Player Matchup

Mulan
Mulan
CDK918
Mulan
Level 144
God Stats
11W - 11L
1,295 SR
Queue Stats
482W - 515L
1,447 Elo+
Solo
Martichoras
Martichoras
K1NGQ234
Martichoras
Level 126
God Stats
4W - 1L
1,897 SR
Queue Stats
219W - 222L
1,478 Elo+
Solo
Chaac
Chaac
Namikaze9911
Chaac
Level 80
God Stats
2W - 3L
1,589 SR
Queue Stats
340W - 357L
1,431 Elo+
Solo
Ravana
Ravana
Str8_IsLander
Ravana
Level 139
God Stats
1W - 1L
1,718 SR
Queue Stats
602W - 624L
1,415 Elo+
Solo
Jing Wei
Jing Wei
xiaohuan
Jing Wei
Level 77
God Stats
1W - 6L
1,261 SR
Queue Stats
344W - 330L
1,462 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,447 Elo+

VS

Team Averages
Level 78
1,551 SR
1,356 Elo+
Danzaburou
Danzaburou
Ghostj666
Danzaburou
Level 67
God Stats
3W - 3L
1,491 SR
Queue Stats
167W - 211L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KoRuPtIoNs FuRy
Morgan Le Fay
Level 132
God Stats
11W - 7L
1,702 SR
Queue Stats
668W - 672L
1,535 Elo+
Party 1
Cerberus
Cerberus
Papo 1731
Cerberus
Level 41
God Stats
29W - 15L
1,552 SR
Queue Stats
461W - 517L
1,344 Elo+
Party 1
Bacchus
Bacchus
So_realbabe
Bacchus
Level 127
God Stats
23W - 20L
1,509 SR
Queue Stats
1,147W - 1,139L
1,382 Elo+
Solo
Arachne
Arachne
crowkawkasian
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CDK918
Mulan
17
4 / 6 / 12
10,339
646
19,835
18,755
21,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
K1NGQ234
Martichoras
20
12 / 6 / 5
12,391
774
21,273
16,653
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 4 / 13
10,557
660
10,557
19,601
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 12
9,798
612
10,994
21,975
10,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
xiaohuan
Jing Wei
16
1 / 5 / 10
9,421
589
7,687
11,553
4,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghostj666
Danzaburou
20
10 / 6 / 11
13,074
817
20,666
17,813
12,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
KoRuPtIoNs FuRy
Morgan Le Fay
20
7 / 3 / 15
12,750
797
28,694
13,280
8,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Papo 1731
Cerberus
18
4 / 3 / 21
11,908
744
8,389
24,845
36,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bacchus
So_realbabe
Bacchus
20
5 / 4 / 19
12,666
792
17,658
20,058
38,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
17
1 / 5 / 14
10,209
638
6,636
13,506
10,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
20
Kills
27
27
Deaths
21
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Mulan
CDK918
Mulan
4
6
12
1.67
W
Danzaburou
Ghostj666
Danzaburou
10
6
11
2.58
L
Martichoras
K1NGQ234
Martichoras
12
6
5
2.42
W
Morgan Le Fay
KoRuPtIoNs FuRy
Morgan Le Fay
7
3
15
4.83
L
1
4
13
1.88
W
Cerberus
Papo 1731
Cerberus
4
3
21
4.83
W
Bacchus
So_realbabe
Bacchus
5
4
19
3.63
L
2
6
12
1.33
W
Arachne
1
5
14
1.6
L
Jing Wei
xiaohuan
Jing Wei
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,346
Damage
82,043
88,537
Taken
89,502
61,284
Mitigated
107,332
22,981
Healing
27,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CDK918
Mulan
19,835
2,397
1,692
2,319
18,755
21,706
0
8,805
9,570
0
30,329
W
Danzaburou
Ghostj666
Danzaburou
20,666
8,555
953
2,205
17,813
12,545
2,775
0
17,813
0
48,059
L
Martichoras
K1NGQ234
Martichoras
21,273
12,541
1,516
2,664
16,653
7,815
0
10,596
5,857
0
40,340
W
Morgan Le Fay
KoRuPtIoNs FuRy
Morgan Le Fay
28,694
1,044
2,266
3,753
13,280
8,954
2,193
381
12,899
56,989
706
L
10,557
1,303
547
6,227
19,601
16,883
0
9,533
9,668
0
29,273
W
Cerberus
Papo 1731
Cerberus
8,389
446
450
9,834
24,845
36,569
82
1,022
23,823
15,219
1,535
W
Bacchus
So_realbabe
Bacchus
17,658
898
1,767
3,824
20,058
38,792
677
757
19,301
24,187
688
L
10,994
3,123
982
5,281
21,975
10,281
0
13,166
8,351
2,160
14,568
W
Arachne
6,636
2,818
644
1,644
13,506
10,472
801
0
13,506
0
14,641
L
Jing Wei
xiaohuan
Jing Wei
7,687
3,582
766
987
11,553
4,599
0
8,482
2,703
0
21,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
60,607
155
Minions Killed
180
0
Camps Cleared
0
1,283,675
Distance Traveled
1,270,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,339
646
26
2
0
243,964
0
W
Danzaburou
13,074
817
59
4
0
191,891
0
L
Martichoras
12,391
774
55
3
0
195,619
0
W
Morgan Le Fay
12,750
797
46
3
0
277,038
0
L
Chaac
10,557
660
27
2
0
304,130
0
W
Cerberus
11,908
744
11
1
0
261,571
0
W
Bacchus
12,666
792
41
3
0
301,882
0
L
Ravana
9,798
612
15
1
0
284,461
0
W
Arachne
10,209
638
23
1
0
238,147
0
L
Jing Wei
9,421
589
32
2
0
255,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role