Player Matchup

Bakasura
Bakasura
Bronze III
NemeanSlayer
Bakasura
Bronze III
Level 82
God Stats
1W - 1L
1,644 SR
Queue Stats
2W - 4L
1,454 MMR
Party 1
Ne Zha
Ne Zha
Gold III
NoelGamnotec8
Ne Zha
Gold III
Level 142
God Stats
1W - 15L
1,152 SR
Queue Stats
160W - 152L
1,438 MMR
Solo
Anhur
Anhur
Bronze III
QuanyQuan
Anhur
Bronze III
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 6L
1,408 MMR
Party 1
Charybdis
Charybdis
Silver I
Shadowedd_
Charybdis
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,417 MMR
Solo
Kukulkan
Kukulkan
Gold III
SmiteIsGarbo
Kukulkan
Gold III
Level 127
God Stats
18W - 13L
1,680 SR
Queue Stats
154W - 157L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,537 SR
1,435 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,514 SR
1,435 MMR
Scylla
Scylla
Silver I
Cthulhu216
Scylla
Silver I
Level 135
God Stats
2W - 3L
1,487 SR
Queue Stats
38W - 40L
1,448 MMR
Solo
Geb
Geb
Gold V
MonsterMania261
Geb
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,436 MMR
Solo
Apollo
Apollo
Gold IV
Morphisse
Apollo
Gold IV
Level 142
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 97L
1,415 MMR
Solo
Skadi
Skadi
Bronze V
S-Tykers21
Skadi
Bronze V
Level 61
God Stats
1W - 1L
1,529 SR
Queue Stats
14W - 18L
1,448 MMR
Solo
Fenrir
Fenrir
Gold III
senhar wolf 115
Fenrir
Gold III
Level 159
God Stats
3W - 3L
1,553 SR
Queue Stats
161W - 166L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NemeanSlayer
Bakasura
8
0 / 1 / 0
4,609
461
2,683
7,340
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 4 / 0
5,516
552
4,323
13,020
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
QuanyQuan
Anhur
8
2 / 4 / 1
5,384
538
3,968
9,937
3,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Shadowedd_
Charybdis
10
0 / 3 / 1
5,587
559
4,939
8,276
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SmiteIsGarbo
Kukulkan
12
1 / 2 / 0
6,271
627
3,140
6,044
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneAthenaOdin

VS

Bans
ThothMorgan Le FayMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cthulhu216
Scylla
12
3 / 1 / 2
6,653
665
5,046
4,939
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 2
5,082
508
2,165
5,471
3,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Morphisse
Apollo
12
4 / 0 / 3
7,161
716
6,376
5,883
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
11
3 / 1 / 0
6,661
666
6,754
7,648
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 4
6,361
636
7,240
9,971
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cthulhu216
Scylla
3
1
2
4
W
0
1
2
1
W
Apollo
Morphisse
Apollo
4
0
3
5.5
L
Bakasura
NemeanSlayer
Bakasura
0
1
0
0
L
1
4
0
0.25
L
Anhur
QuanyQuan
Anhur
2
4
1
0.63
W
Skadi
3
1
0
3
L
Charybdis
Shadowedd_
Charybdis
0
3
1
0.17
L
Kukulkan
SmiteIsGarbo
Kukulkan
1
2
0
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
27,581
44,617
Taken
33,912
16,193
Mitigated
14,526
10,877
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cthulhu216
Scylla
5,046
750
75
1,124
4,939
1,704
0
1,243
3,696
47,375
0
W
2,165
128
0
1,786
5,471
3,325
0
1,068
4,403
11,265
1,008
W
Apollo
Morphisse
Apollo
6,376
4,643
0
2,884
5,883
1,990
468
0
5,883
0
52,958
L
Bakasura
NemeanSlayer
Bakasura
2,683
1,989
0
1,366
7,340
3,120
0
708
6,493
0
25,374
L
4,323
527
0
4,289
13,020
4,385
0
483
11,718
0
41,001
L
Anhur
QuanyQuan
Anhur
3,968
2,093
54
1,563
9,937
3,751
0
2,801
6,898
0
11,261
W
Skadi
6,754
2,277
0
2,334
7,648
3,886
0
0
7,608
0
55,688
L
Charybdis
Shadowedd_
Charybdis
4,939
2,172
0
2,835
8,276
2,447
0
488
7,788
0
47,238
L
Kukulkan
SmiteIsGarbo
Kukulkan
3,140
268
0
770
6,044
2,490
0
2,249
3,637
53,756
957
W
7,240
1,968
0
4,761
9,971
3,621
0
537
9,299
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
31,918
310
Minions Killed
349
0
Camps Cleared
0
1,031,643
Distance Traveled
1,047,331
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,653
665
106
11
0
206,746
0
W
Geb
5,082
508
10
1
0
198,389
0
W
Apollo
7,161
716
96
10
0
202,437
2
L
Bakasura
4,609
461
47
5
0
223,673
0
L
Ne Zha
5,516
552
56
6
0
199,010
4
L
Anhur
5,384
538
17
2
0
209,149
2
W
Skadi
6,661
666
84
8
0
189,866
0
L
Charybdis
5,587
559
76
8
0
199,596
0
L
Kukulkan
6,271
627
114
11
0
200,215
0
W
Fenrir
6,361
636
53
5
0
249,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role