Player Matchup

Bacchus
Bacchus
AUGUSTtheMAD
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 1
Janus
Janus
Bu77Stuff
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,208 Elo+
Party 1
Hercules
Hercules
PLAGUEBEARER666
Hercules
Level 21
God Stats
1W - 2L
1,080 SR
Queue Stats
2W - 5L
1,208 Elo+
Party 1
Team Averages
Level 49
1,360 SR
1,149 Elo+

VS

Team Averages
Level 80
1,356 SR
1,320 Elo+
Artio
Artio
Ebdanian
Artio
Level 47
God Stats
26W - 26L
1,383 SR
Queue Stats
148W - 152L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
ElPolloBlunt
Kukulkan
Level 88
God Stats
4W - 1L
1,492 SR
Queue Stats
39W - 44L
1,442 Elo+
Solo
Apollo
Apollo
Yunaphi
Apollo
Level 104
God Stats
1W - 4L
1,192 SR
Queue Stats
19W - 34L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AUGUSTtheMAD
Bacchus
12
0 / 9 / 2
8,656
618
4,720
16,814
16,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
Bu77Stuff
Janus
16
3 / 8 / 1
11,083
792
16,388
12,157
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
2 / 7 / 1
9,047
646
12,018
23,224
20,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ebdanian
Artio
17
9 / 2 / 14
11,403
815
12,926
19,312
16,569
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ElPolloBlunt
Kukulkan
18
10 / 1 / 11
12,309
879
21,005
9,614
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Yunaphi
Apollo
15
5 / 2 / 14
10,452
747
9,493
11,367
3,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
24
24
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AUGUSTtheMAD
Bacchus
0
9
2
0.11
L
Janus
Bu77Stuff
Janus
3
8
1
0.44
W
Artio
Ebdanian
Artio
9
2
14
8
W
Kukulkan
ElPolloBlunt
Kukulkan
10
1
11
15.5
L
Hercules
2
7
1
0.36
W
Apollo
Yunaphi
Apollo
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
43,424
52,195
Taken
40,293
43,182
Mitigated
23,972
4,318
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AUGUSTtheMAD
Bacchus
4,720
978
0
448
16,814
16,759
311
9,657
6,750
12,236
2,006
L
Janus
Bu77Stuff
Janus
16,388
1,692
0
0
12,157
5,622
60
8,685
2,986
46,854
0
W
Artio
Ebdanian
Artio
12,926
1,598
1,555
6,398
19,312
16,569
601
8,624
10,005
18,948
0
W
Kukulkan
ElPolloBlunt
Kukulkan
21,005
2,102
0
2,127
9,614
3,976
592
4,447
4,908
71,120
0
L
Hercules
12,018
4,461
328
3,542
23,224
20,801
0
13,932
8,500
0
17,931
W
Apollo
Yunaphi
Apollo
9,493
4,174
148
829
11,367
3,427
1,194
7,649
3,539
0
31,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
34,164
112
Minions Killed
177
0
Camps Cleared
0
616,667
Distance Traveled
729,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,656
618
20
1
0
185,643
0
L
Janus
11,083
792
71
5
0
209,085
0
W
Artio
11,403
815
6
0
0
243,520
0
W
Kukulkan
12,309
879
127
9
0
254,797
0
L
Hercules
9,047
646
21
2
0
221,939
0
W
Apollo
10,452
747
44
3
0
231,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role