Player Matchup

He Bo
He Bo
 
He Bo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Scummybear7
Kuzenbo
Level 119
God Stats
8W - 9L
1,624 SR
Queue Stats
189W - 172L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
XPantera_1230X
Gilgamesh
Level 46
God Stats
2W - 1L
1,861 SR
Queue Stats
154W - 131L
1,618 Elo+
Party 3
Ravana
Ravana
YT_3raM_Fake
Ravana
Level 148
God Stats
3W - 1L
1,665 SR
Queue Stats
129W - 99L
1,625 Elo+
Party 3
Nut
Nut
sebas_crack578
Nut
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 35L
1,552 Elo+
Solo
Team Averages
Level 120
1,630 SR
1,565 Elo+

VS

Team Averages
Level 140
1,527 SR
1,482 Elo+
Arachne
Arachne
Fasted9
Arachne
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,556 Elo+
Party 4
Vamana
Vamana
Minos Ishtar
Vamana
Level 171
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 125L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
bacon8er3
Jormungandr
Level 42
God Stats
3W - 1L
1,524 SR
Queue Stats
100W - 83L
1,507 Elo+
Party 4
Hou Yi
Hou Yi
crasyspiro117
Hou Yi
Level 206
God Stats
2W - 3L
1,614 SR
Queue Stats
93W - 118L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
lisersoer
Kukulkan
Level 226
God Stats
9W - 9L
1,495 SR
Queue Stats
79W - 96L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
5 / 4 / 3
11,604
527
13,088
15,421
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Scummybear7
Kuzenbo
16
2 / 3 / 7
10,186
463
13,500
22,561
30,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
XPantera_1230X
Gilgamesh
19
2 / 3 / 4
10,913
496
11,308
25,659
16,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
13
1 / 1 / 0
9,355
425
9,970
10,223
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 1 / 3
10,871
494
12,822
15,257
7,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fasted9
Arachne
17
0 / 3 / 5
9,966
453
6,712
21,304
10,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
19
7 / 1 / 2
12,571
571
15,297
23,944
27,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
bacon8er3
Jormungandr
14
1 / 5 / 3
10,038
456
9,794
20,557
21,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 2 / 5
10,917
496
12,981
16,557
8,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
lisersoer
Kukulkan
17
2 / 1 / 5
10,930
497
15,454
13,476
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
11
12
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
3
1.63
W
Arachne
Fasted9
Arachne
0
3
5
0.83
W
Vamana
7
1
2
8
L
Kuzenbo
Scummybear7
Kuzenbo
2
3
7
1.83
L
Gilgamesh
XPantera_1230X
Gilgamesh
2
3
4
1.33
L
Ravana
1
1
0
1
W
Jormungandr
bacon8er3
Jormungandr
1
5
3
0.5
W
1
2
5
1.75
W
Kukulkan
lisersoer
Kukulkan
2
1
5
4.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,688
Damage
60,238
89,121
Taken
95,838
70,045
Mitigated
74,425
18,706
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,088
333
0
1,139
15,421
7,290
0
5,363
9,847
102,778
3,277
W
Arachne
Fasted9
Arachne
6,712
4,282
0
6,426
21,304
10,458
178
5,377
15,837
0
90,702
W
Vamana
15,297
5,842
0
3,391
23,944
27,609
112
3,486
19,473
0
71,670
L
Kuzenbo
Scummybear7
Kuzenbo
13,500
3,646
0
5,805
22,561
30,960
0
11,188
11,123
40,822
499
L
Gilgamesh
XPantera_1230X
Gilgamesh
11,308
1,861
0
2,078
25,659
16,477
246
2,510
22,735
0
126,656
L
Ravana
9,970
2,364
0
6,052
10,223
7,414
0
0
9,549
0
56,500
W
Jormungandr
bacon8er3
Jormungandr
9,794
2,709
0
1,733
20,557
21,681
126
6,726
13,831
30,913
376
W
12,981
8,174
0
6,031
16,557
8,087
6,004
4,221
12,336
0
91,625
W
Kukulkan
lisersoer
Kukulkan
15,454
649
0
422
13,476
6,590
1,520
6,288
7,188
106,649
1,408
L
12,822
7,775
0
3,632
15,257
7,904
396
5,800
9,354
0
104,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,929
Gold Earned
54,422
701
Minions Killed
559
0
Camps Cleared
0
2,009,181
Distance Traveled
2,098,288
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,604
527
187
9
0
433,759
2
W
Arachne
9,966
453
106
5
0
453,267
1
W
Vamana
12,571
571
108
5
0
411,743
5
L
Kuzenbo
10,186
463
56
3
0
425,477
6
L
Gilgamesh
10,913
496
179
8
0
469,953
0
L
Ravana
9,355
425
113
5
0
263,300
0
W
Jormungandr
10,038
456
30
1
0
401,708
1
W
Hou Yi
10,917
496
148
7
0
391,381
4
W
Kukulkan
10,930
497
167
8
0
440,189
4
L
Nut
10,871
494
166
8
0
416,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role