
8
0
229,358
0
W
Serqet
5,800
580
59
6
0
251,131
0
W
Merlin
6,183
618
77
8
0
222,981
0
L
Hera
5,899
590
91
9
0
204,833
1
L
Arachne
5,294
529
62
6
0
238,236
0
L
Achilles
5,170
517
43
4
0
166,550
0
L
Khepri
5,500
550
25
3
0
222,728
5
W
Danzaburou
5,187
519
95
10
0
183,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role