Player Matchup

Ne Zha
Ne Zha
Blastboy
Ne Zha
Level 128
God Stats
5W - 1L
1,656 SR
Queue Stats
98W - 82L
1,664 Elo+
Party 1
Charon
Charon
Kradock01
Charon
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
ShroomyShark
Gilgamesh
Level 98
God Stats
4W - 5L
1,502 SR
Queue Stats
50W - 68L
1,492 Elo+
Solo
Vulcan
Vulcan
TheJetHawk
Vulcan
Level 184
God Stats
2W - 1L
1,830 SR
Queue Stats
97W - 83L
1,652 Elo+
Party 1
Izanami
Izanami
Wally97
Izanami
Level 123
God Stats
9W - 9L
1,089 SR
Queue Stats
221W - 214L
1,523 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,600 Elo+

VS

Team Averages
Level 111
1,502 SR
1,479 Elo+
Cthulhu
Cthulhu
FishinPan
Cthulhu
Level 117
God Stats
13W - 10L
1,886 SR
Queue Stats
167W - 187L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Flaxr
Baron Samedi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,420 Elo+
Solo
Anhur
Anhur
MasterRoshii
Anhur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,533 Elo+
Solo
Chiron
Chiron
ShrimpBoyyyyy
Chiron
Level 155
God Stats
3W - 5L
1,103 SR
Queue Stats
272W - 296L
1,428 Elo+
Solo
Lancelot
Lancelot
TayMahhh
Lancelot
Level 144
God Stats
9W - 9L
1,522 SR
Queue Stats
108W - 131L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blastboy
Ne Zha
7
0 / 2 / 0
3,989
499
1,857
6,205
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Kradock01
Charon
7
0 / 1 / 0
4,449
556
2,193
4,817
2,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ShroomyShark
Gilgamesh
9
0 / 1 / 0
4,747
593
2,174
7,413
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
TheJetHawk
Vulcan
8
0 / 0 / 0
4,311
539
3,440
2,800
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Wally97
Izanami
10
0 / 1 / 0
4,841
605
3,019
4,697
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FishinPan
Cthulhu
10
0 / 0 / 3
5,817
727
3,855
3,142
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Flaxr
Baron Samedi
7
0 / 0 / 2
4,448
556
2,145
4,779
3,059
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 0
4,960
620
3,213
5,527
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
4,972
622
2,592
4,175
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
TayMahhh
Lancelot
10
3 / 0 / 1
5,279
660
4,659
6,892
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Blastboy
Ne Zha
0
2
0
0
W
Cthulhu
FishinPan
Cthulhu
0
0
3
1.5
W
Baron Samedi
Flaxr
Baron Samedi
0
0
2
1
L
Charon
Kradock01
Charon
0
1
0
0
W
1
0
0
1
W
1
0
0
1
L
Gilgamesh
ShroomyShark
Gilgamesh
0
1
0
0
W
Lancelot
TayMahhh
Lancelot
3
0
1
3.5
L
Vulcan
TheJetHawk
Vulcan
0
0
0
0
L
Izanami
Wally97
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,683
Damage
16,464
25,932
Taken
24,515
12,101
Mitigated
11,361
7,728
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Blastboy
Ne Zha
1,857
280
0
2,642
6,205
2,021
0
227
5,978
0
19,437
W
Cthulhu
FishinPan
Cthulhu
3,855
212
52
1,310
3,142
2,533
0
0
2,926
36,229
0
W
Baron Samedi
Flaxr
Baron Samedi
2,145
425
292
2,157
4,779
3,059
0
1,658
3,121
13,588
0
L
Charon
Kradock01
Charon
2,193
614
0
1,528
4,817
2,660
0
747
4,070
6,272
0
W
3,213
1,937
0
3,035
5,527
1,675
0
1,717
3,810
0
36,751
W
2,592
962
242
1,279
4,175
1,419
0
1,137
3,038
0
37,171
L
Gilgamesh
ShroomyShark
Gilgamesh
2,174
530
0
1,038
7,413
4,814
0
3,496
3,385
0
31,580
W
Lancelot
TayMahhh
Lancelot
4,659
1,399
0
4,098
6,892
2,675
0
1,121
5,730
0
36,496
L
Vulcan
TheJetHawk
Vulcan
3,440
932
0
500
2,800
941
0
423
2,377
27,692
0
L
Izanami
Wally97
Izanami
3,019
1,710
0
2,020
4,697
1,665
0
575
4,122
0
52,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,337
Gold Earned
25,476
264
Minions Killed
310
0
Camps Cleared
0
808,200
Distance Traveled
867,559
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,989
499
44
6
0
141,417
0
W
Cthulhu
5,817
727
86
11
0
147,542
0
W
Baron Samedi
4,448
556
18
2
0
170,831
1
L
Charon
4,449
556
6
1
0
165,422
2
W
Anhur
4,960
620
71
9
0
155,790
0
W
Chiron
4,972
622
71
9
0
172,784
1
L
Gilgamesh
4,747
593
68
9
0
161,490
1
W
Lancelot
5,279
660
64
8
0
220,612
0
L
Vulcan
4,311
539
51
6
0
192,745
2
L
Izanami
4,841
605
95
12
0
147,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role