Player Matchup

Chiron
Chiron
LazyBud1
Chiron
Level 102
God Stats
24W - 34L
1,402 SR
Queue Stats
200W - 197L
1,327 Elo+
Party 2
Chaac
Chaac
hinduthegoat
Chaac
Level 127
God Stats
10W - 11L
1,469 SR
Queue Stats
55W - 70L
1,440 Elo+
Party 2
Hera
Hera
yurjj
Hera
Level 27
God Stats
31W - 26L
1,561 SR
Queue Stats
131W - 122L
1,361 Elo+
Party 2
Team Averages
Level 85
1,477 SR
1,376 Elo+

VS

Team Averages
Level 88
1,583 SR
1,538 Elo+
Artemis
Artemis
AdxlfHxtlr
Artemis
Level 68
God Stats
1W - 2L
1,638 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
Cerberus
Cerberus
DatBoiSav
Cerberus
Level 129
God Stats
2W - 4L
1,494 SR
Queue Stats
6W - 5L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
Toestii
Kukulkan
Level 66
God Stats
2W - 2L
1,616 SR
Queue Stats
51W - 54L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LazyBud1
Chiron
14
5 / 3 / 4
10,246
732
12,685
11,041
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
4 / 1 / 7
10,608
758
15,789
16,269
18,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
yurjj
Hera
16
8 / 1 / 7
11,354
811
13,694
8,084
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdxlfHxtlr
Artemis
13
0 / 6 / 3
8,693
621
4,008
13,978
6,147
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DatBoiSav
Cerberus
15
2 / 4 / 1
9,813
701
8,678
19,995
19,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Toestii
Kukulkan
16
3 / 7 / 1
9,908
708
9,607
13,962
6,505
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdxlfHxtlr
Artemis
0
6
3
0.25
L
Cerberus
DatBoiSav
Cerberus
2
4
1
0.63
W
Chiron
LazyBud1
Chiron
5
3
4
2.33
L
Kukulkan
Toestii
Kukulkan
3
7
1
0.5
W
4
1
7
7.5
W
Hera
yurjj
Hera
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,168
Damage
22,293
35,394
Taken
47,935
25,776
Mitigated
32,247
9,647
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdxlfHxtlr
Artemis
4,008
2,195
0
880
13,978
6,147
0
5,205
8,773
0
14,108
L
Cerberus
DatBoiSav
Cerberus
8,678
291
0
3,843
19,995
19,595
0
7,425
12,550
31,887
0
W
Chiron
LazyBud1
Chiron
12,685
4,059
510
2,457
11,041
4,259
520
8,028
3,013
0
28,738
L
Kukulkan
Toestii
Kukulkan
9,607
1,333
0
775
13,962
6,505
0
1,387
12,559
44,766
0
W
15,789
1,364
0
4,901
16,269
18,629
496
5,878
10,391
1,103
37,238
W
Hera
yurjj
Hera
13,694
3,062
0
1,779
8,084
2,888
857
5,132
2,952
45,666
2,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
28,414
133
Minions Killed
139
0
Camps Cleared
0
761,320
Distance Traveled
668,092
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,693
621
16
1
0
188,629
0
L
Cerberus
9,813
701
49
4
0
261,634
0
W
Chiron
10,246
732
46
3
0
236,273
0
L
Kukulkan
9,908
708
74
5
0
217,829
0
W
Chaac
10,608
758
29
2
0
279,726
5
W
Hera
11,354
811
58
4
0
245,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role