Player Matchup

Cerberus
Cerberus
CohenAsher55
Cerberus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 148L
1,352 Elo+
Party 1
Da Ji
Da Ji
Joel al Ghul
Da Ji
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 104L
1,542 Elo+
Party 1
Discordia
Discordia
Scrappys2Drunk
Discordia
Level 87
God Stats
30W - 42L
1,705 SR
Queue Stats
383W - 427L
1,428 Elo+
Party 1
Team Averages
Level 135
1,568 SR
1,441 Elo+

VS

Team Averages
Level 61
1,450 SR
1,365 Elo+
Sol
Sol
LonelyCro
Sol
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,378 Elo+
Party 2
Awilix
Awilix
Mboras18
Awilix
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 32L
1,330 Elo+
Solo
Surtr
Surtr
ZestyDANGLER
Surtr
Level 25
God Stats
2W - 1L
1,350 SR
Queue Stats
18W - 22L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CohenAsher55
Cerberus
15
0 / 2 / 8
8,645
665
8,177
14,331
12,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 3 / 2
10,475
806
10,708
15,023
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Scrappys2Drunk
Discordia
15
2 / 3 / 5
8,928
687
6,775
6,768
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,974
690
8,448
10,553
3,244
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
Mboras18
Awilix
14
6 / 2 / 1
9,982
768
9,813
11,097
4,203
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 5
9,276
714
9,074
17,080
15,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
8
8
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CohenAsher55
Cerberus
0
2
8
2
L
7
3
2
2.67
W
0
3
4
0.67
W
Awilix
Mboras18
Awilix
6
2
1
3.25
L
Discordia
Scrappys2Drunk
Discordia
2
3
5
1.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
27,335
36,122
Taken
38,730
23,411
Mitigated
22,674
3,012
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CohenAsher55
Cerberus
8,177
221
0
1,762
14,331
12,509
378
3,933
10,394
36,123
291
L
10,708
4,078
0
1,250
15,023
8,340
918
3,708
11,315
0
41,873
W
8,448
1,932
526
2,261
10,553
3,244
1,475
5,099
5,422
35,233
1,178
W
Awilix
Mboras18
Awilix
9,813
4,167
0
1,033
11,097
4,203
1,007
3,342
7,747
0
39,008
L
Discordia
Scrappys2Drunk
Discordia
6,775
573
0
0
6,768
2,562
370
1,264
5,500
23,379
338
W
9,074
3,903
297
4,191
17,080
15,227
381
6,597
10,440
1,133
30,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
28,232
163
Minions Killed
155
0
Camps Cleared
0
727,846
Distance Traveled
740,139
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,645
665
73
6
0
246,829
1
L
Da Ji
10,475
806
58
4
0
256,645
4
W
Sol
8,974
690
56
4
0
241,368
3
W
Awilix
9,982
768
55
4
0
261,989
0
L
Discordia
8,928
687
32
2
0
224,372
0
W
Surtr
9,276
714
44
3
0
236,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role